When the Mech. Infantry unit fires, the tracers often appear doubled in the animation. The doubled tracers fly into different directions making it look as if the mech inf fired in a V-pattern. Sometimes the tracers also get stuck into the units they hit like arrows, instead of penetrating them. If the unit hit by the tracer then falls down dead, the tracer still remains fixed on his body.
In general I don't so much care about graphics if the gameplay works, but this particular glitch is so blatantly wrong that, although it is hilarious at times, it ought to be fixed.
In general I don't so much care about graphics if the gameplay works, but this particular glitch is so blatantly wrong that, although it is hilarious at times, it ought to be fixed.