DaveMcW
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Edit: My original article (at bottom) is obsolete after lots of community research into GP tech preferences. Thanks to notagoodname from the civ4 multiplayer ladder site for putting this new article together.
In the game great people have a list of techs and a preference for each tech (no techs have the same preference). With the same techs researched the same great person type will always give you the same tech.
First: Here's complete list of techs a prophet will get in the order they will try and get them (preference of tech they give you runs from top to bottom)
Great Prophet:
Meditation
Polytheism
Priesthood
Monotheism
Theology
Divine Right
Mysticism
Masonry (Warlords patch & BTS)
Code of Laws
Civil Service
Monarchy
Literature
Music
Writing
Philosophy
Printing Press
Drama
Aesthetics (BTS)
Alphabet
Paper
Education
Liberalism
Calendar
Masonry (Vanilla & unpatched Warlords)
Animal Husbandry
Construction
Future Tech
From that above list you can see that if you dont have meditation a great prophet will give meditation. If you do have meditation a great prophet will try and give you polytheism. If you have meditation and polytheism then the prophet will go down the list (from top to bottom) until there is a tech you can research that the prophet can give you.
Note if you dont have prerequisites for a tech then the great person will try and give you the next tech on the list that you can get.
eg.
If i didnt have masonry and had techs meditation, polytheism, priesthood, mysticism and code of laws then a great prophet would give me civil service as monotheism requires masonry, theology require monotheism, and divine right requires theology.
eg. (from the above list)
Great Prophet:
Meditation // Have it
Polytheism // Have it
Priesthood // Have it
Monotheism // Requires masonry so isnt allowed to be researched
Theology // Requires monotheism
Divine Right // Requires theology
Mysticism // Have it
Masonry (Warlords patch & BTS) // Still playing vanilla Civ4
Code of Laws // Have it
Civil Service // Great prophet will be able to give me this
Monarchy
Literature
Music
etc.
Now if you understood all that here is the full list of what great people will give you (preference runs top to bottom on all)
Great Prophet:
Meditation
Polytheism
Priesthood
Monotheism
Theology
Divine Right
Mysticism
Masonry (Warlords patch & BTS)
Code of Laws
Civil Service
Monarchy
Literature
Music
Writing
Philosophy
Printing Press
Drama
Aesthetics (BTS)
Alphabet
Paper
Education
Liberalism
Calendar
Masonry (Vanilla & unpatched Warlords)
Animal Husbandry
Construction
Future Tech
Great Scientist:
Writing
Mathematics
Scientific Method
Physics
Education
Printing Press
Fiber Optics
Computers
Laser (BTS)
The Wheel
Alphabet (BTS)
Philosophy
Chemistry
Fission
Fusion
Optics
Paper
Astronomy
Biology
Electricity
Flight
Genetics
Compass
Satellites
Aesthetics (BTS)
Sailing
Alphabet (Vanilla & Warlords)
Calendar
Medicine
Ecology
Advanced Flight (BTS)
Iron Working
Metal Casting
Engineering
Steam Power
Liberalism
Agriculture
Masonry
Bronze Working
Machinery
Gunpowder
Refrigeration
Superconductors (BTS)
Rocketry
Fishing
Combustion
Plastics
Composites
Stealth (BTS)
Mining
Military Science (BTS)
Radio
Meditation
Drama
Theology
Music
Civil Service
Democracy
Corporation
Communism
Economics
Hunting
Archery
Animal Husbandry
Construction
Robotics
Monotheism
Mass Media
Horseback Riding
Replaceable Parts
Rifling
Artillery
Future Tech
Great Artist:
Literature
Drama
Music
Polytheism
Monarchy
Mass Media
Radio
Mysticism
Monotheism
Divine Right
Alphabet (Vanilla & Warlords)
Aesthetics (BTS)
Meditation
Priesthood
Theology
Nationalism
Writing
Philosophy
Printing Press
Liberalism
Pottery
Horseback Riding
Democracy
Education
Military Tradition
Communism
Astronomy
Computers
Feudalism
Constitution
Fishing
Sailing
Paper
Biology
Archery
Masonry
Metal Casting
Civil Service
Guilds
Fascism
Hunting
Animal Husbandry
Bronze Working
Construction
Railroad
Robotics
Future Tech
Great Merchant:
Currency
Banking
Economics
Corporation
Metal Casting
Code of Laws
Mining
Constitution
The Wheel
Alphabet (BTS)
Pottery
Sailing
Paper
Railroad
Industrialism
Monarchy
Civil Service
Guilds
Fascism
Mass Media
Agriculture
Writing
Mathematics
Printing Press
Flight
Machinery
Replaceable Parts
Satellites
Mysticism
Priesthood
Divine Right
Nationalism
Calendar
Scientific Method
Medicine
Horseback Riding
Compass
Steam Power
Future Tech
Great Engineer:
Machinery
Assembly Line
Industrialism
Combustion
Metal Casting
Mining
Iron Working
Engineering
Replaceable Parts
Steam Power
Steel
Robotics
Railroad
Feudalism
Fascism
The Wheel
Plastics
Masonry
Construction
Guilds
Bronze Working
Corporation
Electricity
Animal Husbandry
Gunpowder
Priesthood
Monarchy
Code of Laws
Constitution
Agriculture
Economics
Chemistry
Fission
Genetics
Fusion
Optics
Civil Service
Nationalism
Communism
Ecology
Pottery
Calendar
Currency
Banking
Scientific Method
Physics
Writing (BTS)
Medicine
Refrigeration
Superconductors (BTS)
Computers
Divine Right
Fishing
Mathematics
Flight
Fiber Optics
Hunting
Horseback Riding
Rifling
Future Tech
I was digging through CIV4TechInfos.xml, and found lots of useful information that isn't in the civilopedia. Here is a compiled table.
Era = there are 6 eras in the game, plus future tech.
Cost = base number of beakers to research the tech. This is modified by game speed (quick 67%, epic 150%), map size (duel 100%, huge 150%) and difficulty level (settler 70%, deity 130%).
Religion = how much a Great Prophet values the tech.
Production = how much a Great Engineer values the tech.
Gold = how much a Great Merchant values the tech.
Science = how much a Great Scientist values the tech.
Culture = how much a Great Artist values the tech.
Military = there are no Great Military Leaders, so I assume this is used by the computer AI.
Growth = same as military.
AITrade = I guess this affects the willingness of the AI to trade the tech?
In the game great people have a list of techs and a preference for each tech (no techs have the same preference). With the same techs researched the same great person type will always give you the same tech.
First: Here's complete list of techs a prophet will get in the order they will try and get them (preference of tech they give you runs from top to bottom)
Great Prophet:
Meditation
Polytheism
Priesthood
Monotheism
Theology
Divine Right
Mysticism
Masonry (Warlords patch & BTS)
Code of Laws
Civil Service
Monarchy
Literature
Music
Writing
Philosophy
Printing Press
Drama
Aesthetics (BTS)
Alphabet
Paper
Education
Liberalism
Calendar
Masonry (Vanilla & unpatched Warlords)
Animal Husbandry
Construction
Future Tech
From that above list you can see that if you dont have meditation a great prophet will give meditation. If you do have meditation a great prophet will try and give you polytheism. If you have meditation and polytheism then the prophet will go down the list (from top to bottom) until there is a tech you can research that the prophet can give you.
Note if you dont have prerequisites for a tech then the great person will try and give you the next tech on the list that you can get.
eg.
If i didnt have masonry and had techs meditation, polytheism, priesthood, mysticism and code of laws then a great prophet would give me civil service as monotheism requires masonry, theology require monotheism, and divine right requires theology.
eg. (from the above list)
Great Prophet:
Meditation // Have it
Polytheism // Have it
Priesthood // Have it
Monotheism // Requires masonry so isnt allowed to be researched
Theology // Requires monotheism
Divine Right // Requires theology
Mysticism // Have it
Masonry (Warlords patch & BTS) // Still playing vanilla Civ4
Code of Laws // Have it
Civil Service // Great prophet will be able to give me this
Monarchy
Literature
Music
etc.
Now if you understood all that here is the full list of what great people will give you (preference runs top to bottom on all)
Great Prophet:
Meditation
Polytheism
Priesthood
Monotheism
Theology
Divine Right
Mysticism
Masonry (Warlords patch & BTS)
Code of Laws
Civil Service
Monarchy
Literature
Music
Writing
Philosophy
Printing Press
Drama
Aesthetics (BTS)
Alphabet
Paper
Education
Liberalism
Calendar
Masonry (Vanilla & unpatched Warlords)
Animal Husbandry
Construction
Future Tech
Great Scientist:
Writing
Mathematics
Scientific Method
Physics
Education
Printing Press
Fiber Optics
Computers
Laser (BTS)
The Wheel
Alphabet (BTS)
Philosophy
Chemistry
Fission
Fusion
Optics
Paper
Astronomy
Biology
Electricity
Flight
Genetics
Compass
Satellites
Aesthetics (BTS)
Sailing
Alphabet (Vanilla & Warlords)
Calendar
Medicine
Ecology
Advanced Flight (BTS)
Iron Working
Metal Casting
Engineering
Steam Power
Liberalism
Agriculture
Masonry
Bronze Working
Machinery
Gunpowder
Refrigeration
Superconductors (BTS)
Rocketry
Fishing
Combustion
Plastics
Composites
Stealth (BTS)
Mining
Military Science (BTS)
Radio
Meditation
Drama
Theology
Music
Civil Service
Democracy
Corporation
Communism
Economics
Hunting
Archery
Animal Husbandry
Construction
Robotics
Monotheism
Mass Media
Horseback Riding
Replaceable Parts
Rifling
Artillery
Future Tech
Great Artist:
Literature
Drama
Music
Polytheism
Monarchy
Mass Media
Radio
Mysticism
Monotheism
Divine Right
Alphabet (Vanilla & Warlords)
Aesthetics (BTS)
Meditation
Priesthood
Theology
Nationalism
Writing
Philosophy
Printing Press
Liberalism
Pottery
Horseback Riding
Democracy
Education
Military Tradition
Communism
Astronomy
Computers
Feudalism
Constitution
Fishing
Sailing
Paper
Biology
Archery
Masonry
Metal Casting
Civil Service
Guilds
Fascism
Hunting
Animal Husbandry
Bronze Working
Construction
Railroad
Robotics
Future Tech
Great Merchant:
Currency
Banking
Economics
Corporation
Metal Casting
Code of Laws
Mining
Constitution
The Wheel
Alphabet (BTS)
Pottery
Sailing
Paper
Railroad
Industrialism
Monarchy
Civil Service
Guilds
Fascism
Mass Media
Agriculture
Writing
Mathematics
Printing Press
Flight
Machinery
Replaceable Parts
Satellites
Mysticism
Priesthood
Divine Right
Nationalism
Calendar
Scientific Method
Medicine
Horseback Riding
Compass
Steam Power
Future Tech
Great Engineer:
Machinery
Assembly Line
Industrialism
Combustion
Metal Casting
Mining
Iron Working
Engineering
Replaceable Parts
Steam Power
Steel
Robotics
Railroad
Feudalism
Fascism
The Wheel
Plastics
Masonry
Construction
Guilds
Bronze Working
Corporation
Electricity
Animal Husbandry
Gunpowder
Priesthood
Monarchy
Code of Laws
Constitution
Agriculture
Economics
Chemistry
Fission
Genetics
Fusion
Optics
Civil Service
Nationalism
Communism
Ecology
Pottery
Calendar
Currency
Banking
Scientific Method
Physics
Writing (BTS)
Medicine
Refrigeration
Superconductors (BTS)
Computers
Divine Right
Fishing
Mathematics
Flight
Fiber Optics
Hunting
Horseback Riding
Rifling
Future Tech
Spoiler Original Article :
I was digging through CIV4TechInfos.xml, and found lots of useful information that isn't in the civilopedia. Here is a compiled table.
Era = there are 6 eras in the game, plus future tech.
Cost = base number of beakers to research the tech. This is modified by game speed (quick 67%, epic 150%), map size (duel 100%, huge 150%) and difficulty level (settler 70%, deity 130%).
Religion = how much a Great Prophet values the tech.
Production = how much a Great Engineer values the tech.
Gold = how much a Great Merchant values the tech.
Science = how much a Great Scientist values the tech.
Culture = how much a Great Artist values the tech.
Military = there are no Great Military Leaders, so I assume this is used by the computer AI.
Growth = same as military.
AITrade = I guess this affects the willingness of the AI to trade the tech?
Code:
Technology Era Cost Religion Production Gold Science Culture Military Growth AITrade
Fishing Ancient 40 1 3 2 8 0
Hunting Ancient 40 1 2 1 6 7 0
Mining Ancient 50 8 5 3 0
Mysticism Ancient 50 9 1 8 2 0
Agriculture Ancient 60 3 2 4 10 0
Archery Ancient 60 2 2 10 10
Priesthood Ancient 60 10 3 1 6 0
The Wheel Ancient 60 6 4 8 2 3 0
Masonry Ancient 80 1 6 4 2 3 0
Meditation Ancient 80 10 2 7 0
Pottery Ancient 80 2 3 5 9 0
Animal Husbandry Ancient 100 1 4 2 1 3 9 0
Polytheism Ancient 100 10 9 0
Sailing Ancient 100 3 6 2 1 4 0
Bronze Working Ancient 120 5 4 1 6 0
Monotheism Ancient 120 10 1 8 0
Writing Ancient 120 3 2 10 6 0
Horseback Riding Ancient 250 1 1 1 5 8 10
Iron Working Classical 200 8 5 7 6 0
Literature Classical 200 4 10 3 0
Mathematics Classical 250 1 2 10 1 0
Alphabet Classical 300 2 6 8 0
Drama Classical 300 2 2 10 4 0
Monarchy Classical 300 4 3 2 9 3 0
Calendar Classical 350 1 2 1 6 1 0
Code Of Laws Classical 350 7 3 5 2 4 0
Construction Classical 350 1 6 2 1 2 2 0
Compass Classical 400 1 7 2 4 0
Currency Classical 400 2 10 3 0
Metal Casting Classical 450 9 6 5 2 7 0
Theology Medieval 500 10 2 6 0
Music Medieval 600 3 2 10 1 0
Optics Medieval 600 3 8 3 2 0
Paper Medieval 600 2 3 7 2 0
Banking Medieval 700 2 10 0
Feudalism Medieval 700 6 2 5 10
Machinery Medieval 700 10 2 4 6 10
Civil Service Medieval 800 6 2 2 2 1 3 4 0
Philosophy Medieval 800 3 8 6 0
Engineering Medieval 900 8 5 2 7 0
Guilds Medieval 900 5 2 1 2 10
Divine Right Medieval 1000 10 1 1 8 0
Economics Renaissance 1000 3 10 2 3 0
Gunpowder Renaissance 1000 4 4 9 10
Liberalism Renaissance 1200 1 4 5 0
Printing Press Renaissance 1200 3 2 9 6 0
Corporation Renaissance 1400 4 8 2 3 0
Education Renaissance 1400 2 9 4 0
Rifling Renaissance 1400 1 1 10 10
Astronomy Renaissance 1600 7 3 5 0
Nationalism Renaissance 1600 2 1 6 3 3 0
Replaceable Parts Renaissance 1600 8 2 1 5 0
Military Tradition Renaissance 1800 3 10 1 10
Chemistry Renaissance 2000 3 8 0
Constitution Renaissance 2000 3 4 2 2 0
Democracy Renaissance 2200 2 4 0
Fascism Industrial 1800 6 2 1 4 2 0
Scientific Method Industrial 1800 2 1 10 0
Steam Power Industrial 1800 8 1 5 4 3 0
Artillery Industrial 2000 1 10 10
Communism Industrial 2000 2 2 3 1 0
Biology Industrial 2200 7 2 6 0
Railroad Industrial 2200 7 3 1 2 4 10
Combustion Industrial 2400 9 3 2 0
Physics Industrial 2400 2 10 1 0
Steel Industrial 2400 8 6 2 10
Assembly Line Industrial 2600 10 3 3 10
Medicine Industrial 2600 2 1 6 1 8 0
Electricity Industrial 2800 4 7 1 2 10
Industrialism Industrial 3000 10 3 2 4 10
Fission Industrial 3500 3 8 1 10
Mass Media Modern 2800 2 1 9 1 0
Refrigeration Modern 2800 2 4 7 0
Flight Modern 3000 1 2 7 4 3 10
Radio Modern 3000 3 9 5 0
Ecology Modern 3500 2 5 1 10
Satellites Modern 3500 2 7 3 10
Plastics Modern 4000 6 3 2 0
Computers Modern 4500 2 9 3 0
Rocketry Modern 4500 4 8 10
Composites Modern 5000 3 8 10
Robotics Modern 5000 8 2 1 1 10
Fiber Optics Modern 5500 1 9 10
Genetics Modern 5500 3 7 10 10
Fusion Modern 6000 3 8 10
Future Tech Future 6000 1 1 1 1 1 1 0