Civ'ed
I ain't gotta explain a thing
Oh god the lag, the lag!
Oh god the lag, the lag!
Make sure you remove the tags you aren't using completely, though, or else the game will lag. Even tags that aren't being actively used bog down the speed.
The QusayyadsOkay, they wouldn't be called the Karlings, that would be a bit on the nose, but if we could find a name that is sort of like Karling then that would be great.
We should probably finish the cultures (including aesthetics of names, etc.) first
I doubt that any of the European names will plausibly be the same, especially considering the different religions and so forth.
The Qusayyads
-To justify having OPMs like Byzantium and Camelot being Christian in heavy non-Christian areas, we could have a group that attempts to spread Christianity throughout Europe, working title "the Pilgrims". They would be represented by events that pop up every couple of decades that converts one of your provinces to Christianity if you are a non-Christian state in Europe. If we want to represent them on the map, we could have their HQ in what is currently "Alexandria".
-PopeAbba Jehoshua I, make it happen.
Now here's the biggie. It's about France. I was thinking about how we could divide France up and I was also thinking about why it was divided up like it was. And then it hit me: Islamic Karlings. Okay, they wouldn't be called the Karlings, that would be a bit on the nose, but if we could find a name that is sort of like Karling then that would be great.
Basic history is there is a Charlemagne-esque figure who united France a while back under Islamic rule. Before he could march East and destroy the pagan states, he died and his idiot sons squabbled over his lands, causing the break up of France. Their bickering continues to this day which allows the Pagan Hordes to grow stronger and stronger...
I meant names of people. As in, it wouldn't any sense for anybody to be named after saints in France, so we should rebuild the set of names using more Celtic or Arabic names.I have said it before and I will say it again, I think we should keep the OTL names of cultures at least so that it has some better grounding in the OTL, we don't want the players to have to either look up everyone to see who they were OTL or just give up and think all of it is fantasy or what ever
just my opinion
I meant names of people. As in, it wouldn't any sense for anybody to be named after saints in France, so we should rebuild the set of names using more Celtic or Arabic names.
Now that I've got more of an idea of who-is-who on the map, I'm going to offer a few suggestions. Quick ones first:
-I don't think the "HRE" majors have enough provinces, especially Athens. I think that they should get more colonies (read: random provinces that nations like Geno get). Maybe Antea (52) can be swapped with 48 and then the "HRE" states get their provinces, with Macedon getting most of the inland ones (which makes sense considering they were always the most expansion-y). And then the other states can just get random coastal cities in the Med and North Africa.
-To justify having OPMs like Byzantium and Camelot being Christian in heavy non-Christian areas, we could have a group that attempts to spread Christianity throughout Europe, working title "the Pilgrims". They would be represented by events that pop up every couple of decades that converts one of your provinces to Christianity if you are a non-Christian state in Europe. If we want to represent them on the map, we could have their HQ in what is currently "Alexandria".
-PopeAbba Jehoshua I, make it happen.
Now here's the biggie. It's about France. I was thinking about how we could divide France up and I was also thinking about why it was divided up like it was. And then it hit me: Islamic Karlings. Okay, they wouldn't be called the Karlings, that would be a bit on the nose, but if we could find a name that is sort of like Karling then that would be great.
Basic history is there is a Charlemagne-esque figure who united France a while back under Islamic rule. Before he could march East and destroy the pagan states, he died and his idiot sons squabbled over his lands, causing the break up of France. Their bickering continues to this day which allows the Pagan Hordes to grow stronger and stronger...
Each of the states ruled by an "Islamic Karling" would hate all the other Islamic Karlings with a burning passion, represented by an opinion malus (-100 maybe?) and missions to steal each other's provinces. Due to the high chance of PUs, there would be events that remove the opinion malus when a PU happens. There should also be events that throw Pretenders everywhere to represent the ever shifting nature of the region. France should also be a Union tag.
10. Tolerant Islamic Merchant Republic that has a high tolerance for non-state religions. Republic of Normandy maybe?
11. Armorica (Druidic)
12. Islamic Karling Kingdom
13. Lutetia (I hope this country would be all like "why haven't we Jihaded these pagans into oblivion yet?)
14. Pictavia
15. Aquitania
16-20: More Islamic Karlings. Although it would be swell if one or two of these were Theocracies or Republics as we need more of those.
What you think of these ideas?
EDIT:
I'm really liking the Pilgrim Idea. I've even thought of potential NIs for them (they could be OP though):
Traditions: +5% Missionary Strength, +1 Missionary
1. The Eternal Crusade (Permanent casus belli against all other religious groups) - Years we have tirelessly fought for the hearts and minds of those trapped within the tyranny of false belief, yet we have made negligible progress. The Master of the Pilgrimage believes it is time for a more...aggressive stance against our enemies. With or without the Abba's blessing, we will declare a Crusade that will not end until all souls are saved.
2. Ships of the Pilgrimage (10% Naval Forcelimits) - Many ships carry the pilgrimage across Europe, perhaps it is time to use them to carry our swords as well.
3. Operation Babel (10% Spy Offense) - Our pilgrims have traveled far and wide. They can speak many tongues and know how to blend in. They too will contribute to our crusade by causing confusion and distrust in our enemy's ranks unseen of since God himself smashed that unholy tower.
4. No Mercy, No Pity For the Foe (-20% Unjustified Demands) - We have no need to justify ourselves to heathens, from now on we will show no mercy, have no pity and never negotiate with heathens.
5. Many Hands (+10% National Manpower Modifier) - Brothers and Sisters of Battle come from all of Christendom to join our holy crusade. As they say, many hands make light work.
6. All Good Catholics (-10% Accepted Culture Threshold) - Europe is a land with many cultures, races and traditions. All our welcome at our court, as long as they follow the true faith.
7. Empire of God on Earth (+1 Yearly Prestige) - We have created the most pious Empire! We are more divinely blessed than the Abba himself! From the lowliest pauper to the highest King no that there are none more faithful nor humble as us.
Bonus: +2 Own Religion Tolerance
We should probably finish the cultures (including aesthetics of names, etc.) first, before we create any country files then. I doubt that any of the European names will plausibly be the same, especially considering the different religions and so forth. But I'd definitely be willing to help for this once this stage gets going.
The Qusayyads
Finaly can i have a tinesy weinsy special nation request.
Id like to request the Nephites and/or the Lamanites in central america
I will totaly 200% understand if you say no SK.
Here's a couple of suggestions for the load of question marks you have for Northern Britain specifically pertaining to 2-6 on your list
Merge 2 and 4 to form Dal Raida (2) - Potentially navy orientated with militaristic focus
Take Lothian and Northumberland and make a new nation called Bernicia (4) - Christian Enclave
Name 6 Elmet - Islamic Kingdom maybe client of Islamicwessexthing
Name 5 Rheged - Kingdom
Name 3 Alba - Kingdom with a focus on trade
I saw you had culture group ideas all set up already but if I may make a humble suggestion for Cultures Britain could have the following Culture Groups:
Brythonic
-Cumbric (4,5,6)
-Welsh (2,7,8)
-Arabic-Brythonic? (9 depending on what you want to do with it)
Insular
-Irish (1)
-Breton
-Normandish
-Arabic-Breton
-And all those other French Celts
Depending on what sort of stuff you want for this area I could come up with some interesting histories/idea groups/ect. I know I'm popping in late but I haven't seen much in Britain in the thread so I thought you probably wouldn't mind if I threw some ideas around.
I'm rather hesitant to put non-migratory cultures for which there isn't archaeological evidence for, so I'm afraid I'm unwilling to do this right now.
Though I will be the first to say that this would be a great idea for another mod.
More colonies are nice and I fully support them, but I'm just kind of reluctant to give Antea to the HRE, since it removes the fact of a foreboding northern power.
Support both. Abba Jehoshua is yesMy view on the Pilgrims are below.
Ooh yes, I really like this. It gives a nice explanation as to why Gaul is that disunited, and also gives an urgency for the Gallic states to reunite (or at least stop fighting) or face Civ'ed's wrath.
Sweet, this is great.
I'm inclined to agree with Terran that "Pilgrims," and I prefer Apostles (just because Apostles sounds more impressive/militant), but then again Pilgrims reminds me of the Endless Space faction so I dunno.
I also am not sure Alexandria is the best place for them, since the Red Sea and the Sinai area should be a split between Christianity and Islam. Some Mediterranean island (Cyprus or Sardinia) would perhaps work better.
Ugh you just really want me to make a mod don't you...
FINE!
I start working on that CK2 BoM mod ive been thinking about for a while.
*various grumbling sounds*
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Oh no, I'm not suggesting that. I'll put it on the map:
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The Red nation was currently unnamed. The grey blob would be given to various "HRE" powers (probably Athens, Lesbos and Sparta). Macedon does look extremely stronk in that picture, they aren't that stronk compared to the rest of the HRE they just have the benefit of being centralized rather than having colonies scattered around the place. Still, you could give some of their northern provinces back to Antea if they are too stronk.
Also, is there any chance we could give Gibraltar to Athens? I want it for three reasons, as a reference to Britain's control over it, as a way for more Hellenics to be able to race for the New World and as a way to justify Ireland remaining in communion to the "Imperial Hellenic" church (more on that later).
Yay. More ideas for France:
-13 could be a Islamic "Monasitic Order" based out of France, along with 18-20 (maybe they could be their vassals?). They would be like "Silly Qusayyads, we should REMOVE PAGAN".
-14-17 + 12 should be Qusayyad Kingdoms (Sultanates?), I might make an NI group for them later.
-21 could be an Avingon based Merchant Republic with a Piracy/Privateer focus. I'm thinking of having an infamous Avigonese Pirate known as the "Fire Wizard" who burnt down the Pilgrim's fleet, which caused them to go militant. This would be a Tyo reference (maybe the Master of Pilgrimage could be called Tychus?). Also we should have a "HRE" Merchant Republic and maybe a Christian one.
The reason I thought of the name "Pilgrims" is because I was thinking that they were peaceful until they were attacked by the Fire Wizard who burnt down their fleet. Basically before that incident they were the medieval equivalent of door knockers.
I think Sardinia would be good, gives them access to major Islamic states.
Also be warned: I believe there are multiple IOTers who would kill you if Wales was independent in this mod.![]()
Anyway, today I want to talk quickly about religions. What religions are we adding to this mod? I've got something in my head, although it could be completely different to what SK/everyone else was thinking of. Here goes nothing:
Imperial Hellenism - This is the "Catholic" version of Hellenism. It worships the Greek Pantheon, but it also gives divinity to Alexander and his descendents, plus the "Holy Roman Emperors". The reason they were given divinity was because Alexander (or one of his decedents) wanted to turn the faith into a means of Imperial control. I'm not sure what mechanics this religion would use, I don't think the Cardinal system would make sense. Maybe we could re-purpose the Hindu Gods for this religion as well? They would use the Reformation system as well, hopefully we can uncouple that from the Cardinals. This religion would be mainly practiced in the "HRE", Ireland and (maybe) Rome. We can justify Ireland having this Hellenism by saying they remained in contact with the Empire via a Gibraltar trade route.
Reformed Hellenism - This is the "Protestant" version of Hellenism. When the Reformation happens, they reform into this. They would probably use the Reformed mechanics from Reformed Christians, although maybe a nerfed version of those as I don't think we should have two Protestant religions for Hellenism (just my preference).
Eastern and Western Hellenism - This would be the "Orthodox/Coptic" version of Hellenism. These represent the regions that were converted to Hellenism during the height of the Greek Empire, but lost contact with the central Empire. Western Hellenism would be West of the "HRE" (Europe minus Italy and Ireland) and Eastern would be East of the "HRE" (India and China). They would both have the "Misguided Heretics" modifiers with each other and the Imperial Hellenics. As their belief systems would be mixed with local customs and beliefs, I don't think that the Hindu system would be appropriate here. I was thinking we could use the Patriarchal Authority system to represent how each state would have a separate church.
Christianity/Islam: I was thinking for Alt-Historical amusement, that Christianity and Islam never had the sect splits that they did in OTL. Shia and Sunni Islam wouldn't be a thing, they would just be Islam. Same with Catholicism and Orthodox. Islam could use the Piety-O-Meter system, while Christianity could just use the Cardinals. If the Cardinals is impossible to separate from the Reformation, then Christians could use the Piety-O-Meter too. Theocracies and the Abba would have large bonuses to Piety to make sure they stayed high on the Piety-O-Meter.
PAGANS GALORE: We've got Druids! Germanic! Norse! African! North and South American! (Roman?). I'll let somebody else think of ideas for them, although probably static modifiers is probably what we'd have to do.
Zoroastrians and Judaism would be a thing in this timeline, again, no idea what to do here other than static modifiers.
Eastern Religions and stuff...yeah, not sure what's going on here. Probably leave them the sameish?
That's my idea for religions. What do you guys think?
In regards to Christianity and Islam in Britain, I've been thinking it would be fun to write some events about their spread to eachother/pagans. I'm thinking of event chains for Camelot, Islamic Britain and Bernicia involving the three clashing against each other for religious dominance of the British Isles. Possibly also some minor influence from Ireland too.
Some notes on Religion:
Insular (2,3,5,7 and any Frenchies ect.)
The Religion of the Insular Celts - and definitely a better name than Druids. Potentially though in many of the territories held by these leaders it is not the majority religion - Christianity and Islam being more popular amongst the masses and the rulers holing onto power through a large bonus to tolerance (Polytheism potentialy leads to that)
The Ecumenical Brotherhood
The event chain that fires for Bernicia to begin conversion of the Insular leaders through peaceful means. The Ecumenical Brotherhood being a monastic order of the Pilgrims that is set out on conversion though peaceful and tolerant means.
Camelot (I think this name could do with changing though) - Also I think they should be given the two territories directly to their East to ensure they they get a few more potential Camelot Locations
A more Militant branch of the Pilgrims here due to the constant threat of invasion from the Islamic powers. Obviously with a heavy focus on knights and honour and nonsense like that. Might do some events to represent clashes with the more peacefull northern Pilgrims.
Elmet - I think should also get the Druid Province to their east
As a Brythonic culture with Islamic Religion I'll potentially do events regarding a strained relationship with the rulers of Ingeltra. Also the potential for breaking free and forming a true Celtic Islamic Nation as well as events regarding clashes with the Ecumenical Brotherhood and Friends over the conversion of Insulars.
Rheged Insular, should have Lancaster (Directly south) rather than the welsh.
Ingeltra - The Islamic British
Brython - The Druidnation
Will more later
They are some great ideas Robert! I'd imagine that the reason why the Pilgrims have such a strong prescence in is because the Insular Celts were so tolerant of them.
Just to note that just because the Sardinian Pilgrims have become more militant, doesn't mean that the rest of the Pilgrims aren't peaceful. In fact, most of the Pilgrims running around Europe still have kept the whole medieval door knockers horsehockeyick. That doesn't mean that there aren't militant ones, like the ones in Camelot (who I think should have had an instrumental role in putting Saber/Aertur Pendragon in power).
The main thing I would like in Brython is the leader to be "[something] Ravus" and a mission/core on the province containing Stonehenge.
EDIT: Also, I think for each nation there should be a "Start Event" that says the history and current situation of the nation you are playing as. Or groups of nations (like the Qusayyad Kingdoms).
So what do we have so far in Japan? We have a concensus that Hata clan should be plausible and good for flavor. Kuroba and Baraku (I presume 薔薇九?) are presumably fine for the inevitable quasi-plausible puns. Should we just go for the full pun route and add in a Nadeshiko of Yamato and a Hinomoto clan led by shaman queen Oniko? Because if so, I obviously endorse that plan.