ThERat
Deity
save
Pre-Turn
SoZ in 4 and mysticism in 4 as well
MM SoZ town for more gold
mysticism in 3 now
1. 530BC
bombardment of a JW on a mountain is futile
IT JW step onto our tiles and there are more English archers showing up
2. 510BC
bombard JW red and search for elite archers, none around
use elite spear but no leader
MM and mysticism in 1 at -2gpt
IT there are now 6 archers in front of TaTu
mysticism is in, next writing
3. 490BC
horse redlines but takes out 1/6 archers
we have 2 spears and 2 archers inside, play defensive and don't attack
IT extremly lousy RnG costs us 2 spears on defense, one of them elite
but we get SoZ
4. 470BC
kill 2 archers in front of Tatu as revenge
found Lagos
5. 450BC
rest and wait for the next wave
6. 430BC
now more JW coming in the north
we need those AC's
7. 410BC
this is tricky, those JW try and avoid us
defeat 1 JW and 1 archer
IT beat JW and archer on defense
8. 390BC
there are now 6 JW trying to sneak past Karakorum
we have another settler, but that is of no use for now
horse defeats a spear
IT defeat an archer at Tatu and finally get an AC, we badly need it
9. 370BC
bomb vet JW to 2hp and AC takes it out
e archer beats archer no MGL again
IT
don't know whether the Mayans are on steroids, but they sure bring a lot of units
however they fall for the killing zone I try to create
English also send in quite a few units
10. 350BC
kill another 2 JW in the killing zone
take out 1 English spear and 2 archers for the cost of 1 archer
we have a settler in Karakorum, once we took out those JW, settle next to sugar
the situation
Pre-Turn
SoZ in 4 and mysticism in 4 as well
MM SoZ town for more gold
mysticism in 3 now
1. 530BC
bombardment of a JW on a mountain is futile
IT JW step onto our tiles and there are more English archers showing up
2. 510BC
bombard JW red and search for elite archers, none around
use elite spear but no leader
MM and mysticism in 1 at -2gpt
IT there are now 6 archers in front of TaTu

mysticism is in, next writing
3. 490BC
horse redlines but takes out 1/6 archers
we have 2 spears and 2 archers inside, play defensive and don't attack
IT extremly lousy RnG costs us 2 spears on defense, one of them elite

but we get SoZ
4. 470BC
kill 2 archers in front of Tatu as revenge
found Lagos
5. 450BC
rest and wait for the next wave
6. 430BC
now more JW coming in the north
we need those AC's
7. 410BC
this is tricky, those JW try and avoid us
defeat 1 JW and 1 archer
IT beat JW and archer on defense
8. 390BC
there are now 6 JW trying to sneak past Karakorum
we have another settler, but that is of no use for now
horse defeats a spear
IT defeat an archer at Tatu and finally get an AC, we badly need it
9. 370BC
bomb vet JW to 2hp and AC takes it out
e archer beats archer no MGL again
IT

however they fall for the killing zone I try to create
English also send in quite a few units
10. 350BC
kill another 2 JW in the killing zone
take out 1 English spear and 2 archers for the cost of 1 archer
we have a settler in Karakorum, once we took out those JW, settle next to sugar
the situation
