tough start
Pre-Turn
since we face 2 enemies, decide to get some more spears, switch Madrid to spear, Seville to a MP warrior since it will
be a regular unit. one Madrid warrior goes to follow the settler, with barbs better escort the settler
decide to attack the Barb horse, we can't afford any barbs pillaging here, defeat it
increase science a notch
after all input, switch Seville to palace, one turn after the warrior
IT no attacks
1. 1475BC
moving the warrior to cover the settler reveals a barb horse
IT another Barb horse appears near gems
2. 1450BC
nth
3. 1425BC
barb horse is blocking our path to settle, warrior attacks and defeats it
IT the RNG is not with us as a reg warrior attacks vet spear behind walls at Barca and beats it
4. 1400BC
found murcia in the south and we get a warrior from the hut
take out the barb horse near gems
IT 2 Barb warriros appear near Santiago
5. 1375BC
nth much we can do
6. 1350BC
2 warriors next to Santiago, defended by 1 warrior, pull Seville spear over
IT Santigo spear defends against the reg warriror
7. 1325BC
madrid produced another settler to claim the ivory, how to get there is another story
IT pillager spears appear and we better get some archer out
8. 1300BC
lower science, writing in next turn
IT this is bad, units ignore Barca and stream into core

we get writing, IW next in 8
9. 1275BC
kill an archer with our archer, but there are too many units and we have few
IT this is getting nightmarish as units don't attack but continue to run into our core
10. 1250BC
manage to kill 2 archer but 1 archer is exposed to enemy attack next IT
take out barb camp near gems for 25g
we have a settler pair in place for the ivory
battle zone
overall picture