Tasslehoff
Kender
Done. Attacked Germany, took the coal, connected our cities, and stole a bunch of settlers. I also razed Leptis Magna. The Turnset is missing a few builds that I just forgot.
Spoiler Turnset :
Turn 0- 1250 AD- Put a taxman in Antioch to work. Hit enter.
IBT- Carthaginian Archer kills a Knight, losing only 1 HP.
Antioch Bank->Knight. I notice we skipped Military Tradition.
Turn 1- A misclick stops a knight from attacking Carthage.
IBT- Two Egyptian settler pairs land around our homeland.
Turn 2- Leptis Magna has a 2-strength archer left defending it, after a Knight takes out the Numid and promotes.
IBT- Two Egyptian towns are settled.
Turn 3- Knight kills the archer that came back to defend Leptis Magna.
IBT- ZZZ
Turn 4- Archer kills 3-health Knight attacking Leptis Magna..
IBT- Mongols are building Smith's.
Turn 5- I inform that the Coal near Cologne is rightfully ours. He doesn't seem to take to the idea, but I'm sure our knights can convince him.
Meanwhile, a Longbowman finally takes out that Archer in Leptis Magna.
IBT- The victorious longbowman is killed by an archer. Germany attempts to sneak a settler+longbowman past our attack force.
Turn 6- 1280 AD- the longbowman repels a Knight, then is destroyed. The Cologne spearman repels a Knight, then is killed, and Cologne is raised. A coal colony is established.
With Medicine in 1, Science is dropped to 10%.
IBT-Finish Medicine. Start Electricity, in 14. Two German settlers attempt to come through.
Turn 7- Two german settlers are captured.
The coast guard workers are told to rail in place. It's slow, but it still stops settler pairs.
A Knight kills a spear, another dies to one, attacking the German capital.
IBT- Knight kills a Knight, now standing by the Coal colony, with a longbowman and a settler.
Turn 8- Knight retreats to Heidelburg spearman.
IBT- Redlined Knight defends against German Knight!
Arbela Knight->Knight
Turn 9-Another German settler captured.
IBT-There's an Egyptian Pikeman by Susa.
Turn 10- 1300AD- All of our cities are connected by rails.
IBT- Carthaginian Archer kills a Knight, losing only 1 HP.
Antioch Bank->Knight. I notice we skipped Military Tradition.
Turn 1- A misclick stops a knight from attacking Carthage.
IBT- Two Egyptian settler pairs land around our homeland.
Turn 2- Leptis Magna has a 2-strength archer left defending it, after a Knight takes out the Numid and promotes.
IBT- Two Egyptian towns are settled.
Turn 3- Knight kills the archer that came back to defend Leptis Magna.
IBT- ZZZ
Turn 4- Archer kills 3-health Knight attacking Leptis Magna..

IBT- Mongols are building Smith's.
Turn 5- I inform that the Coal near Cologne is rightfully ours. He doesn't seem to take to the idea, but I'm sure our knights can convince him.
Meanwhile, a Longbowman finally takes out that Archer in Leptis Magna.
IBT- The victorious longbowman is killed by an archer. Germany attempts to sneak a settler+longbowman past our attack force.
Turn 6- 1280 AD- the longbowman repels a Knight, then is destroyed. The Cologne spearman repels a Knight, then is killed, and Cologne is raised. A coal colony is established.
With Medicine in 1, Science is dropped to 10%.
IBT-Finish Medicine. Start Electricity, in 14. Two German settlers attempt to come through.
Turn 7- Two german settlers are captured.
The coast guard workers are told to rail in place. It's slow, but it still stops settler pairs.
A Knight kills a spear, another dies to one, attacking the German capital.
IBT- Knight kills a Knight, now standing by the Coal colony, with a longbowman and a settler.
Turn 8- Knight retreats to Heidelburg spearman.
IBT- Redlined Knight defends against German Knight!
Arbela Knight->Knight
Turn 9-Another German settler captured.
IBT-There's an Egyptian Pikeman by Susa.
Turn 10- 1300AD- All of our cities are connected by rails.
Spoiler Pic :
