and I was hoping I could ask for some advice. I have only been playing this Civilization (IV) game for a few weeks now. I never tried any of the older versions. I'm already addicted.
I started a new game on Noble level (Catherine), and immediately found myself in what I thought was a strange situation right off the bat:
Looking at the resources available, I considered the best place to build Moscow would be one tile north of where the scouts are currently located. I've included a screenshot with the resources identified:
I move the scout two tiles to the north, which reveals a village to the NW. Also, I see that I am recommended to either build Moscow where the settlers are now, or move them to the tile that I actually prefer:
I decide to move the settlers to the desired tile to the north, which will take two turns. Once the settler moves one turn towards the selected tile, marble is revealed, and would be within Moscow's BFC. This made me feel better about my decision:
Now, this part I just don't understand. Once the settlers arrive to the selected tile, the blue circle no longer shows up there, but one tile to the south instead:
Is this due to the marble being revealed, thus making the newly-recommended tile a better city location?
Also, here are some other questions (as a beginner) I would like to ask:
1. Did I make the wrong decision to not found the city in its original location? I essentially gave all other Civs two free turns.
2. Catherine begins the game with mining and hunting researched. What would you research first?
3. At what point in your research would you begin to research bronze working? I've had a few games on Noble where I've lost cities to barbarians when I delayed building axemen early enough (I almost never research archery, ergo no archers), so I lean towards being able to defend myself ASAP when I start a new game.
4. What would you work on first? A worker? A warrior to fortify in the city? A scout to fog-bust?
5. Given the cities' location, which way would you move the scout? I'm wondering if there is a more effective fog-busting strategy that can save turns.
If anyone is interested, I would be happy to attach the file and discuss where the best location for the next city would be, what the targeted time frame would be to found it. (I just need to learn how to attached the file, which I wouldn't think would be too difficult.)
I hope this post isn't too verbose; I've just gotten very addicted to this game, and folks here seem both accommodating and knowledgeable. Any advice/criticism you care to offer would be GREATLY appreciated.
I started a new game on Noble level (Catherine), and immediately found myself in what I thought was a strange situation right off the bat:
Looking at the resources available, I considered the best place to build Moscow would be one tile north of where the scouts are currently located. I've included a screenshot with the resources identified:
I move the scout two tiles to the north, which reveals a village to the NW. Also, I see that I am recommended to either build Moscow where the settlers are now, or move them to the tile that I actually prefer:
I decide to move the settlers to the desired tile to the north, which will take two turns. Once the settler moves one turn towards the selected tile, marble is revealed, and would be within Moscow's BFC. This made me feel better about my decision:
Now, this part I just don't understand. Once the settlers arrive to the selected tile, the blue circle no longer shows up there, but one tile to the south instead:
Is this due to the marble being revealed, thus making the newly-recommended tile a better city location?
Also, here are some other questions (as a beginner) I would like to ask:
1. Did I make the wrong decision to not found the city in its original location? I essentially gave all other Civs two free turns.
2. Catherine begins the game with mining and hunting researched. What would you research first?
3. At what point in your research would you begin to research bronze working? I've had a few games on Noble where I've lost cities to barbarians when I delayed building axemen early enough (I almost never research archery, ergo no archers), so I lean towards being able to defend myself ASAP when I start a new game.
4. What would you work on first? A worker? A warrior to fortify in the city? A scout to fog-bust?
5. Given the cities' location, which way would you move the scout? I'm wondering if there is a more effective fog-busting strategy that can save turns.
If anyone is interested, I would be happy to attach the file and discuss where the best location for the next city would be, what the targeted time frame would be to found it. (I just need to learn how to attached the file, which I wouldn't think would be too difficult.)
I hope this post isn't too verbose; I've just gotten very addicted to this game, and folks here seem both accommodating and knowledgeable. Any advice/criticism you care to offer would be GREATLY appreciated.