Thal. List of things in these
1) Terrain includes balance of natural wonders to listed values plus a minor bug fix "truffle(s)" and a couple other minor changes that you already did (coal tech, village +2

, at least as expressed in posts. Wasn't in file yet)
2) Text was a minor change to the forts tips to make them all the same.
3) Policies, I amended some to reflect current data, for instance the 10 HP instead of 2 HP heal in the nationalism tree or free "walls" in 4 cities instead of all. Pretty sure this would need a lot of overhaul still as there were a number of tasks I didn't attempt as yet.
4) Changed resource by building to reflect most of the proposed changes for markets, amphitheaters, and temples especially. I didn't take out bananas from granaries yet, but did take out wine. Monasteries are still as VEM had them. I'm not sure what, if anything, we're doing with them yet. I also added a proposed change for a free cathedral on Notre Dame and a free pagoda on Angkor Wat. Those seemed the most logical ones for that idea to come into line with the free mosque on Djenne. That can obviously change if we add or heavily edit other wonders.
5) I deleted a lot of extraneous or out of date changes from the files for my own convenience. Some of these were changes to GK defaults that now reflect VEM changes (library/water mill cost, windmill/workshop production). Also changed some data for referencing changes from vanilla GK.
Updated: Corrected Paper Maker Library function