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That is how it is rendered in Civ 5 where the picture is taken from; it looks blurry due to the "new age" fancy fur tessellation that is poorly applied to it. I thought it looked weird too. I can make an attempt to remedy it though.

Edit: I did fix up the old Hiawatha picture in the alternate folder, so you do have two options for now at least.

EditEdit: I did what I could and hope it is adequate. Dropbox

Spoiler :
View attachment 380870
PS: Seems like this PNG got way more contrast after I uploaded it to civfanatics. It does not do the dds image justice.
 
I'am working on performance improvements in the moment and for testing i need saves from later eras on big maps. They should at least be played to Industrial era or later on Large or bigger maps

Here one of my Industrial large map saves was uploaded in the bugs thread.
 
I'am working on performance improvements in the moment and for testing i need saves from later eras on big maps. They should at least be played to Industrial era or later on Large or bigger maps

OK here are a few:

1. Tecton i believe is in the Modern Era/

2. Cherokee is in the TransHuman Era, but it is an OLD OLD OLD:old: game from waaaay back.
 
Do we have a tag on units that lets us say the unit needs building x or y? If so what is it and how is it used?

Do you mean to be built?

<PrereqBuilding>BUILDING_CANOEBUILDERS_HUT</PrereqBuilding>
is what the canoe uses to make it require the building.

For requiring one of a list, X or Y or Z, you can use the PrereqOrBuildings tag. The Bear Rider unit has this:
Code:
			<PrereqOrBuildings>
				<BuildingType>BUILDING_BEAR_TRAINER_EFFECT</BuildingType>
				<BuildingType>BUILDING_BEAR_TRAINER</BuildingType>
			</PrereqOrBuildings>

For even more complex requirements there is the TrainCondition stuff. The first example I found duplicates the above functionality and therefore didn't need to be done this way, but the Guard has
Code:
			<TrainCondition>
				<Or>
					<Has>
						<GOMType>GOM_BUILDING</GOMType>
						<ID>BUILDING_TOWNWATCH</ID>
					</Has>
					<Has>
						<GOMType>GOM_BUILDING</GOMType>
						<ID>BUILDING_TOWN_PATROL</ID>
					</Has>
				</Or>
			</TrainCondition>
so it can be built if there is a town watch or town patrol building.
 
Optimized the new version of her and made an alternate version for fun.

Dropbox

Thats actually a good idea, because there actually was a Atotoztli and a Atotoztli I
 
Optimized the new version of her and made an alternate version for fun.

Dropbox

I found the original image that had a background.

http://elf-fin.deviantart.com/art/Aztec-Beauty-Jozef-Szekeres-253578503

Thats actually a good idea, because there actually was a Atotoztli and a Atotoztli I

I think its upose to be Atotoztli II, daughter of Montezuma I.

EDIT: However the famous "Montezuma" that met Hernando Cortez was Montezuma II. :crazyeye:

So I guess both really should have "II" by their names.
 

Then why's the pedia page in the game list her as the Daughter of Montezuma I?

Optimized the new version of her and made an alternate version for fun.

Dropbox

If we are going to use the 2nd one I have a few questions / requests.

1. What is your background supose to be of? Looks a bit weird. Also a bit too much is going on with a background like that.

2. It should not be blue feathers they if anything should be more green for quetzal bird feathers like this.

3. The dagger should be made of jade or green obsidian, not black. Its color should have not been changed.
 
If we are going to use the 2nd one I have a few questions / requests.

1. What is your background supose to be of? Looks a bit weird. Also a bit too much is going on with a background like that.

2. It should not be blue feathers they if anything should be more green for quetzal bird feathers like this.

3. The dagger should be made of jade or green obsidian, not black. Its color should have not been changed.

The original background in that picture was unsatisfying, but I kinda struggled to find anything that would make sense as a replacement seeing as there was so little room for any kind of background at all.

1. I will give it another shot tomorrow.
2. Actually tried green but realized I would have to change a lot of other colors to have a balanced palette, laziness got the better of me; I could put some more effort into it though.
3. Agreed.

Edit: 3. The Aztecs actually used mostly obsidian for cutting tools, not jade, it's referred to as the new-world metal. Jade was widely used in ornaments and art but were replaced by gold around the year 500. In the postclassic era jade was used by the elite but the production of jade items was almost non-existent at that time. I will add more dark-green to her ornaments but the knife should remain black. Jade was more representative for the Mayan culture, and all jade artifacts in the Aztec culture was most likely imported from them.

EditEdit: 3. I didn't realize obsidian could be green... Perhaps you're right after all.
 
The original background in that picture was unsatisfying, but I kinda struggled to find anything that would make sense as a replacement seeing as there was so little room for any kind of background at all.

1. I will give it another shot tomorrow.
2. Actually tried green but realized I would have to change a lot of other colors to have a balanced palette, laziness got the better of me; I could put some more effort into it though.
3. Agreed.

Can you look at the New Cust Civ's also, and get LH for them also, thx.
 
Here's a new version of the cartoonish version of Ato. Still black knife though.

Dropbox

I like the green, but i like the grains and the barley flowers on the bottom better.
 
attachment.php


Ok what do you think?

- Green feathers
- Green Dagger
- Aztec city behind her.
- The background is an illustration so you don't get the weird "why is a cartoon on a photograph?" type of look.
 

Attachments

  • Atotoztli.jpg
    Atotoztli.jpg
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It's very green. To be honest, I think the feathers would be better off blue or something like that.
 
Then add the white tips present in the second photo, if you can. At the moment you have a near-monotony of green.
 
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