Stormrage
Ever Present Taskmaster



Heh, he was added 1 day before the launch.azzaman333 said:I found a missing file. (so much for decent beta testers)
Thank you.azzaman333 said:Actually I really like this mod. It has a good speed of expansion (RaR is too slow IMO), a large range of units (always fun), a decent speed tech race (moves through the ages reasonably quickly, but not too fast)
That was one of my intentions, to individualize cities as much as possible.azzaman333 said:and really makes you think about what your building and where
azzaman333 said:(like Pythagoreans. I love exploiting that so that when i build it, i get the free technologies and can instantly abandon the city to remove unhappies).
No, but unfortunately even though the apearance ratio is 1 the RNG has this sort of glitches, and only a few of the unique resources are really unique ... most of the time there are 2 of each.azzaman333 said:BTW, I had 2 Philosopher's Stones on a Standard sized map. Is this meant to happen or not?
Sorry about that, it was a typo in the pediaicons, but i fixed it. Check the patches post.Asclepius said:I've been having a quick go with "your Mod", catching name by the way, I think it's really rather brilliant! Lots of exciting new widgets gives the game a great new flavour!
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I did find another teeny, tiny error though: Missing file - Art\units\Almogavars\Almogavars.ini
Not difficult to fix but just for completeness.
Incompatible sounds ?Snakelover said:(Sigh) My main computer with the mod and all the modding stuff is messed up. I noticed a few fixable pallete issues with the wonder splashes and sounds that are incompatible with the Crusader and Hospitaler Knight animations. I would fix them myself if I could, though.
Just to help with the burden of patches, Heretic Cata.![]()
That sounds kinda complicated ...Snakelover said:The sounds don't fit when the units attack, fortify, and maybe fidget. As for the pallete issues. Find the nearest color that would match it. For example, a very light part appears black. Since the splash is 3D in a way, find the nearest color that would fit it and get the color with the eydrop tool. Go to the black spot and fill it with that color.(I have done it before.)Once you get the hang of it, you could probably do a lot of them in one day.
Thanks Cata. I just added an s to the folder, apart from that, everything seems to work just fine for me. I really like the way the game is playing out so far, especially as the ancient and middle ages units have a much longer shelf life and the development of the civs takes a realistically long time.Heretic_Cata said:Sorry about that, it was a typo in the pediaicons, but i fixed it. Check the patches post.
But there is a slight possibility it might not work for the current game because i changed the text file.If it doesn't work, then you should rename the "Almogavar" folder to "Almogavars" .
That should work.
Those were some of my main objectives.Asclepius said:Thanks Cata. I just added an s to the folder, apart from that, everything seems to work just fine for me. I really like the way the game is playing out so far, especially as the ancient and middle ages units have a much longer shelf life and the development of the civs takes a realistically long time.![]()