@Calavente
@Lplate
So is this "freeing of souls" going to go along with the huge undead problem? As in, should we spawn a bunch of skeletons, corpses, and undead lairs all over the place?
Anyways, it's already Thursday and we need to have the save ready by the end of the week so if nobody steps up I'll enact the changes you all were talking about and repost it here. Here is what I plan to do:
- Delete the Bannor until we get a Junil
- Delete the Khazad until we get a Kilmoriph
- Delete the Hippus
- Delete Mahala and space out Auric and Charadon (because I really want the north to resemble the age of ice scenario)
- Move the Lojisofar closer in
- Separate the east a bit so there wouldn't be big clumps
- Move the Sheaim back east and see what fate has in store for them
- Spawn a bunch of undead on the map
- Spawn a bunch of sea creatures on the map
- Move the maelstrom more out to sea
I'll check back in a bit to see if there are any objections.
On a side note, I'm wondering how we'll handle our CMs and the council meeting. I think we should have a council meeting every turn and work as a collective in order to provide a big writeup on the plot. Since we don't have a Cerdiwen and because the seat of balance is Cassiel's, I want to make Bentyr Darbani (Tebryn Arbandi) the holder of the Dimensional seat on the council. It would make sense from a lore perspective because Cerdiwen was the one who saved him from Camulous' hell and it would also make sense from a thematic perspective because Os Gabella held the same seat on the Amurite council in the Age of Magic. So once we finish fiddling around with the save, I think we should pool our collective efforts and create a bunch of CMs and then write up a big post on what's going on in the inner politics of the Amurites at this time.
Please don't spawn a bunch of skeletons, corpses, and undead lairs all over the place. I'll develop the undead problems as we go along.
I'm fine with the rest of your list.
If you could, include that Black Chasm off the Western Coast and a single Drown coming from it.
I was planning on writing up my story as Samain Seraphs first day as a Council member. Initial scribble,
"Samain Seraph looked up into the empty eye sockets.
"Thanks Father Tovias" he mouthed. It was Samain's first day at Council. He was nervous but the presence of his ancestor Tovias, who had served Kylorin himself, was very reassuring.
He looked around to see Cassiel looking over at him. He raised his glass in greeting. If Cassiel saw it, he made no effort to acknowledge the greeting. Perhaps, the great Cassiel thought himself too amazing to deign to acknowledge Samain. The other Councillors had not been so aloof. It had been interesting the way some offered condolences on the death of his father first while others focussed first on congratulating him on becoming a Councillor. After his father's demise, he was the natural choice for the Death seat. It was not a position he'd sought or expected to enjoy. It was, however, the way he could be of most service to the family and the Amurites. As such, he accepted this duty.
The Seraphs placed great value on service and duty. One did what one could to be of service during life and then continued to be of as much service as possible to one's family and people when that first life was over."
It would help me if I knew what kind of first impressions the other Council Members might make on a newbie. He'd also have been advised by his father about the other councillors, so I could include this info as well.
Do we want to ask Ravus to wait til next week before he takes the save? At this stage, there isn't a clear picture of what the Council will be like. There's an Irish saying, a good start is half the work. I think it might be better to get that foundation in place and I don't think it will be done by tomorrow morning.
I'll try to scribble up a piece about how rough the seas are as well.