kiwitt
Road to War Modder
I would like to give a bit more flavor to "news" event which make no impact on the players in the scenario.
i.e. if turn is 1936 fortnight 1 one of these events could be announced.
How do I trigger an event based on a "turn" ? i.e. turn = 431 then event. I can then look for this "string" in the existing python event files for the game as there are already events based on set dates.
i.e. if turn is 1936 fortnight 1 one of these events could be announced.
January 4 England celebrates its first ever win over the All Blacks in Rugby Union, in particular the 2 famous tries by "The Prince" HH Alexander Obolensky.
January 15 The first building to be completely covered in glass is completed in Toledo, Ohio, for the Owens-Illinois Glass Company.
January 16 Serial killer Albert Fish is executed in Sing Sing Prison.
How do I trigger an event based on a "turn" ? i.e. turn = 431 then event. I can then look for this "string" in the existing python event files for the game as there are already events based on set dates.