da_Vinci
Gypsy Prince
Hi all,
I am wondering when dates of events are posted in spoilers, if we are all talking the same time given the way the autolog shifts time, compared to what a manual record would have: (here is a test I ran)
The autolog has:
<b><u>Turn 0 (4000 BC)</b></u><br> (note that this line is html format, as I changed to forum style after the game started)
Berlin founded
Berlin begins: Worker
Research begun: Animal Husbandry
Turn 1 (3960 BC)
Tribal village results: a little gold (right date, wrong turn number vs. manual {turn 2})
Turn 2 (3920 BC)
Turn 3 (3880 BC)
Tribal village results: lots of gold (ditto)
Turn 4 (3840 BC)
Berlin's borders expand (this is more interesting. Manual is turn 6, 3800 that I can actually USE the fat cross. Berlin expanded at the END of date 3840, but isn't what matters when I can use it?)
Turn 5 (3800 BC)
Turn 6 (3760 BC)
Contact made: Russian Empire (manual gives me turn 7-8 transition, 3760 to 3720 transition for this. Again, met at end of 3760, but cannot USE that until 3720)
Turn 7 (3720 BC)
Turn 8 (3680 BC)
Turn 9 (3640 BC)
Tribal village results: a little gold (right date, wrong turn number vs. manual)
Hinduism founded in a distant land (manual is turn 11, 3600 that it is announced)
Turn 10 (3600 BC)
Turn 11 (3560 BC)
Tech learned: Animal Husbandry (manual is turn 13, 3520 that is is announced and usable)
Contact made: Persian Empire (manual is turn 13, 3520 that is is announced and usable. An INTER turn event)
Turn 12 (3520 BC)
Research begun: The Wheel (manual is turn 13, 3520)
Turn 13 (3480 BC)
Contact made: Roman Empire (manual was turn 14, 3480. An INTRA turn event)
Turn 14 (3440 BC)
Berlin finishes: Worker (manual has turn 16, 3400)
Buddhism founded in a distant land (manual has turn 16, 3400 as time announced)
Conclusions: I would like to see 4000 called turn 1 (not turn 0) so turn numbers match the years as displayed in the game.
Some events happen between turns: builds, research discoveries, meet neighbors on their moves. Autolog pins this to the previous turn date, even though it only affects us in the subsequent turn.
Some events happen during our turn: meet a neighbor on our move, and combat results (I think). Autolog puts them in the proper year, but of course the turn number is off by 1 vs a manual log.
I would prefer to see the autolog pin dates on the events that match when we can use them: for example, date of archery discovery is the date that we can start making archers. But maybe that is not a feasible change?
dV
I am wondering when dates of events are posted in spoilers, if we are all talking the same time given the way the autolog shifts time, compared to what a manual record would have: (here is a test I ran)
The autolog has:
<b><u>Turn 0 (4000 BC)</b></u><br> (note that this line is html format, as I changed to forum style after the game started)
Berlin founded
Berlin begins: Worker
Research begun: Animal Husbandry
Turn 1 (3960 BC)
Tribal village results: a little gold (right date, wrong turn number vs. manual {turn 2})
Turn 2 (3920 BC)
Turn 3 (3880 BC)
Tribal village results: lots of gold (ditto)
Turn 4 (3840 BC)
Berlin's borders expand (this is more interesting. Manual is turn 6, 3800 that I can actually USE the fat cross. Berlin expanded at the END of date 3840, but isn't what matters when I can use it?)
Turn 5 (3800 BC)
Turn 6 (3760 BC)
Contact made: Russian Empire (manual gives me turn 7-8 transition, 3760 to 3720 transition for this. Again, met at end of 3760, but cannot USE that until 3720)
Turn 7 (3720 BC)
Turn 8 (3680 BC)
Turn 9 (3640 BC)
Tribal village results: a little gold (right date, wrong turn number vs. manual)
Hinduism founded in a distant land (manual is turn 11, 3600 that it is announced)
Turn 10 (3600 BC)
Turn 11 (3560 BC)
Tech learned: Animal Husbandry (manual is turn 13, 3520 that is is announced and usable)
Contact made: Persian Empire (manual is turn 13, 3520 that is is announced and usable. An INTER turn event)
Turn 12 (3520 BC)
Research begun: The Wheel (manual is turn 13, 3520)
Turn 13 (3480 BC)
Contact made: Roman Empire (manual was turn 14, 3480. An INTRA turn event)
Turn 14 (3440 BC)
Berlin finishes: Worker (manual has turn 16, 3400)
Buddhism founded in a distant land (manual has turn 16, 3400 as time announced)
Conclusions: I would like to see 4000 called turn 1 (not turn 0) so turn numbers match the years as displayed in the game.
Some events happen between turns: builds, research discoveries, meet neighbors on their moves. Autolog pins this to the previous turn date, even though it only affects us in the subsequent turn.
Some events happen during our turn: meet a neighbor on our move, and combat results (I think). Autolog puts them in the proper year, but of course the turn number is off by 1 vs a manual log.
I would prefer to see the autolog pin dates on the events that match when we can use them: for example, date of archery discovery is the date that we can start making archers. But maybe that is not a feasible change?
dV