@enKage +1
Wise post.
Wise post.
I won't be insulted if you don't use any of my (crazy) ideas. I just wanted to plant creative seeds.
Gauntlets are fine for targeting poor slots in the HoF, but the challenge series is unique in that we play non-optimal settings. I know HoF is all about the optimal, but it is good to try different things.
I won't be insulted if you don't use any of my (crazy) ideas. I just wanted to plant creative seeds.
Again, no biggie not using my ideas, it was just a brain dump. (ended up looking more like a brain fart.)
e.g. AW diplo would (almost surely) require the banned exploit for gifting cities while at war.
This "exploit" could be redefined so that it does not apply when Always War option is checked. With the Always War option checked, there can never be any peace treaties, thus cities can never be liberated without making this exception.
Sun Tzu Wu
Sorry. I cannot compromise on this. That pushes the idea to S & T.
Please offer up some suggestions for Challenge-XIIa, which will be all deity, six months.
... I envision 0-1 games with an overpowered early unit (Quechua/War Chariot/Immortal/Praetorian/Keshik/Vulture/Fast Worker).
I have couple of questions about this challenge stuff:
1) As I understand I have to generate suitable map by myself, using given conditions?
2) If after few turns it turns out, that map is crap excluding nice capital place, can I start another try? Or is challange like, when I start it, I have only one attempt?
3) how can I be sure, others are not reloading?
1) yes
2) generate as many maps as you like
3) buffy is mandatory and has some built in checks which are verified after you submit the game
Thx, mby You can help me more:
1) for some reason I cant resgister to HoF with myCfC username.
2) If i try lets say 1st challange and find out that I could have done better, I can generate a new map and attempt same challange again?