HOF lite is a scaled down version of my original HOF scenario.
The objective is a faster multi-player game. This scenario uses the
same HOF_V2 folder as the full scale version so if you do not have it on
your computer you need to go to post #2 in HOF V2 thread and download it.
The differences between HOF and HOF lite:
Smaller map (256x208).
There are only 5 civs, The Commonwealth, Germany, Japan, USA and USSR.
The Chinese cities are controlled by the United States and Italian cities are controlled
by Germany.
Each game turn is 2 months.
No marines in HOF lite; all foot infantry (not mech inf.) can make amphibious assaults.
Fewer techs.
Transports: The basic transport can carry 2 land units of any type. Convoys can carry 4
units but are slower than transports.
Generals and armies:
You cannot build armies in HOF lite. Each civ has a miltary academy which auto-produces
generals (MGLs). The basic army can hold 2 units, building the pentagon raises capacity
to 3. Germany and Japan start the game with more generals than the Allies, however the
allied academies produce faster so the Allies will catch up.
The academies are:
Sandhurst - Commonwealth
Offizierschulen - Germany
Imperial Army Academy - Japan
West Point - USA
General Staff Academy - USSR
The use of non-era techs:
There are 2 of these in HOF lite, Regular Industry and American Industry.
Regular industry - allows the construction of factories.
American Industry allows the construction of defense plants. Defense plants
are cheaper to build and more productive than factories. At the start of the scenario
America only has defense plants in the largest cities such as New York and LA.
As the war progesses the Amercan player can build more defense plants in second
tier cities such as Denver and Atlanta, this simulates the United States gearing up
for war. A city must have a hydro plant before it can build a defense plant. Since
the Hoover Dam is already built in Los Vegas, all continental Amercan cities will
have a hydro plant, but cities in China cannot build defense plants unless they build an
expensive hydro plant first.
V-weapons tech: Enables the building of V1 rocket factories. These will auto-build
1 V-1 rocket per turn. Note the V1 factories only work for a fascist gov.