homeyg01, SID

@homeyg: how much gpt? if it's small enough, it might be worth it.
 
lurker's comment: Buying anything but Alpha and Writing is a waste, IMO. You'll get them with GL anyway, and I don't think you can get anything useful (Currency) by that time.
 
choxorn said:
@homeyg: how much gpt? if it's small enough, it might be worth it.

When I checked I think it was most of our gpt and we intent to go full research to Literature.

I don't know, now that I think about it, it might be worth it (if we buy Alphabet now) to go without full research 10 turns into Writing (only 10 because we still have 10 turns left for IW) rather than wait 30 or so turns to get Alphabet with full research.
 
homeyg said:
When I checked I think it was most of our gpt and we intent to go full research to Literature.
Then forget it, that's too much. Just buy Alpha/Writing if you can.
 
Preturn. I get Alpha for 223 gold and 6gpt from the Dutch.

IBT. Nothing.

Turn 1. Just moving that settler towards the spot to found our next city.

IBT. The Dutch have built the Pyramids. The Mayans build the Oracle

Turn 2. I increase the lux to stop rioting.

IBT. Not much.

Turn 3. I build Bursa.


IBT. Not much.

Turn 4. More of the same.

IBT. Not much.

Turn 5. We build a settler. There are barbs close to us.

IBT. More Dutch units are going towards the barbs. We kill a barb and now our warrior is a vet. The Dutch are building the GLight.

Turn 6 or 7. Not much. I must have missed turn, but not much would have occured.

IBT. The Duth get a city from a hut

Turn 8. Not much.

IBT. The Dutch have plenty of units, thus I give them 21 gold as they have demanded, otherwise we would be dead.

Turn 9. I build Inzik. Some one has had 11 turns. :nono:

Here is our lands ATM.


The Save
 
I think we need more workers.

1. Mirc
2. soul_warrior
3. ThERat
4. classical_hero - just played
5. Beorn-eL-Feared - up
6. homeyg - on deck
 
@madviking: You mean a AI city, right?
Speaking of flip, you better hope Edrine doesn't flip, or you're screwed!
 
choxorn said:
@madviking: You mean a AI city, right?
Speaking of flip, you better hope Edrine doesn't flip, or you're screwed!

Edrine isn't in danger of flipping before finishing the GL, but Iznik is, especially if the AI builds a temple in that city with the strange name.
 
Lurker:
Did the Zulu drop Dalandzagdad before your Iznik? If so you are going to make them mad. Why not put it on the hill, it still gets the coast, but is not so far away? Any aggressive placement will lead to war, unless you are strong and you won't be for some time.
 
Some one has had 11 turns. :nono:
my bad.
during my set i played an extra turn(andwritten about it ;))

nice on the alpha deal.

pray Iznik wont flip (meaning Dar...zam... whatever is the FIRST to go)

is Edrine at ANY flip chance?
what if we put some MPs into it?
 
lurker's comment:
@Pentium&homeyg: it's probably possible... hope the RNG gods favor you... :mischief:
@vmxa: that's the Mongols, not the Zulu. ;) Even worse!
 
vmxa said:
Lurker:
Did the Zulu drop Dalandzagdad before your Iznik?

You mean the Mongols? :p EDIT: Whoops, looks like choxorn corrected him before me.

And yes it looks as if they did plop Dalandzagdad before us (they AI never usually places cities less than 2 tiles from foreign cities, from my experience).
 
we should plop the next city down at the hill with fish to completely encroach that Mongol city.
The city needs to burn sooner or later, let's hope we have iron.

We need more workers, let wine city churn out more of them
 
Looks like we have a first target.

Will need a skip, haven't had time to sit on GR12 yet and that's gonna take the remainder of my free time this week-end.
 
Beorn-eL-Feared said:
Looks like we have a first target.

Will need a skip, haven't had time to sit on GR12 yet and that's gonna take the remainder of my free time this week-end.

Alrighty - I got it, will play tomorrow.
 
homeyg said:
You mean the Mongols? :p EDIT: Whoops, looks like choxorn corrected him before me.

And yes it looks as if they did plop Dalandzagdad before us (they AI never usually places cities less than 2 tiles from foreign cities, from my experience).

Actually, they do. If someone sacks all their cities, they will settle ASAP. So if a settler can settle anywhere on the map, it will move until it can, it might do so 2 spaces away from another's city. Of course, by then, the AI would probably be dead.

And good luck. You'll need it for SID.
 
1750 BC - Everything looks okay, don't like those stacks of Mongols, and also, we don't seem to be running our factory properly.

IBT: Finish Iron Working, start full science on Writing. Both known civs already have it.

Turn 1: 1725 BC - We have iron in a hill next to Edrine, and it's already connected. Move settler to hill next to fish to enclose the Mongol city. Lower luxury to 10% and science to 50%. We are losing 1 gpt. Neither opposing civs have iron yet. Change Iznik's production to worker. Worker/Warrior movements. We get Writing in 41 turns.

IBT: A Dutch settler may beat us to the hill location.

Turn 2: 1700 BC - A few movements, increase luxury to 20%, we now are losing 2 gpt, Writing in 37 turns.

IBT: Setter moves away, so we get the location.

Turn 3: 1675 BC - Nothing, settler moves into it's spot, next turn we found.

IBT: Bursa: worker -> warrior

Turn 4: 1650 BC - Found Uskudar, begin on worker. Writing in 32 turns. Raise luxury to 30%.

IBT: Disease strikes Istanbul - damn.

Turn 5: 1625 BC - Bursa worker begins roading the wines.

IBT: Disease, Mongols establish embassy.

Turn 6: 1600 BC - Nothing. Our settler factory is screwed up from the disease, so I complete a sword instead of a settler. New settler factory cycle to begin.

IBT: A warrior and a settler from a new civ approach us.

Turn 7: 1575 BC - Find out that it is the Babylonians, they have nothing to trade. Sword sent to act as military police in Edrine. Writing in 22 turns. We are losing 4 gpt.

IBT: Nothing.

Turn 8: 1550 BC - Adjust luxury to 20%, we are now losing no gpt.

IBT: Bursa: warrior -> worker

Turn 9: 1525 BC - Nothing. Writing in 19.

IBT: Istanbul's borders expand. Iznik: worker -> worker.

Turn 10: 1500 BC - Wines are now connected to capital and Edrine, keep luxury at 20%. Nothing else except some movements.

hg1-04.JPG


ENDNOTES: Please keep the capital's food surplus at 5 at all times (until we decide to stop expansion), this is the only way to keep the factory working smoothly. It looks like we can keep a 5 turn factory going if we can do this. It's time to expand west now.

_______
 

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