isnorden
Amnesiac Modder
@Horem: In the mod I'm working on now, I changed Barley (a bonus resource) so that it uses IMPROVEMENT_FARM, not IMPROVEMENT_PLANTATION. Would this cause any problems with the artwork and/or worker automation? Please let me know soon!
Since players expect a plantation crop to be a luxury, I ought to at least note in Civilopedia that barley is an exception to the rules. (Making beer a luxury is logical--I've already coded that into my mod upgrade--but the raw material is another story. Besides its use in brewing, barley is also used as animal feed and as a cheaper food source than wheat. Hardly something to bribe another civ with in a trade agreement!
)
Now all I have to do is get rid of the TXT_KEY problem with the resources' names.