I want to toy with the possibility of workers not being armed at all, but being slaughtered if their tile is invaded. Does anyone know of any way to make them die on the spot, other than targetting them with a stealth attack?
as far as i remember a unit gets killed instantly if u are unable to build it cuz the " is buildable" option in the editor for that civ is disabled. The Scout dies if i am not a expansionistic civ.
so woudn't it be enought to give every civ its own uniqce worker?
Yoda Power... Yes easy to Change that so no problemNope, you would still have to remove the population cost, otherwise it would turn into the captured unit from the general settings page. Alternatively that could be removed too I guess.