How important is it for Firaxis to admit mistakes or acknowledge failure?

From anonymous sources. That's not an official explanation.

Besides, the problem isn't really the boring grey boxes. The problem is the lack of information. We don't know if the beta UI had more information available or if it was just as bad as the release UI.
There can be more than one problem at a time. The appearance or art style of the UI as well as the the general lack of information. Both fall short, in my opinion, of a AAA title.
 
There can be more than one problem at a time. The appearance or art style of the UI as well as the the general lack of information. Both fall short, in my opinion, of a AAA title.
I'd like a prettier interface, too, but I think that most of the complaints come from the lack of information. The boring grey box style seems to be pretty popular in modern games.
 
Yeah it’s not my favorite looking UI by far, but I can easily live with that and I don’t consider civ VI‘s to be prettier. It’s all about functionality for me with the UI: all necessary info, few clicks.
 
I mean, people have been swearing that wokeness has nothing to do with the reaction to the game. I don't get your point here.
I think wokeness per se is not a core grievance, but it is a ready cudgel for people who lack the vocabulary to explain why they dislike the game overall.
 
Yeah it’s not my favorite looking UI by far, but I can easily live with that and I don’t consider civ VI‘s to be prettier. It’s all about functionality for me with the UI: all necessary info, few clicks.
I do think that if the age transition, for example, had been handled gracefully--with a better art style rather than the fade to grey/black that we experience (coupled with a sterile distribution of points)--it would be less immersion breaking. There are many things throughout the game where I just think to myself "why does this look so...ugly?"
 
This is quite interesting. I would say that there is no "formula" for 1-6. To me, 5, 6, and 7 seem more similar to each other than to 3 or 4.

Broadly speaking I would say 2 iterated a lot on 1, then 3 was almost a new game, 4 iterated (a lot a lot) on 3, then 5 was almost a new game and 6 and 7 have iterated on 5 in various ways.
1-6 formula in that you are one civilization and one leader for the entire game.
 
I do think that if the age transition, for example, had been handled gracefully--with a better art style rather than the fade to grey/black that we experience (coupled with a sterile distribution of points)--it would be less immersion breaking. There are many things throughout the game where I just think to myself "why does this look so...ugly?"
I'd be happy if I could at least make the big "end of the age" banner go away. It sits there for an eternity.
 
From anonymous sources. That's not an official explanation.

Besides, the problem isn't really the boring grey boxes. The problem is the lack of information. We don't know if the beta UI had more information available or if it was just as bad as the release UI.
You’re right. An official source would be fired for speaking on that.

I lend the post a lot of credibility considering the released screenshots are just better versions of the actual UI

We also know they got rid of a bunch of the UI team pre launch and that’s verified by LinkedIn
 
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