How to Create a Civilization in BTS

:(:sad::sad::sad: I've been making this empire for my friend, but I havent worked on Modding for a while. If you, or anyone really could point out whatevers wrong with it I would really appreciate it!
 

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Hey, did i not tell you the last time that you have to say what's not working ;)?
It's important to know if you get error messages or not, or if it's just crashing.


In CivilizationsInfos.xml you have: ART_DEF_CIVILIZATION_NOANIA
In ArtDefines_Civilizations you have: ART_DEF_CIVILIZATION_NOAH

In CivilizationInfos.xml you have: UNIT_NOANIC_SKILLSMAN
But in UnitInfos.xml you have: UNIT_SKILLSMAN

ART_DEF_UNIT_SKILLSMAN is nowhere in ArtDefines_Units.xml

In ArtDefines_Leaderheads.xml, the entry for ART_DEF_LEADER_NOAH points to Art/interface/buttons/LeaderHeads/noahleader-button.dds, but there is no LeaderHeads folder anywhere (you put the button in the Civilizations folder).
 
Errors after I did what you said(much less(:)
Failed Loading XML file xml\text\gametextinfos_yourciv.xml Error parsing XML File
File: xml\text\gametextinfos.xml
Reason: End tag 'TEXT' does not match the start tag 'English'.
Line: 127, 4
Source: <\TEXT>

Next error...
LoadXML call failed for xml\text\gametextinfos_yourciv.xml Current XML file is: xml\PythonCallbackDefines.xml

Next error...
Failed Loading XML file xml\Art/CIV4ArtDefines_Leaderhead.xml
File: xml\Art/CIV4ArtDefines_Leaderhead.xml
Reason: Invalid at the top of the document
Also... LoadXML call failed for Art/CIV4ArtDefines_Leaderhead.xml
:con
fused::confused::confused::confused::confused:
Please help I'd really appreciate it!!
 

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The first error message tells you were to look at: It must be around line 127 ;).
Some tags don't match there...let's take a look...
PHP:
	<TEXT>
		<English>
<Tag>AI_DIPLO_FIRST_CONTACT_LEADER_NOAH_1</Tag>
		<English>! I am [OUR_NAME] of the [OUR_EMPIRE]. I hope that I can kick your ass sooner rather than later.</English>

Do you maybe see an English tag too much ;)?


The second error is caused by this one (i guess).

The last error message says "Invalid at the top of the document", so let's take a look at the top of the document, of the ArtDefines_leaderhead...do i maybe see a "7" where no "7" should be ;)?
 
I did what you said. Now, p.s. thank you, it crashes with no error. I'm so confused:confused::confused::confused::confused::confused::confused::confused::confused:! If you can solve this I shall be eternally grateful:worship::worship::worship::worship::thanx::thanx::thanx:
 
Ok lets see if it works now that I fixed that...
 
Yes!!! It works, you are awesome!!!!
Spoiler :
you are the best modder ever!!
 
i need help!The Mod shows up and on the Mod my Civ is not there!
 
Thanks!I will later I'm okay without my Canada for a little bit!I love your sig!
 
I did everything exactly how he said!There should be one more step it seems!
 
Hi, can anybody tell me in short simple steps, how to make a moving 3d leaderhead?
 
I have been working on a new civ for about three days now. I have gotten everything correct. Their arn't any XML errors whatsoever, and my civ is working. However, the only thing is wrong is that I can't build my UU or UB in a city w/ my civ! The UU is a replacment for the swordsman and I have all tech/resource requirements, and the UB is a barracks replacement, which you are supposed to be able to build at the very beginning. However, they don't show up as an option for building. However, they do show up in the world builder, and I can spawn the unit and the building without any trouble. What's up?!?:wallbash:
Also, I have noticed in the civilopedia entry that the UU and the UB don't show up under the civ, however, they show up in the Units and Buildings section of the civilopedia. Also, they say "replaces the swordsman", but it dosn't say, "Unique unit for my civ". It's kind of weird.
Is something important missing? I'm guessing that is the case. I really badly want to use my civ in a game. Its fictious, but really cool. The UU gets a MAJOR BONUS vs. Archery Units, and gets a 20% city attack bonus right off the bat!:D
Also, the UB gets a 2+ happiness and health bonus, and gives 5 xp instead of 3 xp.
Its really cool sounding, but I can't play the civ w/ out making the UU or UB!!!
Also, the building that the UU and UB are replacing also don't show up. So, I can't build the UB or a barracks and I can't build the UU or the swordsman. They just don't show up as options!!!:wallbash:
This is my UU (It actually is a spearman replacing a swordsman) in my game:
:spear:
Its pretty awesome!:cooool:
Also, I noticed that instead of the name "Murmillo" or "Stronghold", the names for the UU and UB that show up in the civilopedia and in worldbuilder are just "Swordsman" and "Barracks".
-Martimus
P.S.
civlearner99, I have an answer to your question...
I have read on multiple mods about modding/tutorials. And every time I get the same answer. "At the moment, nobody is able to create new 3d leaderheads." You can't make a whole new one altogether. However, you can use pieces of the default leaderheads/skins that others have created to make a new looking leader head. I know that dosn't help a whole lot, but it partially answers your question.
Good luck with the rest! :)
 
Here are the different XML files I edited for the unit and building. And all of the files are correct, because I didn't get a XML error at any point in the game. I just can't build the UU or the UB or the stuff they replace. Here are the files:
Civilization Infos File
Unit Infos
Art Defines Units
Building Infos
Art Defines Buildings
These arn't the actual names of the files, because I just added my civ to a mod that I downloaded. (The Rise of Empires v3.5 Mod)
Does this help?:)
OK, doing that
 
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