How to Defeat George Bush

GarretSidzaka said:
what difficulty was it?

Ummm.... Prince I think.

It looks like the USA just doesn't start with very many units, while Cuba starts with a TON. The AnarchoSyndicalists were way too powerful as well, I was racing them to Washington.

My suggestion would be to make the revolutionaries start with no military hardware to speak of, only irregular infantry units, and with control of very few cities. Make them play defense for a long time.

However:
Make the "X - country support" wonders available only to revolutionary factions. Some of those wonders should be the sort that make it possible to build some special units, or generates units automatically. Things like Russian Migs.

Give the revolutionaries the ability to capture units with a successful attack, like taking slaves or creating werewolves in FFH. That would give them their hardware. It would be realistic and quite fun. The Chinese Communuist Revolution went like that.
 
i think that your idea of not having a great amount of tanks is a good one. ive never seen the americans build a support wonder yet, but that might be coz the AI is stupid.

as for the cool FFH mods, i cant integrate python or SDK mods, because of incomplete compatibility with the 1.61 patch, althought the game still will run in its present form (if you can help me with that please check the code!)
 
Ok i have a few problems with this game, and they should be fixed.

A moron can win the game as a rebel with all the units you gave them.
Just 1 rebel city has more troops then ALL of America... while the Americans has at the most of 2 defense units in each city with a few planes scattered around...

It’s very obvious that the maker of this game is anti bush at the very least. I don’t really care about your personal feelings but you really should be more realistic.

Now don’t get me wrong, this has the foundation to be THE greatest civ game ever created, just remove the far left ideology out.
Don’t put it far right or left, keep it central... trust me your ratings would skyrocket.


US Government
Police State <== actually keep this, if a war like this ever broke out damn strait we would have it... so im fine with it
Nationhood <== not freedom of speech, ehh during a war im sure this would happen, It did during the civil war, it makes sense if your trying to restart national pride so ok.
Cast System <== not emancipation? I think you should remove the cast system out of the game period since its historically obsolete anyway.
Neo Colonialism <== now this is starting to sound like a far left ideology, and should be renamed, I also have a problem with the more American choice Progressivism, has a democrat symbol on it... I personally think that a game like this should be very central put both party symbols in it or the white house or whatever...


Leader Heads
I love the leader heads of everyone, except bush... again it has a far left vibe on it... Centralize it. He has a ******** face and a explosion behind him...:lol: :crazyeye:


Diplomacy
Perfect, but i personally think Mexico would be neutral in this conflict. It could be persuaded to join either side. But in any case perfect.


Game Stuff
Nukes:
Realistically, the US should only have a nuclear capability... I was disappointed when I saw that Mexico nuked Cuba. All countries should have the capability of developing it but right off that bat only the US.

Cuba:
No way in hell do they have a navy anywhere close to that.
Maybe a few destroyers and transports but in this game Cuba has the largest Navy, more then all the other nations put together.

Rebels:
Why are they using Russian equipment? If their revolting in Canada and the US shouldn&#8217;t they be mostly infantry/civilian resistance/some American tanks? I don&#8217;t understand where the Migs and T-37s came from...

They also have WAY TO MANY TROOPS... just one rebel city has enough troops to take half of the US... a moron could win here on the highest difficulty

Also the rebels shouldn&#8217;t have the capability to shoot down nukes until later in the game...

USA:
Not enough troops, and I know why... your making the point that all of our troops are over seas and that&#8217;s perfectly ok... *(even though the rebels have more troops then they know what to do with)* but realistically ALL of our over seas troops from every corner of the world would come back home to end the revolution. Not even mentioning our allies in Asia and Europe would send aid. ~ ~ ~ Now im not sure how to do this, or if its even possible but you should make it so that by week 5 or 6 American Reinforcements should show up on the map, or place a huge! Fleet somewhere far out in the map filled with many many troops *(pacific and Atlantic)* so that by the time it arrives at the coast bla bla bla

A really neat thing you could add, make it possible to choose who you want to be leader of the US. Set the year in 2008. Rudolph Gulliane or Hillary Clinton. So that the person can choose a democrat or republican leader. If its possible to choose more then 2 people add a list of reps and dems... that would definitely add some bonus points to this game

Washington, West Point, Norad HQ, etc should be filled with Infanty and F-16's

MUSIC
Absolutely perfect, I loved the America **** yeah XD i laughed my ass off

Overall This game still needs work.. But over all has the potential to be the greatest game ever... just remove the leftist junk...

A polar opposite to this game would be were you have to conquer the world and convert everyone to Christianity... were America has a god shield and Jesus cruise missiles... Bush is a servant of god.. bla bla bla... JUNK, well that&#8217;s the opposite of this game..

Just make it fair and balanced in all levels... keep it difficult for all the nations. and this will be rated as professional grade A civ classic
 
bush5ro.gif


George says hello :P
Where is that mod? how stable is it to play?
 
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