Texpatriate
Chieftain
- Joined
- May 3, 2009
- Messages
- 19
Alrighty then...here is the latest Austin blend.
I hope it's a simple fix and that I can add a small (but crucial skill) and get on with another project.
did you do the swap into scene root? thats how its usually done and in my guide but sometimes you have t o put it in another branch. there may be a ninode called justininan. trying pasting the branch there.
glad it worked! it seems to be the same issue with one of the qin and the colonizatin leaderheads (huyana is/was having that issue)
This helps me too. I was having a similar problem with an adaptation of VanDerDonk from Colonization. The nif would have him laying flat like Igor mentions, but in game he was upright without eyeshadow (and that is a weird look).
I am also having a recurring problem with LH's showing up with a blue shadow/glare in the game. Perhaps this is something to do with the "NORM" files that are blue, but I really don't know what is causing it. Forgive me if you have to answer this with another, "You'll see in my guide."
I'm back Ekmek! I really wish I never switched Blenders, I have yet to see a single benefit to me so far, as I was doing just fine with the old one. But what's done is done, so now I have to learn this. Sorry to keep harping on that, but I have wasted so much time trying to figure this thing out, I used to be able to pump out an LH in one day with the old version!
Anyway, I can't get Askia to work at all. I put him in game and I don't even know where to begin. I've had LHs screwed up before and it was never this bad (that I can remember), but here are a couple of images. One is the in-game shot, which is clearly screwed up, and then the other is the LH in NifSkope after the NifSwap was done. Ekemek you should have the files (from before, if not they are still in my LH gallery, I can't reupload it here since its already up), and I think you said you successfully NifSwapped it. I was wondering if you wouldn't mind doing it again and trying it out in-game for yourself. If it doesn't work (or looks like the image posted) then I screwed something up, but I thought you also looked at it and saw that I had everything rigged right. Anyway, what do you think the problem here is?
I cant check now because percocet for my surgery is kicking in.
C'mon Ekmek, if I can make LHs drunk you can certainly pull this off.
I'm kidding obviously, I'll try some more. I guess I just got accustomed to pumping them out so quickly I forgot how it was when I was making my first Gustav Adolph LH.
PM said:Hi! Ekmek. I need your help. I'm making a LeaderHead, but I need to know how to put a mustache a my LeaderHead. i don't want redesign in Photoshop, because in the game, the mustache isn't in 3D. Maybe, it's UV, but i don't know about that. Well, i dismissal.
Thanks Ekmek, now I know how to put mostache to the LeaderHead. But when I put it (the mostache), Blender give me a message, says: ''Cannot export mesh with unweighted vertices...'' What happened?
please, help me.