So the expansion pack is coming out in the Spring. But what about the current multiplayer gameplay and how it can be improved? I believe Civilization V with the new espionage, religion, and other improvements/additions will create the best Civilization franchise to date... But how would you "fix" the current version? Would you?
Here is some ideas as to how I would improve the current game:
1.) There is no lobby other than steam built into the game. It should have a lobby like many other games for the multiplayer experience. For example command and conquer.
2.) When gold per turn is in negative it should delete units. This would make it more realistic where you would have to sell your luxuries to keep your army or make some kind of deal. Not be able to use libraries as pseudo markets.
3.) Balance the wide empire with the tall empire by making the population figure relevant. It takes more and more food to get a higher population and it grows exponentially BUT it does not really affect production/gold and most importantly science. I propose a figure of 50,000 population is equal to one beaker or something along those lines.
4.) Making El Dorado and Fountain of Youth optional to be turned off. They are not even real wonders in the world why are they affecting gameplay so much? The maker of the mirror maps made it optional why can’t it be put in the system for all maps??? Also when is a skirmish mirror map going to be made??? (That would be awesome)
5.) Trade agreements that last only 25 turns then cut off. Basically strategic resources such as iron early in the game are stopped after 25 turns. This puts you in a strategic resource penalty just because the game doesn’t have an option to continue the agreement indefinitely until one party cancels the agreement.
6.) Simultaneous moving. (No fast moving). An idea such as making it mini turns to move units or possibly set up a system where a warning button is pushed in the notification bar and it zooms to the area you are being attacked and you have lets’ say five seconds to move/defend/or attack also. I don’t see how this is viable out of all of these suggestions but would be interesting to see the game regulate the movement speed of armies somehow.
Anyway I think Civilization V is an excellent game but as everyone knows I strive for perfection and I wanted to share what improvements in the game myself and others think could be changed to improve the gameplay.
-AwesoMe
Here is some ideas as to how I would improve the current game:
1.) There is no lobby other than steam built into the game. It should have a lobby like many other games for the multiplayer experience. For example command and conquer.
2.) When gold per turn is in negative it should delete units. This would make it more realistic where you would have to sell your luxuries to keep your army or make some kind of deal. Not be able to use libraries as pseudo markets.
3.) Balance the wide empire with the tall empire by making the population figure relevant. It takes more and more food to get a higher population and it grows exponentially BUT it does not really affect production/gold and most importantly science. I propose a figure of 50,000 population is equal to one beaker or something along those lines.
4.) Making El Dorado and Fountain of Youth optional to be turned off. They are not even real wonders in the world why are they affecting gameplay so much? The maker of the mirror maps made it optional why can’t it be put in the system for all maps??? Also when is a skirmish mirror map going to be made??? (That would be awesome)
5.) Trade agreements that last only 25 turns then cut off. Basically strategic resources such as iron early in the game are stopped after 25 turns. This puts you in a strategic resource penalty just because the game doesn’t have an option to continue the agreement indefinitely until one party cancels the agreement.
6.) Simultaneous moving. (No fast moving). An idea such as making it mini turns to move units or possibly set up a system where a warning button is pushed in the notification bar and it zooms to the area you are being attacked and you have lets’ say five seconds to move/defend/or attack also. I don’t see how this is viable out of all of these suggestions but would be interesting to see the game regulate the movement speed of armies somehow.
Anyway I think Civilization V is an excellent game but as everyone knows I strive for perfection and I wanted to share what improvements in the game myself and others think could be changed to improve the gameplay.
-AwesoMe