barbslinger
Gun blast'n shot drinker
Preturn Get Americas engineering for a total of 2830g. 1410g and 71gpt and WM. This gets us a lux, 19gpt some cash and chivalry from England. I chose her because she is the smallest. I then get Theology + 10g from Sumeria. See that education is out there so I trade engineering to England for Ed +Dyes +19gpt +4g. Then sell Eng to Arabia for 3gpt and 6g and, oh yeah, Chivalry. Start a scientist on PP. Abe is the only one up on us with astro and Music. Germany and Babylon are behind as is Alex since we does not know the other continent as yet. Abe is coming though. We have all we need until Cavs. Now lets take care of Alex. Rush a pike and send troops to the front. 7 knights are queued up. Our trouble is on the west side. We will survive this IT but it looks dicey on the next and may have to let Deva get captured. Slide an Eboracum elite warrior out because it does not require that much MP. Send him to MP another town. The same goes for some of the southern towns. +58gpt.
IT We lose a reg spear in Rut-something.
[1] 360AD Rutipia gets reinforced with a pike after killing the sword overlooking from a mountain. Check happiness and move MPs around towards the front. Rush a pike and cross my fingers they wont attack Deva with the 4 units converging. Im thinking they will turn because I am now a threat to Sparta. However I would trade Deva for Sparta.
IT We lose Deva and 2 gallics heading to Sparta, one from a knight.
[2] 370 The Sparta, actually changed my mind, the Gallic 6 divert towards Deva. Abe can trade with us and gets Iron and furs for 340g and 50gpt. Rush some knights and stuff.
IT Win 3 underdog battles going elite on 2. Even one of the now Deva 6 was promoed.
[3] 380 Take down a couple units but primarily rush some knights and swap out MP. Getting units to the front. Right now the battle rages near Deva. I wish the resistance would fade in FP. Run the Deva 6 towards deva nd the hurt rlite goes to FP to heal and quell resistance.
IT Do well on defense again! Knights build.
[4] 390 Did I metion England has banking but I cant swing a 2-fer for invention. The Deva 5 take down 4 units in the jungle near Deva. One of them will die next turn but I decided to leave him open to take down a hurt knight. We get our first knight kill.
IT Entremont completes its rax because we have a reg knight on the field. the Deva Gallic I left open does die. I also have 2 gallics on a mountain overooking Deva and we got a kill there too, on a knight.
[5] 400 - Right now in the Deva area Greece has 2 knights, 2 SW and 2 MIs. We have 7 gallics, 2 knights and 2 MIs some slightly injured.
IT We retreat a knight trying to attack across a river at us. Looks a little like a stand off.
[6] 410 - I had a built a temple in Richborough to open up some tiles I am now deforesting to free up tiles in the core. All our workers were out improving terrain in the boonies for 1 spt towns. Just make sure those can grow and that is it. If the core can be improved for MM and increased spt take the 2-3 turns travel time. FP flip chance just dropped to 2.6% and resistance is over. Whew, maybe the worrying is over. Rush walls in FP and hope the gang in healed this IT. There is a 3-fer trade available now but we dont have enough to swing it. Banks, Invention and Astro are all held be separate AI that dont have the other. We have 95g and +115gpt. Shoot, I just misclicked a knight to possible doom.
IT the doomed knight takes out a knight, a sword and nearly an MI after going elite. Lots of troop movement from the Greeks. Rushed walls build in FP.
[7] 420 With catapult help we bomb and flawlessly kill 3. A gallic takes out a knight coming around the eastern flank. Kill 2 units from the mountain and will have to retreat to heal. They now have 3 MIs a sword and an archer near Deva.
IT Lose the Rutipai mountain again even though we were favored 65-35. Forces start shifting towards Rutipai. England has invention now and we got some cash.
[8] 430 Kill a hoplite coming around the east flank. Bomb and kill an archer and get a leader that once again makes FP an FP. Whew, big round of trading.
Sumeria Astro for 105gpt and 125g
England Banks for 200g, Astro, our only silk and 8 gpt
Sumeria 170g, 11gpt for banks
America Navigation for Banks,WM,73gpt and 165g
England Invention, WM, 4gpt and 222g for Nav
Sumeria Wines for WM 95g and 3gpt
Abu gets banks for Incense,WM and 19g
Sumeria gets Invention for WM,3gpt and 96g
America gives 25g for WM.
Germany gets Theo for WM and 40g
Thats about 60gpt for Astro, banks, nav and invention plus we get an extra lux and a full WM.
Abe is up Music and Guns. Every one else is broke and down to us, including Alex.
IT We roll 5 knights off the core and the FP is humming again. 186g, +58gpt. It went up 16gpt. Greek advance right past FP thru the center heading for the desert.
[9] 440 No battles at all. Healing, waiting.
IT The AI start wonder builds. A stack of 5 units pile next to FP. We kill a knight in Tolusa. Tolusa needs a mine on that oasis too.
[10] I killed all but 2 knight that are injured on a mountain near Deva. I sent in a contingent of 4 knights, a gallic and a pike to clear them out and take the mountain. Once taken there are more knights and gallics that can join them on the mountain to hopefully liberate Deva.
Im hoping Alex is gassed and will crumble now. I have most of the workers clearing trees and finishing the core but if Alex looks to be cracking get them up there to fix the FP. I might even peel a couple workers from 1spt sites to merge in.
Unfortunately the Bad Apple is up again. I got, I think 8 techs so that front looks good. This new mapstat I have does wonders.
IT We lose a reg spear in Rut-something.
[1] 360AD Rutipia gets reinforced with a pike after killing the sword overlooking from a mountain. Check happiness and move MPs around towards the front. Rush a pike and cross my fingers they wont attack Deva with the 4 units converging. Im thinking they will turn because I am now a threat to Sparta. However I would trade Deva for Sparta.
IT We lose Deva and 2 gallics heading to Sparta, one from a knight.
[2] 370 The Sparta, actually changed my mind, the Gallic 6 divert towards Deva. Abe can trade with us and gets Iron and furs for 340g and 50gpt. Rush some knights and stuff.
IT Win 3 underdog battles going elite on 2. Even one of the now Deva 6 was promoed.
[3] 380 Take down a couple units but primarily rush some knights and swap out MP. Getting units to the front. Right now the battle rages near Deva. I wish the resistance would fade in FP. Run the Deva 6 towards deva nd the hurt rlite goes to FP to heal and quell resistance.
IT Do well on defense again! Knights build.
[4] 390 Did I metion England has banking but I cant swing a 2-fer for invention. The Deva 5 take down 4 units in the jungle near Deva. One of them will die next turn but I decided to leave him open to take down a hurt knight. We get our first knight kill.
IT Entremont completes its rax because we have a reg knight on the field. the Deva Gallic I left open does die. I also have 2 gallics on a mountain overooking Deva and we got a kill there too, on a knight.
[5] 400 - Right now in the Deva area Greece has 2 knights, 2 SW and 2 MIs. We have 7 gallics, 2 knights and 2 MIs some slightly injured.
IT We retreat a knight trying to attack across a river at us. Looks a little like a stand off.
[6] 410 - I had a built a temple in Richborough to open up some tiles I am now deforesting to free up tiles in the core. All our workers were out improving terrain in the boonies for 1 spt towns. Just make sure those can grow and that is it. If the core can be improved for MM and increased spt take the 2-3 turns travel time. FP flip chance just dropped to 2.6% and resistance is over. Whew, maybe the worrying is over. Rush walls in FP and hope the gang in healed this IT. There is a 3-fer trade available now but we dont have enough to swing it. Banks, Invention and Astro are all held be separate AI that dont have the other. We have 95g and +115gpt. Shoot, I just misclicked a knight to possible doom.
IT the doomed knight takes out a knight, a sword and nearly an MI after going elite. Lots of troop movement from the Greeks. Rushed walls build in FP.
[7] 420 With catapult help we bomb and flawlessly kill 3. A gallic takes out a knight coming around the eastern flank. Kill 2 units from the mountain and will have to retreat to heal. They now have 3 MIs a sword and an archer near Deva.
IT Lose the Rutipai mountain again even though we were favored 65-35. Forces start shifting towards Rutipai. England has invention now and we got some cash.
[8] 430 Kill a hoplite coming around the east flank. Bomb and kill an archer and get a leader that once again makes FP an FP. Whew, big round of trading.
Sumeria Astro for 105gpt and 125g
England Banks for 200g, Astro, our only silk and 8 gpt
Sumeria 170g, 11gpt for banks
America Navigation for Banks,WM,73gpt and 165g
England Invention, WM, 4gpt and 222g for Nav
Sumeria Wines for WM 95g and 3gpt
Abu gets banks for Incense,WM and 19g
Sumeria gets Invention for WM,3gpt and 96g
America gives 25g for WM.
Germany gets Theo for WM and 40g
Thats about 60gpt for Astro, banks, nav and invention plus we get an extra lux and a full WM.
Abe is up Music and Guns. Every one else is broke and down to us, including Alex.
IT We roll 5 knights off the core and the FP is humming again. 186g, +58gpt. It went up 16gpt. Greek advance right past FP thru the center heading for the desert.
[9] 440 No battles at all. Healing, waiting.
IT The AI start wonder builds. A stack of 5 units pile next to FP. We kill a knight in Tolusa. Tolusa needs a mine on that oasis too.
[10] I killed all but 2 knight that are injured on a mountain near Deva. I sent in a contingent of 4 knights, a gallic and a pike to clear them out and take the mountain. Once taken there are more knights and gallics that can join them on the mountain to hopefully liberate Deva.
Im hoping Alex is gassed and will crumble now. I have most of the workers clearing trees and finishing the core but if Alex looks to be cracking get them up there to fix the FP. I might even peel a couple workers from 1spt sites to merge in.
Unfortunately the Bad Apple is up again. I got, I think 8 techs so that front looks good. This new mapstat I have does wonders.