I Can Do Better (somewhat Open SG - Read on)

*dawn breaks*

A-ha. I didn't realize we had MA's going. Yes, I guess that's better then. I was kind of surprised our rep had lasted through two Bad Apple turns already....
 
SesnOfWthr said:
:lol:

I'm wondering if Barb is still up from last night, or if he's getting an early start on today. :hmm:

@Aggie - That's kind of disappointing, I would have thought you could be more creative than that... :p
Actually, after partying all night, I am now at work checking a wing for a tomahawk missle. Thank good ness Microbe is on vacation.
Thanks Aggie. Just when I was feeling they were crumbling you go and call peace.
Next player be sure to get gpt from Greece and then try for a war happy move. English and Germany are PO'd at us for sure so perhaps, I'm thinking with a hang over here, redeclare and get after them. Protect the horses no matter what, 10 pikes if necessary, but I fely Greece was done with the primary offensive after my turns. I think they are down to sending units as they build them now. I f we can get a leader to pillage his horses the continent is ours.
Once Greece starts to fold up try to ramp up the boat builds. It's a short hop to Lizzyland.
 
Without wanting to pound on the Admiral anymore; I never quite understood the MAs we made anyways. We should be very carefull of such things with the bad apple around. Gives us some knights mauer!

the roster

Barbslinger - just played
Aggie - just peaced
Mauer - up
Sesn - on deck
grs
Locomotive - on permanent vacation to the neverlands?
 
I agree that since our rep is bunk now, we might as well redclare. Even if it's not totally ruined, I imagine it would become that way pretty quickly.

Mauer - Use whatever units you have to mount another push on the Greeks. Don't wait and build up, since they can outproduce us. Try to protect our units as much as possible. The Greeks can absorb losses much better than we can. Might be worth sending a knight or two on a suicide mission for the horses, depending on where they are located.
 
I think Sens is speaking of a pillaging mission. I love the idea if we can get an army. Even an army of spears. We have to be WAY up in tech on him unless Abe has sailed over. Even then we would be 2-3 up on him (fingers crossed) If we get an army please go get his horses and iron. Drag abe in if we get the opportunity too. Be sure to keep your eyes peeled on the iron deal with Abe. Re-up the deal if still at war with the Greeks ( for cash) otherwise tell Abe to blow smoke where it belongs. Some day we will have to deal with him. Don't get him fighting Sumeria or the Arabs or we will have an 800lb gorilla on our hands.
 
Looks like this is going to me now.

Got it. :)
 
Without getting into details, that Sesn is aware of, I will not be able to play untill further notice. If you need the reason, you can PM either me or Sesn, I just didn't want to air my dirty laundry in the thread. Thanks, and I apologize for any delay this might cause.
 
IHT – I decide that leaders may not be very likely. The reason? I can only find one elite unit, and that’s a pike. As a matter of fact, I can’t even find the unit that spawned the last leader.

IT – Herodotus proclaims us the most powerful nation. America second, Greece is still third.

460 ad (1) – I spend a lot of time looking around, deciding my best course of action. I dial up Alex and redeclare. Whatever was left of our rep is certainly gone now.

470 ad (2) – Lose 2 vet knights killing the 2 archers, 2 wounded knights, and 2 hops in Deva. One knight also promoted.

480 ad (3) – Lose a reg GS in assorted skirmishes. Move cats to Segusio for upg.

IT – I discover two things: apparently jungle gives you a defensive penalty, and the Greeks are not gassed. I lose an elite pike, and a ¾ knight to reg knights, both flawlessly. I also see about ten assorted units come out of the fog near our poorly defended cities in the NW.

490 ad (4) – I shuffle some units so we have a viable defense in the NW.

At this point, I decide I need a break from civ, and go install the pinball game I bought for $5. :D
I realize why the stupid game was only $5 when I can’t get it to work after several tries. :(

Return to the game here. Upgrade the seven cats to trebs.

500 ad (5) – Flawlessly kill a reg hop with an elite knight. Shuffle more units to defend Rutipae. Now have 2 pike, 2 knight, and a MDI there. There are two archers, 4 knights, and a MDI threatening it. Start the trebs towards Sparta.

IT – We kill 3 knights, and MDI, and retreat 2 knight during the interturn. No units lost, one knight promotes to elite.

510 ad (6) – Sumeria now has gunpowder too. Pick off two archers with a vet and elite knight, the vet promotes. I’ve been having happiness issues, so I bump lux up to 10%, and fire all the specialists, except our lone scientist.

520 ad (7) – Units in position to attack Sparta next turn. Not much else.

530 ad (8) – Trebs go 1 for 7 at Sparta. I’ll wait one more turn.

IT – All the Greeks converging on Rutipae divert towards the settler I was sending to where Deva was.

540 ad (9) – Move settler, 2 knight, and pike to mountain top. Trebs are far more accurate at Sparta, going 5 for 7 on the 3 reg hops there. Our knights make short work of the hops, and Sparta gets warmed by the fire. :evil: 5 slaves and a catapult join our cause.

IT – Most of the Greek units head towards our stack at the ruins of Sparta.

550 ad (10) – Move two settlers into position for next turn. Move workers out of harm’s way. Send stack towards Pharsalos. Pick off a reg archer with an elite…..;)
ICDB_MGL1.jpg


Recap: I have a suicide pike on a boat headed towards the horses. It will take about five turns before he can pillage the horses. Greece seems to be running low on reserves, but we thought that before too. We lost our dyes deal during the IT, so I bumbed the lux up to 30% to avaoid riots. I have no idea what is available on the diplo front, as I didn’t check anything this turn. Would be really nice if we could get gunpowder from someone, but we may want to wait until we can get it at fourth. Probably want to look around for a lux deal, although the extra 20% I put the lux up is almost exactly what we were paying for the dyes, as we are making the same gpt. The army is sitting just north of FP_whatever, and only has two units loaded in it, with a third on the same tile. We’ll want to peel a couple settlers off of the size 12 towns to fill in the gaps we will be making with Greece. I wouldn’t keep any cities, unless it’s the last one or two. They are just flip risks, and we can use the slaves to help clean all this crap land in the middle of the continent.

Next Up: Aggie, the Bad Apple
On Deck: grs

>>>SAVE<<<

Lurkers: We now have an opening for at least one new player, since we are down to possibly four, but more likely three. Any takers?

EDIT: I also posted in the registry thread. :)
 
Ok, first lets pray to the god of all wooden clogs that Aggie won't screw us up too badly :worship:

On a second note: Isca will riot, which is actually not that bad, it will only miss 1 shield and 3 gold; that's all.

Third: we are doing a minimun run on printing press...is there any reason behind that, besides microbe or aggie making us a democracy someday or are we going for Shakespeare's? I guess we want to gamble for being first to get it, but is that probable at all? I never played such a zero research deity game myself and I am really starting to fear, that we have fallen hopelessly behind in tech. American's are already building Newtons', so they are up at least 4 mandatory techs. This may sound like a rant, but in truth I am asking for advice. :)
 
Ok, I have to stop making those dutch jokes now...

Just something out of the box. We could declare on Abe and maybe even ask the Arabs to join. He is already at war with Babylon. It might be impossible to get Abu to join by gpt though, but he is down a tech and we have some cash left. He is on the way to be the runaway civ. Would we stop it or even speed it by that?

This is our trade situation with Abe:

icdb-550ad-diplo-abe.jpg


He would lose 3.244 gold in the next 20 turns and he would lose a lux and IRON! He will have no chances to get it back soon - though I fear he may already have cavalry and we can't check for salpeter yet.

On the other hand our rep is not totally ruined yet, because many civs don't know each other yet.

America: does know all but Germany
Babylon: does not know Germany, Sumeria, England and Greece
Arabia: does not know England, Germany and Greece
Germany: does not know Arabia, Sumeria, America and Babylon
Greece: does not know Sumeria, Babylon and Arabia
England: does not know Sumeria, Babylon and Arabia

To sum it up: Our rep is not trashed with at least Arabia, Babylon and Sumeria and we would trash it, when breaking the deal with Abe.
 
The reason we're going a min run on PP is that we can't possibly outresearch the Americans right now. Might as well save our money and buy what we can. That's why it's called a 50 turn "gambit". It may well fail, but if it succeeds, not only do we have a tech at monopoly, but we can sell contacts around as well.

I don't want to declare on Abe unless we are capable of sending actual forces there and doing some damage. I don't think the other civs can take him down without us, and then it would be more difficult when the time comes.

I think we should just break the deal with Abe. Our rep will be trashed completely soon enough, so we might as well get some value for it. If we break both the gpt deals, we will be making over 200 gpt. We would be able to attempt at least one safe steal per turnset, I would imagine. OTOH, if we could get Abe to declare on us, that would be nice....:mischief:

I had expected to lose the army, so I only loaded two units in it, and got an easy kill so we could still build the HE. Now that we still have it, we should concentrate on consolidating the landmass first. Once we do that, then we can consider who the next target should be, though I like going after America next, and putting this game away. They are the only ones who can do any real damage to us now.

Sorry about Isca, I was headed to the hospital (to visit a friend), and as mentioned, I din't do much "housekeeping" at the end of my set.

Just some thoughts for now, I'll post again if I have any more.

EDIT: although it seems doubtful, if this gets back to me in the next two days, I won't be able to play until Wed. So don't worry if you don't hear from me. ;)
 
Either we let them just run out or we declare.

Are you positive on that? Can't you just go into "active deals" on the diplo screen and take them off the table?
 
Yes, I am. I hoped for some more feedback on this, but it seems like "and then there were three". I will play this tomorrow and judge it while looking at it. Atm, I am leaning toward breaking the deal and getting Abu in against Abe; meanwhile trying to finally take the initiative and push Alex back...so much to do, wish me good luck!
 
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