Soo... I guess if we really wanted to get rid of Shadows - just send QES after them and they'll go away confused?
Jk, Funny thread. Funny stories. I'll just tell myself that you made all those stories up yourself, and just as you start to feel proud of yourself - I'll mention to you that there are some empty pages on the Wiki for FFH and that if they were filled with creatively written stories - that might further fuel the interest in this wonderful mod.
I saturated the forum with quotes and passages once already - I'm uncertain A) of what still needs to be done, B) if Kael would have a brain anyuerism at another influx of Qesitivity* and C) the creative juices cant be rushed, and may in fact be stopped all together.
-Qes
Qesitivity* n. [Kehss ih tihv ihtee]
Creativity that has undergone Qesification
EDIT: On Shadows - Another useful measure to use is those towers that dot the landscape everywhere. Grab a unit or two that CAN see shadows which in your particular case means an caster whom summons sand lions, and plant them on those spots permanently. Then, becuase you're smart or cool, you can use your mages with extended range fireballs (or equivilantly violent spell) to bomb the bejeus out of any shadow you see. Instant reaction for any incursion into your territory - also, a damaged shadow (if it didnt die) is less threatening.
EDIT2: On offense, use the "sight" promotion on the units that can see shadows - the better the radius, the less of them you need.
EDIT3: Also, as playing the hippus, your a massive merc force. Make tons of money, and build/buy mercenaries. For a war I had I purchased 30 mercs in about 2 turns. The next turn I purchased about another 45. Sheer numbers WORK. It cost me only money - and they threw their best units - Like shadows - at them in droves, you may lose a few, but you'll squash those whom dared to fight you.