TheGrayFox
King
- Joined
- Aug 21, 2024
- Messages
- 774
Which is a fine opinion, and based on some facts at least.
Of course, the launch was very rocky, but as I‘ve said (and showed) multiple times, aside from the reviews it isn‘t out of line for a recent civ game that the player count drops quickly and very low. And I still don’t believe in absolute concurrent peak player numbers as a great metric on their own. If we look at % of owners that play the game, it doesn’t look awful at all, for example. So, many of the people that bought it seem to play it (but of course, this number is also far from plain evidence).
Does this mean the game is super good? No. Does it mean it will be salvaged as were civ V and VI? No.
What get‘s me is the kind of „they took away my toy, and if I can‘t have fun with it, no one else should!“ attitude that I sometimes read from the posts.
I don't know why you keep trying to stress the % of owners that play the game based wholly on estimates and why you think its a more interesting or relevant metric than peak player count, current player counts, and estimated sales..... the fact that a high % of players actually played the game they spent 60-120 dollars not even a month or two after launch is kind of secondary to the fact that the game sold much less than its direct preddessecor and currently has less players than it's 15 year old predessecor and that half of its reviews are negative.
you're having fun with the game and that's great but I don't understand the mental gymnastics to try and make the game seem more succesful than it actually has been.