dontworryabouttsunami
Chieftain
- Joined
- Sep 4, 2021
- Messages
- 37
I'll give you some advice in this thread, but I'm only an Immortal player, so please do take the Deity players' advice more seriously than mine.
Caste likes food surplus so you can run lots of specialists (each of which eats two food). Without the Pyramids (for Rep) and Philosophical (for GPP) though, specialists are not all that attractive, especially compared to working Financial Colossus coast tiles. I think those tiles are almost certainly better for you than specialists.
That maintenance sounds super duper high for Prince. I guess those are your island cities? Even at those costs though, I think courthouses are probably not the best use of your hammers. You'll be spending 120 hammers to save 4 gold per turn. Worth it? Maybe... If you turned those hammers directly into Wealth, it would take 30 turns for the courthouses to beat them in value. But Wealth is a bit more versatile and you don't have to wait for it to finish to get the benefit. I dunno. You can maybe make some immediate cash though by selling resources for gold per turn. If you can get 4, you basically got a free courthouse.
I didn't realize earlier that you had both GLH and the Colossus. You definitely want as many coastal sites as you can get then. Settle as many cities along your coastline as you can fit; they will all make you $$$ and can immediately start working good unimproved coast tiles.
I didn't realize also that you are on the same landmass as everyone else. You probably should've prioritized those eastern sites (to block land) before settling those islands. Definitely head that way now. I'd be thinking about 1N of the eastern sheep for Fish, Iron and Whale. Settling all along the coast should pay for your expansion -- those cities should be a net gain.
The interior of your area is not that good, but it still has lots of resources to work and is worth settling too. It looks like you can easily get to like 15 cities even if you don't settle on the islands anymore.
Why? I don't unterstand...
I don't run caste, I want to get the courthouses. In some cities I have -8upkeep cost.
Caste likes food surplus so you can run lots of specialists (each of which eats two food). Without the Pyramids (for Rep) and Philosophical (for GPP) though, specialists are not all that attractive, especially compared to working Financial Colossus coast tiles. I think those tiles are almost certainly better for you than specialists.
That maintenance sounds super duper high for Prince. I guess those are your island cities? Even at those costs though, I think courthouses are probably not the best use of your hammers. You'll be spending 120 hammers to save 4 gold per turn. Worth it? Maybe... If you turned those hammers directly into Wealth, it would take 30 turns for the courthouses to beat them in value. But Wealth is a bit more versatile and you don't have to wait for it to finish to get the benefit. I dunno. You can maybe make some immediate cash though by selling resources for gold per turn. If you can get 4, you basically got a free courthouse.
I didn't realize earlier that you had both GLH and the Colossus. You definitely want as many coastal sites as you can get then. Settle as many cities along your coastline as you can fit; they will all make you $$$ and can immediately start working good unimproved coast tiles.
I didn't realize also that you are on the same landmass as everyone else. You probably should've prioritized those eastern sites (to block land) before settling those islands. Definitely head that way now. I'd be thinking about 1N of the eastern sheep for Fish, Iron and Whale. Settling all along the coast should pay for your expansion -- those cities should be a net gain.
The interior of your area is not that good, but it still has lots of resources to work and is worth settling too. It looks like you can easily get to like 15 cities even if you don't settle on the islands anymore.