If there are only 11 civs left: a case for post-R&F DLC

Byzantines have been in the game ever since Civ 3 when there were only 31 choices. They still have a greater chance than most even if we don't get exactly to 50. A Byzantine and Ottoman DLC would sell a lot about now.
 
I think most of us would be very happy with the following DLC:

1.) Ottoman/Byzantine pack
2.) Babylon/Assyria pack
3.) Maya/Inca pack
4.) Carthage/Gaul pack
5.) Mali/Ethiopia pack
6.) Italy w/ two leaders

Looks pretty solid to me. :)
 
Limited spaces or not, the Byzantine Empire was historically extremely important and fully deserves to be included.

I'd say that the Byzantine Empire was fully distinct by Justinian's time in the mid 6th century at the latest and it lasted for well over 900 years after that. Any notable empire that lasted that long should be in Civ. :)

Make it 50 Civs in the game and there won't be any problem. :)
True, but I'm also hoping for more civs that will be unique and fresh with their UX, and really stand out from the rest of the civs. If they can manage this with the Byzantines, then all the better, but this is why I'm aiming for more niche civs in my list, such as the Polynesians. If we compared the Polynesians with the Byzantines, they wouldn't stand a chance, but they sure were different and fun to play as in Civ V. I had some memorable games with the Polynesians, but not so much with the Byzantines in Civ V. For me, the UX they gave to the Byzantines weren't as interesting in game play. The Polynesians were more immersive, with an ability that opened the oceans up from the beginning of the game, and the Moai statues were aesthetically pleasing as well.

pzGy8j0.jpg


Which civ is more deserving historically? But which would I rather play as? It is a game after all.
 
True, but I'm also hoping for more civs that will be unique and fresh with their UX, and really stand out from the rest of the civs. If they can manage this with the Byzantines, then all the better, but this is why I'm aiming for more niche civs in my list, such as the Polynesians. If we compared the Polynesians with the Byzantines, they wouldn't stand a chance, but they sure were different and fun to play as in Civ V. I had some memorable games with the Polynesians, but not so much with the Byzantines in Civ V. For me, the UX they gave to the Byzantines weren't as interesting in game play. The Polynesians were more immersive, with an ability that opened the oceans up from the beginning of the game, and the Moai statues were aesthetically pleasing as well.

pzGy8j0.jpg


Which civ is more deserving historically? But which would I rather play as? It is a game after all.

I'd love to see the Polynesians and Inuit and pretty well any of your civs on your wishlist in your signature. :)

However, I don't want any of them to preempt the Byzantines. :(
 
I'd love to see a Civ from Polynesia but definitely not a Polynesian blob. But I do hope they come back, Polynesia as a region has a very interesting culture and they were tons of fun to play against in Civ 5. If they were to come back, and I have mentioned this before, but I'd say the Maori would probably be the most likely to make an introduction.
Also, I alongside pretty much everyone here want more DLC after R&F and a Byzantine/Ottoman pack is at the top of my wishlist but I hope (assuming they do add DLC) they add some of the wonders that were cut from R&F that we saw on the cover art. The Chateau Frontenac, Sri Pada and Cappadacia would make fine additions and the fact that they were cut still makes me disappointed.
 
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I'd love to see the Polynesians and Inuit and pretty well any of your civs on your wishlist in your signature. :)

However, I don't want any of them to preempt the Byzantines. :(

Fair enough. I do believe we will be getting the Byzantines either way, and I think we are likely to get Polynesia too. :cool:

You know... if we go by leaders alone, Civ4 had 52. There may have only been 34 civs just like w/ R&F, but boy, was there a leader selection. We're just at 36 leaders in R&F.

Good point, that is encouraging.
 
Byzantines are unique too. They have ships that can spit out fire. :cool:
I would like a Polynesian civ as well and believe they could make it. Maybe focusing on one group this time like the Maori would be the best, or Samoa.
 
Would love to see the Byzantines with both Cataphracts and Dromons.

Polynesians should have those multi-hull outrigger canoes that the wayfinders used.
 
Would love to see the Byzantines with both Cataphracts and Dromons.

Polynesians should have those multi-hull outrigger canoes that the wayfinders used.
I could take or leave the Cataphracts. I just hope they don't replace the Dromons, since they were used by much more early civilizations than just the Byzantines. In fact it would be better if they could be an early game heavy cavalry unit anybody could build. We also don't have any early game naval ranged ship and they would be perfect.
Were they used for attacking or defensive in purpose? Because I think that a Maori or Samoan Warrior, would make more since. I would definitely give wayfinding in part of the abilities though.
 
Byzantines are unique too. They have ships that can spit out fire. :cool:
I would like a Polynesian civ as well and believe they could make it. Maybe focusing on one group this time like the Maori would be the best, or Samoa.
But is the fire spitting more an aesthetic feature, or does it do something specific that it wouldn't do otherwise?
 
It seems like it should be fairly easy to release post final expansion DLC. Art, music, and design for civs can't be that extensive. Creating the scenarios would be more effort but I don't see much demand for scenarios. The main dev team can be hard at work on Civ7 while they kick out a bunch of DLC civs.

Do DLC civ need to require the expansions? Couldn't they be made so that they work with any version of Civ6 (as long as the DLC civ doesn't use/modify something added in an expansion DLC).

Even if it didn't make tons of money a steady stream of DLC for the 2+ years between the end of expansions and before Civ7 would keep players playing and thinking about Civ.
 
But is the fire spitting more an aesthetic feature, or does it do something specific that it wouldn't do otherwise?
Both. It could make them better vs. other naval units. It could also effect adjacent enemy ships, or stay on the tiles for several turns damaging other naval units that move on it sort of like nuclear contamination.
 
Continuous content is important in the post-Steam PC game world.

If a game stops producing content, many gamers eventually gravitate towards something that's still producing.

There were some major dry spells in Civ5's lifespan, during which some fans got bored and switched to other games.

No dry spells for Civ6, please. Always remember to throw us a bone.
 
Polynesia is by no means on my wishlist, but I wouldn't be opposed to a Maori Civ. They're the best choice for a non-blob Polynesian civ in any case based on familiarity.
 
Both. It could make them better vs. other naval units. It could also effect adjacent enemy ships, or stay on the tiles for several turns damaging other naval units that move on it sort of like nuclear contamination.
Effecting adjacent ships would be nice!
 
35. Mali
36. Ottomans
37. Byzantium
38. Ethiopia
39. Inca
40. Maya
41. Portugal
42. Babylon / Assyria / or even Palmyria
43. Hungary / Lithuania
44. Sweden
45. Apache / Comanche
46. Maori
47. Vietnam
48. Carthage
49. Italy / Italian City State ( Naples / Venice / Papal State / Sicily / Milan / Genoa)
50. Canada / Mexico

I know the last is probably a debatable civ
 
I think most of us would be very happy with the following DLC:

1.) Ottoman/Byzantine pack
2.) Babylon/Assyria pack
3.) Maya/Inca pack
4.) Carthage/Gaul pack
5.) Mali/Ethiopia pack
6.) Italy w/ two leaders
7.) Māori/Hawaii pack
 
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