Um the Muse
King
Co-op= cooperation. My dad and I team up and play against the AI. Not very sporting, but that's what he likes.
Just a little nitpick: a point of health is only worth a point of food per turn when you're at your health limit. You've gone a good part of the game without getting that extra benefit, so to compare them, you should multiply the hammer per turn loss (assuming that's the opportunity cost; it's probably higher by now) by how many turns you're experiencing the loss (from when you could have worked those tiles till you get lumbermills or your costs have changed in some other way). Do the same thing to the benefits you get from saving the trees. Now compare the two. Which one you'd prefer is a matter of taste, but I can almost guarantee that you'll gain more hammers than you'll lose in food. By a lot. Still, I don't know if you could have even benefited from those extra hammers, whereas I'm pretty sure you'll find a use for that extra food.
Just a little nitpick: a point of health is only worth a point of food per turn when you're at your health limit. You've gone a good part of the game without getting that extra benefit, so to compare them, you should multiply the hammer per turn loss (assuming that's the opportunity cost; it's probably higher by now) by how many turns you're experiencing the loss (from when you could have worked those tiles till you get lumbermills or your costs have changed in some other way). Do the same thing to the benefits you get from saving the trees. Now compare the two. Which one you'd prefer is a matter of taste, but I can almost guarantee that you'll gain more hammers than you'll lose in food. By a lot. Still, I don't know if you could have even benefited from those extra hammers, whereas I'm pretty sure you'll find a use for that extra food.
