[IMPORTANT] I need reports on a save game (fixed)

Does this save crash during AI turn for you ?

  • Yes

    Votes: 5 55.6%
  • No

    Votes: 4 44.4%

  • Total voters
    9
Status
Not open for further replies.
Yes, but it may be simple to post your Lua.log, the last lines may show if you're having that bug or no.

To make the game not check for savegame compatibility (but note that if the the save is really not compatible, it will crash on load, and will do so if you don't have at least G+K for this save), open LoadMenu.lua with any text editor from the ..\Steam\steamapps\common\sid meier's civilization v\Assets\UI\FrontEnd folder, find the line
Code:
			if(canLoadSaveResult > 0) thend
and replace it with
Code:
			if(canLoadSaveResult > 5) then

then a few line below replace

Code:
Controls.StartButton:SetDisabled(canLoadSaveResult > 0 or header.GameType ~= g_GameType);

with
Code:
Controls.StartButton:SetDisabled(canLoadSaveResult > 5 or header.GameType ~= g_GameType);
 
Yes, but it may be simple to post your Lua.log, the last lines may show if you're having that bug or no.

To make the game not check for savegame compatibility (but note that if the the save is really not compatible, it will crash on load, and will do so if you don't have at least G+K for this save), open LoadMenu.lua with any text editor from the ..\Steam\steamapps\common\sid meier's civilization v\Assets\UI\FrontEnd folder, find the line
Code:
			if(canLoadSaveResult > 0) thend
and replace it with
Code:
			if(canLoadSaveResult > 5) then

then a few line below replace

Code:
Controls.StartButton:SetDisabled(canLoadSaveResult > 0 or header.GameType ~= g_GameType);

with
Code:
Controls.StartButton:SetDisabled(canLoadSaveResult > 5 or header.GameType ~= g_GameType);

Tried this and got the same result. I have G&K but it still says I don't have the required DLC. Here are the last few lines of the LUA when I loaded it after the fix you made in that post:
[80370.373] InstalledPanel: Refreshing Mods
[80370.373] InstalledPanel: GetModBrowserListings()
[80370.451] InstalledPanel: Refreshing Mods
[80370.451] InstalledPanel: GetModBrowserListings()
[80381.028] SingleLoad: TXT_KEY_293C1EE3117644F6AC1F59663826DE74_DESCRIPTION
[80381.028] SingleLoad: TXT_KEY_B3030D39C0D84BC791B17AD1CAF585AB_DESCRIPTION
[80381.028] SingleLoad: TXT_KEY_112C22B2530842B6B734171CCAB3037B_DESCRIPTION
[80381.028] SingleLoad: TXT_KEY_BBB0D085A0B14475B0073E549CF3ADC3_DESCRIPTION
[80381.028] SingleLoad: TXT_KEY_0E3751A1F8404E1B9706519BF484E59D_DESCRIPTION
[80381.028] SingleLoad: TXT_KEY_8871E74829A449108C578C99E32D0167_DESCRIPTION
 
For those who were able to load it and get the crash, I'd like to know if it still crash with the updated version.


TIA
 
Status
Not open for further replies.
Back
Top Bottom