Cagarustus
Prince
- Joined
- Mar 9, 2017
- Messages
- 386
Odd civ. Zero bonuses to science, gold or culture, other than what extra population brings (if you have the housing). Working mountains seems weak, and scales poorly, and your campus and holy site compete with terrace farms. Actually acquiring all the mountain tiles will also be a chore without culture or tile bonuses.
I think they need to rework the trade route bonus and make mountains scale better for the civ to work. Make the trade route give increased culture as well, and mountains increase production when mines do would make them awesome.
It is a unique set of bonuses and whilst there are not bonuses to science culture or faith there is for hammers. The Inca seem to be able to rely on the environment more than other civs which means that in the case of an environmental disaster such as a flood or hurricane youre not as susceptible to losing production from damaged districts etc, except for the terrace farms of course.
I agree it might be a bit boring to play sometimes but I think with patience and perseverance it can be an enjoyable civ to play.
Also, flat tiles near mountains would still be useful for campuses and holy sites.