Ok, the report:
I've decided to build worker first and to finish it before building a WB. The reason for this is that the start is quite
poor and the best tile to work while building the WB would be a grassland forest, leading to a quite long build time. On the other hand we have plenty of food and the improved clams give only +1
and +1
compared to an unimproved floodplain and +1:commercs: compared to a farmed one.
After the worker has been built he went mining the hills first, than farming the FPs and finally chopping forests after we got BW.
After the worker Istanbul went with WB, WB, lighthouse, warrior, warrior, TGLH.
Our starting warrior went northwards and popped few gold huts, for a total of 129
, and a scout. Our new scout than met our first rival...
hmmm, what about axe-rushing him
...and got murdered by some barbarians few turns later
Next 700 years passed without much contact to the outside world and than suddenly a light blue colored scout comes from the east of the Istanbul...
REVANGE!!!
Venerable Bede thinks that we are the second wealthiest civilization of the world
. No idea how this "wealth" is calculated, but if we are second best on Deity in 2000BC than it won't be something relevant.
Turn 53:
Louis demands our clams. Remember to cancel it at at the turn 63. (For those with the BUG mode, I've set a reminder)
My RNG gods didn't give us 3 free techs, but we popped gold in our capital:
the overview of the known world:
Louis is somewhere on the peninsula NE from us,
Pascal is most likely somewhere directly E,
and there is a pink border in the NE corner of our map, which our scout discovered the turn before getting killed. My guess is a Chinese guy, but I'm not border-color-expert.
Note:
-Our techpath was fishing-mining-sailing. masonry-BW-hunting-archery-pottery(for the (cheap) granaries and to open up writing)
-I only built two extra warriors as more would delay TGLH and I haven't seen much barbarians yet
-our capital is over the
and
-cap ATM, ready for
My suggestions for the future:
With TGLH, gold in the capital and a possible silver city very close, we don't have to fear a economical crash in the near future. So I think we should switch to slavery ASAP and do the following build:
[LOOP]
settler
whipped
archer (regrow the city)
[/LOOP]
I would settle our new cities mainly on the "inner" coast of our continent and spread them out as far as possible for now, just to secure enough land.
I would maybe consider building a galley to explore the map and look out for the other AIs.
Thats it for now, I hope I didnt forget anything.