Interesting Screenshots

Worst designated city for the Forbidden Palace ever! :wallbash:

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I inspected Adana after seeing only a galley as main defender. The other galley is a catapult tetrareme (an early warship).

Despite its "heavy" defence it is currently save from me. I have got some trouble with the Dutch and Sumerian on the other site of the map, so a war with the Hittities is not in my interest.

EDIT: Ok, surprise on following round! :eek2:

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How the heck is Adana even 60% not-corrupt? It looks at least 30 tiles away from the Hittite Core.
 
How the heck is Adana even 60% not-corrupt? It looks at least 30 tiles away from the Hittite Core.
Thats my fault. I have reduced overall corruption in the editor. ;)

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It is interesting, that despite a police station (given by Scotland Yard), its corruption as my city is not so much lower than without police station under hittitie government.

Library and Temple have been rushed to prevent a backflip.
 
Backflip? I don't I've ever seen a city flip and then flip back again. Wouldn't it be highly unlikely since flips are determined by culture, and that relationship most likely won't change anytime soon after a flip has occured?
 
I've had cities flip from me and then back; having a bunch of foreign tiles when it was mine and a bunch of foreign citizens when it was the AIs made the flip chances low but not zero for both of us.

I've never had a city flip back to the AI, though. I usually starve it to help prevent this.
 
Psh, especially during a war. We all know the annoyance of taking that damn fortress next to the capital, moving on and leaving a skeleton crew, then having it flip back with brand new defenders. :cringe: That;s usually the time to commit mass genocide.
 
Well, sure. I meant, a city that flipped to me from the AI has never flipped back to the AI.
 
This was the second time I have seen that an enemy city flipped to me. So I just do not have that much experience with it. ;)

In my games the Military Academy can be build without an existing army. I know that the AI is building it regulary when they reached Military Tradition.

But this is the first time that the AI actually build an Army (seen via spy).

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And just like in the mod, there the Palace was autoproducing Armies every 100 rounds, the units added to that Army are somewhat... weird, especialy with that Impi. :eek:
 
This was the second time I have seen that an enemy city flipped to me. So I just do not have that much experience with it. ;)

Build more culture buildings. ;)
 
What mod is that?

its a homemade version with nearly non existing civiliopedia There are only a few new units, buildings (most out of original scenarios) and wonders and some minor rule changes (for example no cities on tundra or desert and less corruption).

The Landscape is from Womoks with mountains and vulcanos from Ares de Borg.

And sorry, I have no idea how to turn it into a downloadable size. :blush:
 
I think the game programing just stuffs whatever units are nearby into AI armies. The developers probably didn't even attempt to write preferred unit choices into it.

I generally had many AI cities flip to me in past games, because I did build culture. Probably would have been quicker to conquer them, but flips are somehow more gratifying, I find.
 
Have you tried zipping it? If not, make it an .rar
Zipping is not the problem. ;)

The changes have evolved over several years (before I registered in this forum) and are spread all over the CIV3 files (as I started editing in vanilla CIV3 and continued in Conquer).

So, I simply have no idea there are all those changes are hidden and how to put them together into a working scenario file. My backup of CIV3 is staggering 8 GB big...

Also for the credits I had to search the complete CivFanatics download area in order to find out, who created some of the units and graphics I am using.

Sorry, I really do not see a way to publish this scenario. :(
 
Zipping is not the problem. ;)

The changes have evolved over several years (before I registered in this forum) and are spread all over the CIV3 files (as I started editing in vanilla CIV3 and continued in Conquer).

So, I simply have no idea there are all those changes are hidden and how to put them together into a working scenario file. My backup of CIV3 is staggering 8 GB big...

Also for the credits I had to search the complete CivFanatics download area in order to find out, who created some of the units and graphics I am using.

Sorry, I really do not see a way to publish this scenario. :(

A lot of what you are doing on your mods resembles what I do, with the less corruption, building auto-producing Armies, and the Military Tradition Wonder not needing a victorious Army. I do the same thing with the Heroic Epic, but require Literature in order to build it.
 
This has been probably allready been shown, but I still think, that this face is priceless...

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Obviously she dislikes the citizen of Amsterdam. :D

For anyone wondering about the city names: this is a no settler scenario. ;)
 
What happened to the s at the end of Athens? When you fought Greece for it, did it get destroyed in battle or something?
 
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