Interesting Screenshots

Serious answer: despite that being debug mode, your units haven't explored the lake yet, so the Settler doesn't "know" there's a lake to walk around.
 
I wish had taken a screen of this event:

Looking at the f1 cities I happen to catch the advisor saying that all our cities are content. This was odd as the city I was looking at had 8 resisters and one content. I had never noticed that in the past, probably happened and I did not see it. I guess resisters do not count, lol.
 
ı had some excellent time with such a resisting city . Corruption sky high , it would produce 1 shield per turn anyhow .
 
That must be the most glorious Capital and the biggest empire in the history of Civ3...

refugium_graecorum.png


1 tile, no units, no buildings... (except for the palace)

I had prepared this town and put towns with libraries around it and then gifted it to the Greeks shortly before the Russians extinguished them. (Had to keep them alive for their freebee tech when we enter the modern age...)
 
Now let the Russians find that Greek Refugium and throw many nukes on it. :devil:
 
Now let the Russians find that Greek Refugium and throw many nukes on it. :devil:
Meanwhile they signed a peace treaty, but I also had already wondered what would happen in a case like this:
If they would not sign peace, then sooner or later I would have to surround Refugium Graecorum with my units in order to prevent a Russian unit from taking it. (I have RoP with the Russians to keep good relationships -- after all they are also scientific... ;)) If they would then throw a nuke on it, would my units then be destroyed which would auto-trigger war with Russia? Or would my units be safe from damage as I am not at war with Russia and my units are on my own territory?

Also interesting is the question, what will happen, if two civs are at war with each other, I am at peace with both and have a unit in one of their territory right next to a city that gets nuked by the other nation?
 
what is the graphics card that produces tis
I do not understand this question.:blush:
The terrain is made by Ares de Borg
The map is a slightly modded random island map.

Also interesting is the question, what will happen, if two civs are at war with each other, I am at peace with both and have a unit in one of their territory right next to a city that gets nuked by the other nation?
I onced had it, that I tried to lure a KI player to declare war on me by placing a Submarine and a Privateer in one of my coastal cities. The submarine was there to prevent two other players to attack, who had some Destroyers (can see invisible) nearby, while my target KI had only a Cruiser nearby (who could not see the Submarine).

Instead the target KI simply nuked the Privateer (and my Submarine and my city and the Destroyers of two other KI players...).

So I would guess, that the KI will not take the collateral damage into its planing while using nukes. ;)
 
Instead the target KI simply nuked the Privateer (and my Submarine and my city and the Destroyers of two other KI players...)
So that means, the KI just wanted to attack a neutral privateer but instead declared war on three nations with one single action...
:lmao:

(That's what happens, when you shoot sparrows with a cannon... :D -- BTW: does this saying exist in English as well?)
 
(That's what happens, when you shoot sparrows with a cannon... :D -- BTW: does this saying exist in English as well?)
Not exactly. We "use a sledgehammer to crack a walnut" instead.
 
Ok, this is not directly a screenshot. ;)

I am currently playing my "This Island Earth" map and the fighting on the Earth part of the map got somewhat confusing.

So I started a simple list of the nations I am at war.
Crossed out means a peace treaty. The "X" means that this nation is (no longer) on Afrika-Europa-Asia.



Also I have got my reputation for alliances busted. No one wants to make one with me and they all blame me for breaking my former alliance with Spain in the past. Funny thing is, I never had an alliance (or any other trade or treaty) with Spain. :confused:
 
It seems that the Celts are really dedicated to make a (Not-really-)Surprise-Attack on me.

They send convoy after convoy into my territory.



I guess without my pirates (starting with Corsair Galleys) I would have been invaded a long time ago.

Also the constant blood loss seems to slow down the celtic science, as they are the only nation in game, that did not develope Astronomy (Russia has Steampower by now).

But it is also an irony that the Spanish Empire is using Pirates to keep its enemies at bay.

At least this enemy is not Elisabeth I ... :D
 
but , but , you have General Skywalker in your Army ! You should have like steamrolled all by now !
 
Well, I had the Generals Skywalker, Kerensky and Kenobi at my disposal (one of them is from a different franchise ;) ).

The Celts finally managed to develop Astronomy and to break through my pirate shield by pure numbers (from a wave of 12 escorts and transports a single transport got through and landed two Knights at Jaen). I would not call this a shining celtic victory.

I found out the hard way, that the second reason for the slow celtic developement was a huge military build up.

My beachhead a Caerr Lludd was swarmed by literaly hundreds of Gallic Swordmen. I was barely able to hold my position despite my technological edge.

At least the number of my Armies has doubled. The Generals Cordoba, Bartolomé and El Cid have joined the fight. :trouble:
 
Well, I had the Generals Skywalker, Kerensky and Kenobi at my disposal (one of them is from a different franchise ;) ).
Poor Aleksandr Fyodorovich. Is there a timeline where your government is ever successful? :mischief:
 
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