Interesting Screenshots

My sworn enemy, the Dutch. I'm in the Industrial Age, and they're around half way through the Middle Ages. They keep on declaring on me... Until one turn...

lol1.jpg


I never noticed this, until the "Volcano Is Active!" message appeared. This will pretty much cripple them!
 
I won't have to worry about the Dutch after that. Not until they build up again. Hopefully the volcano wipes it out.
 
Well, seeing that it only has 4 tiles to choose to erupt to (the other 4 are water tiles), you have a pretty good chance of Amsterdam being destroyed. Show us a pic after the eruption when it erupts!
 
This has to be the most diverse unhappiness report I've ever seen.:eek: I didn't realize that an enemy country drafting its own people could affect capured cities. I had just lost a city to the Byzantines and they had used the draft, then I retook the city.
 
That happens to me all the time. Seriously, it's very stupid- the Byzantines make them unhappy, and then the Dutch have the city and they're unhappy still? IMO, If Citizens are Unhappy, they should only be unhappy at the nation that caused it, not anyone else. Heck, they should get a happiness bonus for being "liberated"!
 
It's a challenge of a different sort to go for Conquest with Dom enabled. I'm planning a game to do just that. :)

Sounds fun to try. I guess you'd have to keep lots of land unoccupied, and kill everyone who tries to settle there, then wipe out everyone left. Hmm, I might have to try that...:cool:
 
Sounds fun to try. I guess you'd have to keep lots of land unoccupied, and kill everyone who tries to settle there, then wipe out everyone left. Hmm, I might have to try that...:cool:

I guess I'll find out soon enough. I just started a game of that type as an SG in the Succession Game Forum as a training day game. We've only played the first 20 turns, but have Bede training and heaps of knowledgable lurkers.

I'm rather expecting the world will become infested with barbs near the end...leave the civilized boundaries and get boiled for dinner by a cannibal. ;)
 
I guess I'll find out soon enough. I just started a game of that type as an SG in the Succession Game Forum as a training day game. We've only played the first 20 turns, but have Bede training and heaps of knowledgable lurkers.

I'm rather expecting the world will become infested with barbs near the end...leave the civilized boundaries and get boiled for dinner by a cannibal. ;)

Aww, they're not so bad. I enjoy running over guys in shorts with axes with my M1A2 Abrams MBT. :mwaha: :mwaha: :mwaha: :trouble:

55canwehandleit.jpg
 
Man, they must want that stone... nine tiles away from the nearest city to make that colony.

colony.JPG


Joe
 
The most funny part here is, if you have ever played as Egypt yourself on that map, there is an other source of stone very close to the capital.
 
Man, they must want that stone... nine tiles away from the nearest city to make that colony.

yeah, whenever i play that scenario, which is either mycaene or pheonecia (spelling is off, i know), i have noticed that Egypt builds alot and alot of colonies. They build like 5 cities, and then just colonize all the other stuff.

As for stone, isn't it necessary to build alot of Great Wonders in that scenario... maybe they didn't have a source.
 
This has to be the most diverse unhappiness report I've ever seen.:eek: I didn't realize that an enemy country drafting its own people could affect capured cities. I had just lost a city to the Byzantines and they had used the draft, then I retook the city.

Dear god, what did you do?

You must've ROP raped their country, razed their capital, signed a peace treaty, then attacked in the next turn, taken that city, whipped a barracks, stuck hundreds of the villiagers in one home to save money used on buildings, then used the whipped villiagers in tiny houses to create drafted soldiers.

...Wooooow.
 
When I play, they just expand to the west like any human would.

And yes, you need stone for all 7 of the Great Wonders, except the Collosus. And you need Ivory for the Statue of Zeus.
 
Here's mine:
This is from my favorite game. The Inca were my closest rival, and I did not want to fight them yet, since they were good friends of mine. Unfortunately they were picking on smaller civs to the West. I didn't want them to expand, so I set up a "peace blockade" of regular infantry. They are all drafted, militaristic civs always get promoted from conscript to regular, so that was easy (picking off Carthage's mostly ancient age units). And that's how I divided the huge pangea in two, being communist it was easy to draft that many men. The poor Inca tried invading overseas, but I knew they would fail to capture a single city. The blockade was broken twice, once by Scandinavia and once by Inca, after each incident I proceeded to conquer the respective offender.
peace_blockade.jpg
 
And now, for a screenie that will probably get more attention.

Okay, so I was playing the Mesopotamia Conquest as Phonecia. It was, all in all, a builder's game- there was only one war the entire time and nothing happened in it. Well, I built 6 of the 7 (Babylon got the MoM due to wonder cascade) Wonders, and the game ended, with a victory for me. At any rate, I got to the screen where the AI say things. However, it was structured in the way that is used when you lose, with the AI circling you, instead of when you win, with you on top of all the AI. Is this a 1.00 bug or something?

And, the screenie:

oddwinlb5.jpg
 
Back
Top Bottom