@Arkipeller, I want to apologize to you because you really did play a great turn set and my comments focused almost exclusively on criticisms, which was not right. For instance, I completely forgot to mention how I really liked that you started opening borders while tracking ai opinions of each other. Managing diplo with the AI is the way to win on higher difficulty levels, and I really suffer in that area, so I am definitely trying to improve my own game from your observations there.
The #1 objective for this game is to have fun, #2 is to learn a thing or two, and a distant #3 is to win or do well. As long as we're having fun, this game is a success. I want to help the team have fun, and don't mean to beat up on anyone.
Also, I consider myself a pretty noob player personally, but I do read a lot here and on RB (lots of Civ-Theory on both sites, CFC for high-level SP, RB for high-level MP), so I try to share what I see working well in other games. The beautiful thing about Civ is that there is rarely One Right Answer, so anything I say is just my personal opinion but is definitely not the only or even best way to proceed.
Ok, that's my rant. I'm not sure I'm going to have a chance to post a plan for my turnset tonight, but I'll see what I can do.
Hi Yossa, I hope Arki comments were mostly tongue-in-cheek. I appreciate a lot your comments both on this game and our previous intra-team GOTM thing (that I still did not complete, btw). The whole point is to learn and improve, so that is why I am a bit disappointed that the team wants to play strategy at which I suck least ;-)
BTW, can you point me to some reading on high-level MP play on RB? When I was joining our Pitboss, the only MP guide I found was on CFC, and in a nutshell it was saying to fight all the time, forget about economy, military is all that matters... I tried to follow that advice in our Pitboss, with rather disastrous results, and I only realized belatedly that this guide was likely only applicable to these 1-2 hour games people people play only, not to our 1-turn-per-day game Well, one lives and learn...