Alright, I gave your report a closer read and took a closer look at the screenshots. Arki, you definitely played this turnset differently than I would have (and differently than we discussed in the pre-turn discussion). Since the main purpose is to learn and improve our games, I am going to make some comments that I hope you don't take personally: We need to get more Settlers out ASAP! We can already see the Zulu starting to take up land that should be ours. Whatever happened to the plan to chop / 2-pop whip a Settler out of Indira? We have Stone right outside of our borders so I don't understand why we didn't settle and improve that before starting on TGW. I think we could have gotten an extra city out and still not lost any time on the completion date for TGW. I really don't like purposely avoiding high-food tiles. If we find ourselves hitting our happy cap, we should switch to Workers or Settlers, rather than moving off of good tiles. Working a 011 unimproved desert hill at Terasvin seems very suboptimal. The Great Mayan Road also seems like a suboptimal use of our Fast Workers, but the commerce bonus we have now is good. For future reference, it takes 50% more worker turns to improve desert tiles compared to non-desert, so you could have completed the road faster by running it south of the mountains instead of north. I like that you whipped the Granary in Mantra. Working high-food tiles and whipping out infra is the way to go! Mantra should get a FP farm or two to help it grow / whip faster I don't think Terasvin needs a Library yet, let's whip out a Settler ASAP Since we are almost done with TGW without stone, we can ignore the Stone city for now. Our next city should be 1SW of the Copper, then we need one that will get Horses + Cow + Wheat, then we need cities to get the northern wheat and pigs, and the city 1N of stone will still be a decent border city with the Zulu. We'll also need a lot more workers to improve all these cities we plan on building. That's a general plan for what I would hope to accomplish in the next turnset. Any comments? Edit: I don't hope to accomplish all that in the next turn, but that's the direction I want to take us.