Ailedhoo
wonderer
- Joined
- Mar 19, 2012
- Messages
- 7,809
450 PC
Link to video.
"Go forth my students and spread the seeds of our knowledge across Cumhail."
Scaanoar to necromancer students he set forth to deploy necromancer schools just before beginning his crusade.
Year of the Phoenix
Link to video.
"Go forth my students and spread the seeds of our knowledge across Cumhail."
Scaanoar to necromancer students he set forth to deploy necromancer schools just before beginning his crusade.
Year of the Phoenix

Spoiler map of Cumhail :

Spoiler player details :

Spoiler NPC details :

Tis has been a time of great change for Cumhail. Let it be known that the nations have been recovering from the Clash that has become central to Cumhail's consideration. The world is already seeing great and unusual powers emerge, eager to deploy their dominion in the world. Native or otherwise these powers eagerly prepare to have their fill... but will they survive this dangerous world? Will peace have claim or will wars emerge? Will science, magic and trade flourish? Will the civilizations of Cumhail withstand the test of time?
Occurrences to Challenge
Raevyllke: this kingdom of Lycanthrope grows gently... but it is in a shortage of iron. Rumour say that the north has iron but rumour also said that ghoulish dread packs lurk there looking for any living to convert into ghouls while feasting on dead travellers. What be the policy?
Great Kingdom of the Sea: under the seas the trade post of Manannán connects the surface Fomuri of the Great Kingdom of the Sea with the deep nations. Alas though krakens have been causing trouble for trade routes between the trade post and the Great Kingdom of the Sea. William III could not only secure his trade but also earn great prestige by warding off the krakens by what ever means are at hand.
Kingdom of Formont: dark blessing to the White King as he sits on his throne. His attention must come to a pest problem: a group of crusading humans known as the Poor Soldiers of the Holy Path have began to amass on the southern borders of the White Kingdom. They think they may be able to cleanse some of the necrites; the White King may think them as sport... unless he has another plot for these humans.
Aerion: these people of trees and sky are not to be undisturbed. Rumours have emerged of a goblin war band, headed by a "Baron" Alexis Cupidite, have been raiding the northern borders of Jannoo. These raiders are said to be in small number but must be dealt with to ensure security for Aerion.
High Technalate of Kunohir: the trollobins are low in population and are going to need to increase it. Since thy can reproduce in only low numbers due to trollish genetics and the distrust given to them by both trolls and goblins this will be a challenge. Rumours of human nomads wondering the northern borders might give a chance to gain some migrants...
Tlaloc Alliance: goblin raiders are a cliché and so the Tlatoc Allaince must endure the cliché as a band leaded by "General" Pesant Roc have taken to the southern borders. Clichés can be annoying but goblin raiders make for good war practice. Do what be needed to show the self proclaimed "General" that he needs a better army if he wants to take a foothold in Tlatoc land, let alone the entire Allaince!
Kingdom of Thenisra: the acemists of Thenisra are complaining about a lack of copper needed for some experiments. Your copper mines in your current land are empty; there are some copper in the direct east but the land has been sighted with a high number of beholders. Thankfully Thenisira is not reliant on magic; if they head for copper these beasts will simply prove for sport.
Nuifallash Mercenary Conglomerate: fleeing from Formont a party of humans have been captured by a party of trolls that are seeking to sell them to a ghoul necromancer for both particing of magic and to make ghouls out of the humans. The party has been located among the northern most tip of your borders. Fancy some heroic battle?
Naga Magocracy: a small of kraken have washed ashore on your northern coast... dead. The cause of death is unknown but it appears to have been down by burns. Who could have burned krakens in the sea? A mystery awaits... if you find it worth your while.
AA's nation: there is a goblin raiding party near you northern land headed by a Boss Or Rocher. They head not to your realm but are said to have stolen some loot from a trade cart and are carrying back to their hideout.
GM notes
- I will do better events in the future I promise
- Be sure to expand gently so that you may ensure your claimants in this dangerous world.
- NPCs will expand but in a very, very limited manner.
- I will be publishing the list of sites in a bit; I have still to complete the private map of the sites and hence apologise for the lateness of that.
- Overall have fun; RP the lands you wish to claim, your policies, your responces to events and diplomacy. I will do my best with the NPCs and ensuring a enjoyable time for your days in Cumhail.
...and remember: goblin raiders ahoy!
