I actually followed the tutorial!
Right click the overlain thin ring layer, and use Filter -> Gaussian Blur on it. I used a 16.0 px blur. Move this below the border ring layer, and duplicate it thrice. Select these triplicate layers, and hit Ctrl + E to merge them. Set the Layer style from Normal to Overlay, and play with the fill a bit until you get it right. At this point, you may notice that the overlay ring above is a bit too bright, so you may turn the fill down on it. I did. I got something like this.
I've heard of a thing called GIMPShop that is laid out like photoshop. Beware of opt-out crapware in the installation.
Also, the border size doesn't matter. When you convert it to single icon DDS, your border should be expanded to the negative space around the icon itself. Here's Sparta's DDS for example...
This is what I don't understand, first, move exactly to where?, second, how many layers with the gauss effect am I suppose to have before merging them?Move this below the border ring layer, and duplicate it thrice. Select these triplicate layers, and hit Ctrl + E to merge them.
http://forums.civfanatics.com/showthread.php?t=463116
I'm coincidentally at the same stage in my first icon. Great tutorial although I'm using Gimp (and now Gimphoto) so there are some accommodations I have to make.
Likewise, I'm having a little difficulty interpreting the same part of the tutorial. I think you make three layers and do the Gauss effect on each than merge, but then, I would think making three duplicate layers would have the same effect... and so I'm a little hazy on this part. I'm also not certain what the following means:
"Set the Layer style from Normal to Overlay, and play with the fill a bit until you get it right. At this point, you may notice that the overlay ring above is a bit too bright, so you may turn the fill down on it. I did. I got something like this." What fill? Do we fill in the inside of the rings? With what color?
There is a tutorial on making civ alpha icons elsewhere:
HTML:http://forums.civfanatics.com/showthread.php?t=463116
It does not go into quite enough details as to mechanics... when I tried it, my alphas tended to lose some of their sharpness during the resizing.
Also, a bit more info about how to resize icons without distorting them too much and how to create a single icon dds file would be nice. Ditto for the alphas.
mrc cannot into 45x45
When resizing how do you keep the image sharp? Mine always blur as I reduce size.
Save it as 8:8:8:8, also known as 32 bit ARGB. It's the best quality and will let you break the power of 2 problem.
Ok
And what about the alphas?
I've seen your files from Sparta and its all white....
bring up the colour channels window and tick the Alpha channel.