I got DOW'd a dozen turns after this and all Hungary had was archers (and yes, that lone crossbow melts everything at the turn number)... actually from looking on the map I don't see a single civ with a crossbow.... and no, Babylon turned out not to be in the game.Since barbs somehow scale with civs progression you should not get any super advanced units its more like the worlds average units.
And even with the discount they are quite expensive. With your gpt you can buy one crossbow like every 10 turns. You an also just build archers in a few turns and upgrade them for 250 gold as soon as you get the tech (125 if you use the upgrade card).
From my observations, this isn't accurate, at least not in my games lately. I was the science leader of the world in terms of per turn science and my units were far more advanced than anything anyone else was fielding. Still, the Barbs in my last few games have been ahead of me, and not just by a little. I never saw them with warriors or swordsmen, the first I saw them with was MaAs. That could be due to tech selection, if everyone else beelined MaAs, then yeah OK. But there was a long period where I had to avoid central Russia (I was playing Earth TSL) because there was a camp with musketeers, and the best I had was MaAs who would get slaughtered by the musketeers. It wasn't a short period either, it was quite a while that this went on for before I decided to beeline musketeers to deal with them. I think Barbs and I got LI and infantry at the same time, it wasn't until after then that I pulled ahead and and got MI. Meanwhile, the most advanced unit I saw the AI field were musketeers.Since barbs somehow scale with civs progression you should not get any super advanced units its more like the worlds average units.
I'm really not sure what's going on. They've also seemingly increased their unit spawn. I had to send a giant army to Norway vecuae the Barbs had amassed a massive army, around 10 units or so. My vampire had a field day though.
Since barbs somehow scale with civs progression you should not get any super advanced units its more like the worlds average units.
And even with the discount they are quite expensive. With your gpt you can buy one crossbow like every 10 turns. You an also just build archers in a few turns and upgrade them for 250 gold as soon as you get the tech (125 if you use the upgrade card).
Do we know how the game calculates what units Barbs should have?This is incorrect. Barb clans have units FAR above civ progression. Line Infantry will show up when civs have barely discovered Man-at-arms, and Infantry/AT will show up in the late Renaissance.
Do we know how the game calculates what units Barbs should have?
Don't know, often the Barbs are behind me (apart from ATs, they've always gotten those ahead of me), recently they have been ahead, despite me pretty much always being an era or two ahead of the world (apart from at the beginning, which is generally when Barbs don't get ahead of me, complicating things). If it is done by world era, it's doesn't seem to be a simple "unit from appropriate to the current era".Is it a straight era thing?
I don't like the city state spam. I won't use this mode for that reason. I often lower the number of city states in my games because I don't like too many.
Although I may use this mode one more time for my "final game" of civ6 where I have all the modes activated at once.
Do we know how the game calculates what units Barbs should have?
A very good point. Zombies has a similar mentality, and in the games where Barbs became advanced, I was going nuts clearing camps. I was marching all over the place playing whack-a-mole with them.Nope. Might have something to do with camps being dispersed or raided.