Askia Muhammad
Prince
- Joined
- Aug 15, 2019
- Messages
- 323
I’m personally blown away when I see an AI Civ successfully take a city after the classical era. I like to spectate AI only games and I’d say it’s very common for AI to beat a city down and back off to pursue surrounding units instead of actually capturing the city.I don’t think the AI is “braindead” tactically. It’s not the greatest economic manager, but you can watch it pull off things like moving a group of melee ranged and siege units to a city and taking it.
The real issue IMO is that they don’t seem to keep building units during a war. People would lose a lot more on deity if this was the case.
I’ve probably spectated 200-300 hours of Civ with the auto play function enabled I’d say more often than not I’ve had games where 1) the AI never declares war after the classical era and 2) no cities aside from city states were captured the entire game.
I really think they need to divert some attention to making the AI capable of threatening a player. It’s nice if they can pursue a victory condition effectively (which I think has been improving) but it gets quite boring when every game turns into a turtle unless I’m the one starting the wars.