OTAKUjbski
TK421
Consider the following:
So what happens when you add these together by chopping while building
/
/
?
The ability to store production for an indefinite period of time to 'jumpstart' a future Wonder or important unit.
The actual process is simple:
{
The application of this strategy is not only dependent upon the availability of nearby forests but is also a one-time deal per city.
However, if used properly (such as in the GL Super Chop example), this can be a very strong ability.
Application #2 is to accumulate so much overflow that units pour out of the city in rapid succession to benefit from +XP civics more quickly and for a shorter period of time.
So, is this a strategic tool to keep in your belt, or just a simple exploit?
- Building Research, Wealth or Culture does not consume overflow
- Building Research, Wealth or Culture does not consume chopped
- The overflow / chop pool can accumulate while building Research, Wealth or Culture
So what happens when you add these together by chopping while building



The ability to store production for an indefinite period of time to 'jumpstart' a future Wonder or important unit.
The actual process is simple:
- Accumulate a large amount of overflow -- usually by building a small unit and/or whipping
- Begin building Research, Wealth or Culture
- Chop down every forest in sight around this city
- Begin building Wonder when ready
{
In a recent game of mine, Marble was in an isolated area and not worth settling next to. Instead, I timed my 2nd city's 3rd Culture pop (thank you, Stonehenge) to encompass the Marble sometime before I learned Literature.
Throughout the entire trek to Literature, I built Research in my capital and chopped every forest going to it. When I got Literature & Marble, 98.66% of the hammers necessary for the GL were already stored in the queue.
The result is the attached screenshot.
}Throughout the entire trek to Literature, I built Research in my capital and chopped every forest going to it. When I got Literature & Marble, 98.66% of the hammers necessary for the GL were already stored in the queue.
The result is the attached screenshot.
The application of this strategy is not only dependent upon the availability of nearby forests but is also a one-time deal per city.
However, if used properly (such as in the GL Super Chop example), this can be a very strong ability.
Application #2 is to accumulate so much overflow that units pour out of the city in rapid succession to benefit from +XP civics more quickly and for a shorter period of time.
So, is this a strategic tool to keep in your belt, or just a simple exploit?