Irkalla
ENTP POWWWEEEEEER
Also, I can critique a few more of your icons. I tend to follow basic rules of vexillology and heraldry when I make my icons, and this gives me a bone to pick with your Akkadian icon.
A charge should NEVER be presented from a composite point of view. Either face on, chest on, or something. But never from a composite perspective.
Also, here, have this PSD. You can see I have like 2 or 3 icons going on at the same time.
Also, here is my formula for an icon. You should originally place your logo so that it's properly centered in your icon, and that it touches the outside ring without intruding too much into its area. The logo should then be scaled to 80%. For alpha icons, it should start out filling the entire area, and then scaled to roughly 70%. It's worth noting that alpha icons will be off center. It's advisable not to correct for this, as the icons already present in the game suffer from this as well. Especially obvious with radially symmetric logos.
A charge should NEVER be presented from a composite point of view. Either face on, chest on, or something. But never from a composite perspective.
Also, here, have this PSD. You can see I have like 2 or 3 icons going on at the same time.
Also, here is my formula for an icon. You should originally place your logo so that it's properly centered in your icon, and that it touches the outside ring without intruding too much into its area. The logo should then be scaled to 80%. For alpha icons, it should start out filling the entire area, and then scaled to roughly 70%. It's worth noting that alpha icons will be off center. It's advisable not to correct for this, as the icons already present in the game suffer from this as well. Especially obvious with radially symmetric logos.