Turn 0 Draft a few, build a settler in Orleans as we will need some for air bases on the other continent.
Turn 1 Flight in, turn off tech to get gold for upgrades to Arty. Next tech, communism, ahead of radio for bombers. Troops arrive in England, time to pull the trigger.
Turn 2 Move through Turkey with 2 stacks, and meet only some cannons. Destroy the stack of cavalry on our land but it takes 2 turns. Infantry on their way to the pick up do the cleaning up.
Turn 3 Now on a hill by Erdine, reday to claim some land finally. Settler poised.
Upgrading galleons to transports mainly, we need them against ironclads. also building Battleships with an eye to dominating Peter on the water.
Turn 4 Erdine razed, Satrium founded ! Christianity spread in Satruim ! It's on the coast on a hill.
Upgrades, we only have one C3 Gren to upgrade, the rest ofthe grens are so so , so I wait to upgrade the trebs and cannons as they have good sets of promos.
I think it's better to lose a few turns of tech to do this.
Turn 5 Mehemed comes out with guns blazing. We lose quite a few rifles to his cannon/cavalry onslaught. It wont be enough to slow us down but it was quite a good defense. GG born in Pisae, caravel him to Rome to move to Lyon or Orleans.
Turn 6 Interesting tactical battles around Satrium. Our infantry on hilss verses their cavalry with no defensive bonuses. They all die.some cleaning up to do, but I dont think he will have much more to throw at us.
I use all the cash to upgrade everything, and then turn tech back on, to Communism.
Turn 7 York captured by the Russians, not good. I put the GG in Lyons, so now both Orleans ans Lyon have 2 GG as instructors. I think this is better than 3 instructors in Orlaens, we can have 2 sources of elite units going out by airlift later.
Turn 8 Destroy Kaiseri, have no settler to plant a city but it wouldnt have had the three tile spac from norwich anyway, so this land will go to England. About Istanbul It is our crowning glory to destroy it, but should we plant a city there? I need a settler but an hamstrung by the lack of transports. They are all en route.
Turn 9 Well I went ahead and did it. CR3 artillary killed the top defender in Istanbul, then it was artillary all the way. Istanbul Destroyed.
No more Islam holy city.
Appropriately there is a flock at the feet of our missionary
Our settler is 3 turns away on a transport, but hthe culture from England cant get down there. The only threat is if Liz sends a settler there within three turns, but even if she does, it wont hurt our war effort. We have one airbase. More will be nice but not necessary. Izmir also razed by the second army, One more muslim city to raze, Samson.
Building IW in Orleans, and airports can go in there later and in Lyon. Switched to State property
Turn 10 still in anarchy, sorry Vra. You have 1 city to raze. and the settler is there soon, with a missionary.
I would call the city you build on the old site, Jerusalem, up to you.
Role play moment ;
In the year of our Lord 1852 the city of Istanbul, the cherished 'holy city' of the infidel was razed and burned to the ground. All citizens of this god forsaken city were consigned to their fate, and their souls now reside in the infernal fires of damnation for all eternity. Amen.