[GS] June 2019 Patch Details

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England has plenty of tools to colonise other continents and the game provides additional tools too.

The problem is that it's just not worth the effort. You're better just putting those resources into your existing Cities.

We just need two things IMO. Continent and fractal maps that create more island chains in addition to big land blobs, so you have room to create colonies (Terra map would be good too). And a better incentive to have colonies - not just more hammers and gold, but something more unique. eg additional Diplo favour, more era score, envoys. Dunno. Just a good reason to leave home.

That many of the existing tools for colonialism require the dedication of precious economic policy card slots doesn't help the case for colonial expansion.
 
England was heavily invaded until the Normans. Never was a great early civ and even after that struggled for a while before becoming strong. I am perfectly fine they are a crap nation that gets an industrial era boom. That’s how it should be for them. Every dog has its day, sure it’s not at the start of the game but every civ should have a strong era.
TBH Sumeria should start with a golden age.
 
We don't know. Could be as early as eight hours from now after the livestream or as late as sometime next week. The official word is "soon"

They might want to wait for feedback on the stream to make some last minute tweeks.
 
FWIW, I just noticed that the new dark age cards are each specifically tailored to help bring a victory to a close. The only victory type not represented was religious (and score). This seems to be making ending in a dark age less annoying.
 
FWIW, I just noticed that the new dark age cards are each specifically tailored to help bring a victory to a close. The only victory type not represented was religious (and score). This seems to be making ending in a dark age less annoying.

Yes, I highly approve of those new cards. It almost makes ending in a Dark Age attractive.
 
Yes, I highly approve of those new cards. It almost makes ending in a Dark Age attractive.

Which, I think, isn't good. Does it really make sense to win in a dark age? The game presents dark ages as low points for your civilization. It's hard to say that conquering the world via culture, or launching an exoplanet mission, or whatever is a low point. It feels thematically wrong.
 
England was heavily invaded until the Normans. Never was a great early civ and even after that struggled for a while before becoming strong. I am perfectly fine they are a crap nation that gets an industrial era boom. That’s how it should be for them. Every dog has its day, sure it’s not at the start of the game but every civ should have a strong era.
TBH Sumeria should start with a golden age.

Another point to "English" history that is often overlooked is that they had a "mid-game" (Medieval and later Eras) Incentive to prioritize Sea Trade, because all the worthwhile trade contacts were across some body of water. That, in turn, gave them a large pool of experienced sailors and sea captains upon which to build a navy.
In influence of numerous Sea Trade Routes on the ease of building a Highly Promoted Navy is overlooked in the game - probably because it only applied historically to a minority of nations at mostly single points in their history. (BUT including some pretty popular ones in the game franchise: England, Japan, China, USA. Greece, Phoenicia, Norway/Vikings, Portugal, among others)
On the other hand, providing the geographical Incentives that lead to 'strong navies' or strong anything else is a weak point in the game: I have personally had to restart a game as Britain 5 times to get a coastal start, when a non-coastal start (in fact, a Middle of the Continent Start on several occasions) makes a mockery of any attempt to play anything resembling Britain.

Firmly agree that Sumer could realistically start in a Golden Age, given that by Start of Game they were already heavily benefiting from agriculture, irrigation, wheeled transport, early copper metallurgy, and river boat travel/trade. The Zigguratish bonus to Science is only a middling nod to all that.
 
Overall I'd say Dark Ages aren't 'dark' enough. I know they wanted to make sure people didn't rage quit by slipping into a dark age, but they are pretty strong in their own way. Not enough punishment if you ask me.
 
Which, I think, isn't good. Does it really make sense to win in a dark age? The game presents dark ages as low points for your civilization. It's hard to say that conquering the world via culture, or launching an exoplanet mission, or whatever is a low point. It feels thematically wrong.
Thematically victories themselves seem kind of dark. Having one civilization dominate over everyone other Civilization in one way or another doesn't sound very pleasant for everyone else,
and in fact seems much more like a dystopia than anything else.
 
a large pool of experienced sailors and sea captains upon which to build a navy.
I have a particular bugbear with the Spanish Armada being lost due to storms. It was more than the English Navy but if Lizzy had not held her purse strings so tight the English would have routed them. Smaller faster ships, highly experienced sailors, great guns, no ammo.... but let’s leave it there and not talk of the English Armada. Funny how the history books are rewritten.
 
Which, I think, isn't good. Does it really make sense to win in a dark age? The game presents dark ages as low points for your civilization. It's hard to say that conquering the world via culture, or launching an exoplanet mission, or whatever is a low point. It feels thematically wrong.
I tend to think of it as winning through more nefarious means. Winning through disinformation is technically a possible route to convincing others you should be world leader, but it might be morally frowned upon. Going to space on the backs of robots is technically a way to do it, but will you have an unemployment crisis to deal with on the domestic front? It’s a nice tongue in cheek reference to how current events may unfold.
 
Thematically victories themselves seem kind of dark. Having one civilization dominate over everyone other Civilization in one way or another doesn't sound very pleasant for everyone else,
and in fact seems much more like a dystopia than anything else.
you know, there are other victory types that domination?
 
you know, there are other victory types that domination?
I specifically said "in one way or another" to specify all the victory types. Religious victory is one Religion dominating all the others, Culture victory is having
one Civilizations culture dominate all others, diplomatic victory is using diplomacy to dominate world politics. The only one that doesn't fit is the Science victory
that involves leaving for space.
 
Which, I think, isn't good. Does it really make sense to win in a dark age? The game presents dark ages as low points for your civilization. It's hard to say that conquering the world via culture, or launching an exoplanet mission, or whatever is a low point. It feels thematically wrong.

Well the whole game concept of 'age' doesn't really fit with how we use in IRL. In the real world, when you get a bunch of great people or are launching stuff into space, that is your golden age. In game, your golden age comes only after you've done all those things. So there is a disconnect between the two.
 
I specifically said "in one way or another" to specify all the victory types. Religious victory is one Religion dominating all the others, Culture victory is having
one Civilizations culture dominate all others, diplomatic victory is using diplomacy to dominate world politics. The only one that doesn't fit is the Science victory
that involves leaving for space.
culture victory is about attracting tourists, diplo victory is about cooperating with others (allies, citystates, voting in blocks)

neither is about dominating other people
 
The Mac and Linux sent-for-final-approval branches were both updated a few hours before the livestream. So they need to get through whatever final checks 2K requires. But the fact that those branches have been updated means that aspyr thinks they are ready for release. If 2K agrees, I expect the patch will come for all three platforms SOON. :D
 
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