Kathys graphic modcomps

The units and building I do are only mady by putting together existing parts from the download-database or the original or colonization. I am not able to do really new models.
Concerning Sci-Fi there is the problem that I prefer to do work I can use in my own mod. This is historical, so future units are less interesting for me. If you need one special unit, I can think about what I can do, but I am afraid for a set of scifi units there is to few time for me. Sorry, but kindly understand me.
 
hi,
ofc i understand friend :)

it never hurts to try.

im sure your busy same as the rest of us modders.

perhaps you can help in other ways -
a year ago i created some models from exiting ones - by mixing models with nifscope.

perhaps you can tell me what programs are you using to work? maybe i can pick it up from there :)

anyways, keep up your good work,

thank you for the answer.
 
I also use nifscope only. I tried to install blender once, but I don't know why, it never worked for nif files. I am sure, I did something wrong, but that was the reason why I still use nifscope only.
 
After several years, I have reworked my napoleonic sapper unit. Now the unit throws dynamite and can have working animations for building roads, fortresses etc. Here is the download link. Only problem is that I did not know how to remove the dynamite during building. :blush:

civ4screenshot2563_8ch.jpg
 
Requested by Hydromancerx: An Outrigger Canoe.

It was quite simple work, just adding the water_worked graphics to trireme animations and put a sail onto it.
civ4screenshot3044_36c.jpg

Download here
 
Great ships!
Nice job on them
 
My newest creation: a bucket-wheel excavator as used in open-cast mining. I use it for a terrain improvement, but I think, after removing the crater, it could also be good as unit (no animations included). The vehikel is the SMAX-Former mady by woodelf.

civ4screenshot0000_2q6.jpg
 
My second try with Animations: Two towers of Chamaedrys, which have been converted to use siege Tower animations and can be used as Units. I used them in my game long time without animations, today I tried to improve them, after editing the Siege Tower animations.

The included Siege-Tower animations are modified, so if you use the normal siegetower as unit, it will have correct death animations, too.

Download-Link

civ4screenshot0707_h4N.jpg
 
Good idea and congratulations to the animation :)
BTW if you have better idea for the lower part of the tower send my picture. I will make new for you. Chinampa does not look good with a piece of fence :)
 
The Chinampa on this picture is a bonus feature on the same plot in game, it is not port of the tower. I think I have not been looking before placing the tower. It has been a bit unlucky to do this picture, sorry.
 
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