King of the World #1: Montezuma

Gotta agree with everyone else here, Space seems to be the best way to win. but i'd like to see you go for the cultural :)
 
What about invading the Orient? How strong are China and Japan? I figure that if you could take Japan, China, Mongolia and Persia, you're pretty close to domination
 
First, AI never sell Space techs ( it's hard-coded ), so unless we go Internet (late, late wonder ) we'll have to research all the space techs by ourselfs. That's where the lab research bonus enters.

Actually, in my last game and it was the only time if I recall right, one of the AI's (think Freddy) sold me the tech for SS Life Support (think Ecology is the name). :crazyeye:
 
A few comments :
early game :
- you stopped warring after washington, fine. Why didn't you try to go for the pyramids, you had stone and good production + workers for chopping, quite doable, don't you think?
- I think you kept too many useless cities. It's arguable but I just don't want that many cities before I have currency.

after CoL
- You don't use slavery, although you're spiritual and have sacrificial altar and some nice food cities. Sounds like a waste to me. You can use caste system most of the time, and switch to slavery for small bursts of whipping (whipping twice in a row with queue juggling is certainly doable with sacrificial altars).
- There is no real plan that I can understand. If the plan was to focus on cottages, you should have gone for liberalism asap. Free speech is great. Even better with free religion (+10% is better than +0 ;)). If the plan was something else, you never mentionned it and I just can't see what it was.

you should focus on democracy asap now!
 
I just finished playing the penultimate round. I'll write it up tonight or tomorrow morning.

re: cabert- You got me. After killing Roosevelt, I basically became him, playing nicey-nice and neglecting the altars. The game is won, basically, but you're right- it could have been done a lot more quickly and efficiently.
 
In this round, we set ourselves up for the space race win.

The first notable event was Europe erupting in war:



Catherine drew me into the conflict. Sadly, I didn't really participate, instead making meany faces across the Atlantic. I probably should have at least grabbed Madrid, but with my cottage economy shifting into high gear and a space race victory within our grasp, I didn't really want to take on the responsibility of a European foothold.

Of course, while I was engaging in a phantom war with Germany and Spain...



Alexander decided to wage a phantom war against me.

I finished researching Communism, and was approached by Cathy with a very interesting offer:




The Americans giving the Russkies Communism in exchange for Democracy? Alternate history at its finest, folks.

Regardless, this allowed us to make an endgame civics change:



And what a difference it made! Check out the surplus in the following screenshot:



Yes, I continued to foment war and unrest over in Eurasia. Seemed like the right thing to do at the time.

The war with Germany was making me nervous. Frederick was indeed locked into a mortal struggle with Cathy, but I wouldn't put it past him to load up a galleon or two with some pillagers to make my life difficult. Besides, the price for peace was relatively cheap:



The "war" with Alexander "raged" on, but outside of that, we were able to tech in peace as Eurasia went up in flames:



As you can mostly see, I'm on good terms with the superpower and largely hated by the underdogs. This is largely due to tech trading with the folks who have techs to trade. Given my utter lack of big-picture diplomacy, I can live with that. If anyone decides to declare on us, we've got plenty of friends who could be bribed into giving them something to worry about closer to home.

Cyrus made another trade:



Without horses, Military Tradition is mostly useless, but the time I would be able to profitably trade Communism was rapidly coming to an end (and no, I couldn't swindle Railroads out of him).

Cathy offered to update our agricultural methods and fill our coffers in exchange for a primer on Newton:



And, 10 years later, gave us what Cyrus did not:



As a general rule, I hate being the one putting gold on the table, but she gave us four times that in the previous offer, so it was a wash. Better than a wash, actually.

Around this time, Mansa Musa decided to pile on and sent a Frigate-escorted Galleon to unload a Cannon and two Knights outside of my city in eastern Brazil, which was garrisoned by a single, obsolete Jaguar.

As I'd said in the previous round, though, our lack of military strength is purely illusory. The Jag was upgraded to a Machine Gun. *sigh* A Machine Gun with City Raider II. Ah, well. Can't win'em all. And another MG was rush bought in the city. So Mansa's expeditionary force, licking their chops at a sorely undermanned gold mine, was quickly confronted with a bristling wall of automatic fire.

Sensibly (since MG's can't attack), Mansa's conquering heroes became pillaging bandidos. After a while, he just gave up:



Mansa effectively paid me 80 gold to rebuild a mine and a windmill. Sounds like a deal to me.

Alexander decided to call off the "dogs" as well:



I guess the meany faces just weren't providing results. *sigh*

I learned Radio, bringing us into the modern age, and, of course, went straight to Cathy to see what she'd give me for it:



She came to me, hat in hand looking for Computers once I researched it. I turned her away, so that bridge may be burned.

Of course, I couldn't totally neglect our old favorite girlfriend:



With Space Flight researched, I figured it was time to end the round.

Here's a look at the diplomacy screen:



Not as crazy as the last one, but Eurasia is still beating itself up, which is a good thing.

Score:



And power:



I'm gonna need to build some units fairly soon, or at least upgrade them. I look a little bit too much like a target right now (as the wars with Mansa and Alex will attest).

Here's our half of the world:



And Eurasia:



As you can see, Germany has, for all intents and purposes, ceased to be. Maybe bribing everyone and their brother to dogpile poor old Freddy wasn't the smartest of moves on my part. Now he's just gonna vassalize and make France or China stronger.

Anyway, the game is pretty much ours. We should be comfortably in space by 1850 or so. At the latest. Labs are sprouting up all over the Americas. Endgame techs are taking 4-6 turns to research. Any advice on speeding up the endgame?
 
If you (1) have a great engineer, or (2) think you will get to fusion first, or (3) have a ton of money, you go rocketry first, and start building Apollo project in the highest-hammer city you've got. Then you go after robotics and build space elevator (remember the geographical limitations) in another high-hammer city, with the assistance of the great engineer and/or money. Hopefully they'll both get done about the same time you have all the other spaceship part techs, and you can build all parts at once. Remember that you also have to research medicine (i think) which gives no spaceship part, but which is required for something that does (genetics, I think).

If you don't have access to great engineers/money, go robotics first and start the space elevator asap.

Try to save a couple great people for a golden age when you're building your spaceship parts. Make sure you're in universal sufferage when you do, to give each of your towns two hammers.
 
Also, don't forget that Space Elevator gives a bonus to Apollo Program. Remember to give the smaller spaceship parts (like castings) to less hammer-heavy cities and let your hammer heavy cities focus on the big stuff.
 
Give the second to last space part to your second best production city - save your best city to produce the last part.

When you have all the techs you need, workshop over the cottages in any city that needs help building its part. Also chop any remaining forests to hurry the final part.

You went Computers first which is the main strategy I use too - should easily win from here - its been a very interesting game to read.
 
Final round has been played. I'm going to bed. Should be posted sometime tomorrow afternoon.

Then, of course, we decide who to play next.
 
in BTS or not? If not, I vote Cyrus for an Euraisa domination win. But It will take too much time managing the war.
 
Good Lord this game chugs in the later stages of an Earth game.

To begin, we made yet another trade with our favorite backfiller, Cathy:



And we sold Qin a now woefully-outdated tech:



Yeah. Rock out with the cavs, there, Qin. Sure, he can build West Point, but still... We're gonna need all the cash we can grab in the upcoming turns.

In 1735 we mastered that hot Tenochtitlan sound:




Older, more traditional Aztecs shook their obsidian-studded clubs in disdain at the new beat.

Why did I grab it? Honestly, because we can use the cash we'll get selling records abroad, wonders count for something in terms of final score, and the old capitol (I moved it to St. Louis, planning on building the FP somewhere in South America, before Communism made it a moot point) didn't have a heck of a lot to build until we had the space techs.

Our playing nicey-nice with Cathy finally won us the deal we'd need for our end-game push:



Now anyone who decides to send soldiers across the pond will get a bellicose central European power knocking on their door. Unless the Russkies themselves determine we're more trouble than we're worth. If that happens, though, we can just completely sell out to Cyrus, Liz and Qin for war allies.

Washingtlan in 1755 became widely known as the "City of Lights":



Again, the city had its factory and lab built and was just waiting for the Apollo Program.

Now, as per our tech direction: I beelined Plastics to get the Three Gorges Dam started in Tenochtitlan (a ridiculously broken wonder on this map). Once that was begun, we shot for Fusion for the free engineer. And in 1804....



He immediately took a train to Tenochtitlan and finished the Dam in one turn with no overflow. Wish I could say that I'd planned it like that, but it was just a happy coincidence.

Lights came on from Ottawa to Jute in the southern tip of South America.

In 1806, St. Louis did what it needed to do:



... And the race was on. The merchant and scientist (you can see them hanging out south of St. Louis) started a Golden Age.

I went to the Domestic Advisor to start assigning parts to build:



The missing city on the top is St. Louis, which I had begun converting from Farms and Scientists to Engineers and Workshops.

Yeah, I know. Houston's building the comparatively worthless Internet. It netted us Artillery and Fascism, and it's points in the end. Houston still had enough production to finish it and knock out a part before the slower cities did what they needed to do, anyway.

So. All that gold. What was it for, anyway? It was for this:




I dropped about 8 grand on that baby to shave four or five turns off its completion time. The old capitol (now the Ironworks city) took on a major part (the Stasis Chamber, I think) and finished it in 4 turns.

Finally, in 1848, after a four and a half hour round and a 32 day game, I saw what we've all been waiting for:




So that was that. Here's the final map:




As you can see, Cyrus was becoming a real power to be reckoned with and Germany was relegated to a pair of cities (Shanghai and Dusseldorf) in central Asia. Nobody really ended up grabbing Australia. All pretty strange, if you ask me.

The final info screen:




Ick. Those are builder numbers, hardly befitting Montezuma. Ah, well. A win's a win.

And after all is said and done?




34 grand. Not too shabby.

Well, I hope you guys enjoyed this. I certainly did.
 
Nice game, nice read... ...which leader do you want to take next???

Greek would be nice, lots of warring to do and perhaps Alex get´s then a decent chance to be one of the BIG players next time (plz. don´t take Cyrus next, I have already played him on earth/emperor/epic and would like to see another leader next first)
 
(plz. don´t take Cyrus next, I have already played him on earth/emperor/epic and would like to see another leader next first)

Oh yes, we remember that one.:)

Neal : Great game !
I've tried the whole domination thingy on the earth map myself, but it's waay too big. You took the wisest course of action and noone can blame you.
And it's always nice to see the Aztecs win a space race ;)

An European power next ?
 
Great stuff Neal!

Umm... maybe Toku next? Would be interesting to see you take on Qin and whichever one of the Khans is on there... :)
 
I played Cyrus on this map too, so I don't want to see that. Tokugawa or Mongolia would be interesting.

Or how about a French Culture victory? I want to try that sometime.
 
Toku! I wanna see Toku! :)

Good game, great write-up. I thoroughly enjoyed it! Thanks for taking the time to share it with the rest of us.
 
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