King of the World #1: Montezuma

Elizabeth must have gotten liberalism first and grabbed astronomy. She will be sending settlers over to colonize south america soon i bet.. :sad:

It's funny to see that they are so far ahead in techs, yet in score your right with them because of the giant land grab you've pulled off so far. Keep it up :goodjob:
 
partially bulb education and it is good trade value. trade with Hatty and Louis first, trade with Mansa last but u have to study the global diplomacy first. and u have to constantly produce fresh units and delete obsolete ones to keep up your power graph. what religious civic are u running? maybe switching to FR makes sense and make friends world around to prevent invasion.
 
Ack. Sorry about the delay. Real life interposed.

Here's the Northeast, which seems to quickly be turning into the heart of my empire:

Civ4ScreenShot0088.jpg


The Midwest, with St. Louis:

Civ4ScreenShot0089.jpg


Mexico, which hasn't changed much in 500 years (except for the taming of the Yucatan- I'll build a city there eventually, after SA is up and running):

Civ4ScreenShot0090.jpg


And the beginnings of my South American Empire. I should probably cancel that Spearman build (I started it when it was being hit by wave after wave of barbarians- a tide which seems to have slowed, if not stopped altogether):

Civ4ScreenShot0091.jpg


You'll note just how far Huayna's borders encroach on our prime jungle even with his cities stuck in Chile. Maybe a quick war and vassalization is in order. That way at least his borders won't interfere with ours.

Here's the Domestic Advisor:

Civ4ScreenShot0092.jpg


I'd picked up Feudalism from Huayna in trade, and am currently running Serfdom. It doesn't seem to be speeding up my taming of the jungle enough to really be worth the loss of St. Louis as a GP Farm powerhouse. What do you all think? This seems like the perfect situation for Serfdom. Is it worth it?

The tech situation:

Civ4ScreenShot0094.jpg


Louis has HBR and Engineering and Liz has HBR in addition to what you can see there. It's actually not as dire as I'd first thought. Nobody has Education, which seems to mean that Liz must've researched Astronomy the old-fashioned way. Smart girl.

It's looking like Printing Press will indeed be a tradeable tech... assuming nobody beats me to it. Given that nobody has Education (but seeing that Europe seems to have Philosophy) maybe we should burn the GS on education and go flat out for Liberalism. I don't really like our chances, though.

The two techs I have listed I only have on the Inca, by the way.

The foreign advisor:

Civ4ScreenShot0095.jpg


Louis seems to be something of a pariah, with Hatty and Mansa annoyed with him. I don't think we have the resources to take advantage of that at this time, but it's something to think about. He's annoyed with me because, seeing his less-than-stellar reputation, I kinda-sorta tried to bully his map out of him. Ah, well. C'est la vie.

Finally, the power graph:

Civ4ScreenShot0096.jpg


Not great, but not terrible. We got a little fat, dumb and happy after wiping out Roosevelt. I'm devoting Mexico to pumping out modern military units, though, so we should be getting better. You'll note that it's starting to climb.

You'll also note that Hatty is out of nearly everyone's reach. She can be a beast on this map. She starts with the most insane city site in the game (Seriously, I don't think I could do much better in the World Editor) and has room to expand. Louis also starts with a power site, but at least he's hemmed in early.

So, what do you think? Quick war with the Inca? Go for broke to claim South America? Continue on to Printing Press for Trade? Roll the dice on Liberalism?

I look forward to the discussion. We finally have some real decisions to make.
 
You should claim some good resources in south america. and not necessarily spam the whole thing right now.

destroy/vassalize capac before someone big and strong vassalizes him

beeline education and trade it to get caught up in science. forget about liberalism, it's now a lost cause.

get out of serfdom and switch to either caste system or slavery

slavery would be nice for whipping the infrastructure you need in south america, caste sysem only if you think you can get really good lightbulbs out of it. at this point, trading with all the civs you meet makes more sense.
 
I agree with Brave Jay.

You need a monopoly tech or two so you can trade your way to technological parity with the rest of the world. You've already run into the tech monsters (as I doubt Toku and Genghis are doing much) - though Qin and Cathy might have some monstrous leads with the land they have available.

It will be jaw-droppingly disturbing to see just how fast you can match techs with the AI if you tech right and trade smart. Use your scientist to bulb a chunk of Education.

I think once you cottage Brazil, you should be in pretty good shape for catching up and then gaining a tech lead for the rest of the game. With the entirity of the Americas under your boot, you should be able to out-tech and out-produce everybody else - which means getting the entirity of the Americas under your boot is priority one!
 
Louis seems to be something of a pariah, with Hatty and Mansa annoyed with him. I don't think we have the resources to take advantage of that at this time, but it's something to think about. He's annoyed with me because, seeing his less-than-stellar reputation, I kinda-sorta tried to bully his map out of him. Ah, well. C'est la vie.

If my memory serves me correctly, AIs will not give in to a demand if their power is more than yours (which by the power graph you posted, Louis' is). So there was no possible way Louis was going to give you his map.
 
don't trade with louis! try to get better relation with hatty. libralism is good if u can self research philosophy and bulb education with two GS and take astronomy as the free tech so u can benifit a lot from trade routes. war against HC is ok if u can manage it. but build or capture tons of workers later to quickly improve the land in south american. can u try to trigger a war between Hatty and mansa with your techs later ?
 
If my memory serves me correctly, AIs will not give in to a demand if their power is more than yours (which by the power graph you posted, Louis' is). So there was no possible way Louis was going to give you his map.

Hunh. Good to know. I wish you could ask if someone could spare something minor (like, say, a map, or an ancient tech) when they're cautious. Like, "Could you spare this in the interest of improving our relations?" Or even, "Could you spare this for a favor to be named later?"

*shrug* Ah, well.
 
no, u'd better ask when they are pleased, otherwise the relation will get worse for the "-1 u made an XXX demand"
 
This round features a lot of nicey-nice tech trading with Europe, an abortive war with the Inca, and a rather major civics change.

To begin, the Egyptian queen presented me with an offer that I could, in fact, refuse:

Civ4ScreenShot0097.jpg


If she has the capacity for overseas trade, that means that she also has the capacity for overseas invasion. I'm not going to provide her with the means to conquer me, especially given her bellicose attitude.

The following screenshot doesn't mean anything in particular, it's just cute:

Civ4ScreenShot0098.jpg


Looks like I have my own weird little Erie Canal.

Anyway, back to relevant things. Another Euopean civ came knocking on my door:

Civ4ScreenShot0099.jpg


He's not quite as advanced as Liz and Louis, thank Quetzalcoatl. Nice to see that Europe does, in fact, have weak links and backwaters.

Even better, a turn or two later a Great General was born "in a distant land." This indicates that Eurasia is, in fact, a continent at war, which is always good for knocking the competition down a peg or two.

I did, in fact, switch back to Caste System (with Organized Religion tacked on) after hacking back the worst of the jungle in my South American foothold. Those gems were worth a small delay.

Once my Caravel reached the Old World, I met Isabella. Poor, poor Izzy:

Civ4ScreenShot0103.jpg


This is a major problem with this map, in my opinion. It starts Spain one tile from the coast, with no room to expand. As a player, you obviously move before settling, but the computer just does what it's told. As a result, Spain is stuck playing an OCC without ships. As you can see, this handicap hasn't been kind to the poor girl.

Elizabeth beat us to Liberalism in 1060, proving two things: One, we didn't stand a chance at getting it (which we knew, but it's nice to be proven right). And two, she did in fact research Astronomy the old-fashioned way.

We founded another city on the horn of Brazil:

Civ4ScreenShot0105.jpg


It's gonna be tough keeping that place fed, but it has some solid production and will help us claim the continent.

We finished researching Printing Press and found that it was, in fact, a monopoly tech. First on the list was Liz:

Civ4ScreenShot0108.jpg


And Mansa Musa:

Civ4ScreenShot0109.jpg


This did wonders for getting us back in the race. Back up there in score, relative tech parity, the works.

Speaking of "the race," we found someone who clearly left his wheels at home:

Civ4ScreenShot0111.jpg


Wow. No Code of Laws, Alex? Code of Laws? Apparently he only has one city besides his capitol. Why he didn't go on the warpath in the last, oh, 5000 years and claim more is beyond me.

Hatty calmed down a bit and we traded some lovey-dovey peaceful techs:

Civ4ScreenShot0112.jpg


Back in the Americas, though, I was anything but peaceful:

Civ4ScreenShot0113.jpg


Panama fell quickly, but I quickly bogged down in South America. My Catapults and Macemen had no chance against his Garrison 2 Longbows fortified on hills. I pillaged some improvements, bombarded his defenses, and basically made a mean face. Didn't make much progress, though. I probably should have waited for some Trebuchets.

While I was engaging in my elaborate feint, The British colonized Cuba:

Civ4ScreenShot0115.jpg


They're welcome to it. Do you see any sources of production whatsoever in that city? Yeah, me neither. Looks like another AI money sink. It does mean that South America is in danger, though.

The Mediterranean Caravel dropped its Explorer off in Egypt, and he marched off to discover Persia. Cyrus had a strategically huge offer waiting for me:

Civ4ScreenShot0116.jpg


Banking means Mercantilism, which, until more people have Astronomy, can do wonders for our economy. And the World Map? Of a Continental superpower? Yes, please.

It just so happened that that World Map helped us backdoor a juicy little benefit:

Civ4ScreenShot0117.jpg


I also switched us to Mercantilism, making all those free specialists merchants (except for St. Louis, which got another scientist, and the new cities, which ran Artists to pop borders).

In popped Saladin, begging for a handout:

Civ4ScreenShot0118.jpg


Sorry, pal. Somehow, I just don't see the backwards old Arabs posing a credible naval threat.

Once Huayna would speak to me again, we kissed and made up:

Civ4ScreenShot0119.jpg


The gold was all he had to give. He wanted to throw in Calendar, too, but I felt sorry for the guy (And I wanted to keep Stonehenge up and running for a while longer). Shucks, how could I stay mad at that innocent little smile? Especially when carrying on the war was an exercise in frustration. He went back to Pleased. *shrug* I got his Panama and a little bit of pocket change. It wasn't a total loss.

Once I let Huayna off the hook, I remembered that we could pop borders with Mercantile artists. Stonehenge was no longer needed. I met up with the immortal, backwards, Temujin, and traded him an obsolete tech for the secret of Calendar:

Civ4ScreenShot0120.jpg


To end the round, Julius Caesar stopped by to lay down the law:

Civ4ScreenShot0121.jpg


I complied. I'd gotten pretty much everything I could for Printing Press, anyway. Julius has that paternal stare that just makes you want to apologize and call him "sir." And he has some ridiculously huge stacks hanging out in Italy.

So there we are. Are we a runaway tech leader? No. In fact, Gunpowder is starting to show up on the Eurasian tech lists. But we're in it.I'm thinking that on this map, the Internet would be absurdly powerful. Maybe a Computer beeline is in order?

I dunno. What do you all think? State of the World to follow.
 
We'll start off with Eurasia:

Civ4ScreenShot0128.jpg


A few thoughts:

A) Liz might not have had Astronomy until recently (maybe even through Liberalism). Coventry's borders might have done the trick.
B) Egypt, China, Persia and Russia are the heavy hitters. As usual.
C) Germany has an unusually deep inland presence. Might be a result of those wars.

The Americas:

Civ4ScreenShot0129.jpg


Yeah, the barbarians are still a factor. I know.

The domestic advisor:

Civ4ScreenShot0130.jpg


And the score and power graphs:

Civ4ScreenShot0131.jpg


Civ4ScreenShot0132.jpg


Military is lagging, so that should probably be a focus, if only to keep those pesky Euros at bay.
 
For me I think the most fun victory condition from here would be a military-heavy diplomatic. Lets you keep expanding and hopefully indulge in some "world policing" while also working the room and being an international superstud. If you continue the series, maybe you could try domination as another civ on Marathon speed.
 
This is definitely a fun game although I am not totally sure if refusing calendar was a good thing. You have a lot of calendar resources on your country which will help with your health issues (looking at your last screenshot). So better get those grocers up and running combined with your plantations.

Huayna is now a no threat anymore. Get your army a bit bigger to keep the other power at bay (Hatshepshut) and start colonizing the amazone. All happy cottage cities over there with watermills is just a lot of cash and production :) but you need to cut a lot of rain forest with a lot of workers.

And a hard diplomatic win sounds like fun but hey even a domination will be fun. Keep it going.
 
That barbarian city of Mauryan, if it's where I think it is, is a production and food powerhouse. Get it (despite the distance).

Madrid seems to be the shrine city for two religions, including the popular Hindu faith. You might target Izzy as your first old-world conquest.
 
Regarding Huayna, he never posed a threat. Ever. The problem is that the Inca cities' culture bleeds out and covers much of the central Amazon. It's gonna be tough getting those cities up and running while fending off Incan culture. Hence the need to eliminate them, or at least vassalize them.

Here's a close-up of Mauryan:

Civ4ScreenShot0133.jpg


It must be a high production city, since it's managed to build city walls, a lighthouse, and a granary. And it's protected by Longbowmen.

I'm gathering my forces now for a major push on the Incan (I didn't commit as much as I should have in the first war, counting on a lark), or maybe a quick elimination of the Spanish "threat."

The only problem with that is I know that Louis, between his Creative trait and his penchant for bulding wonders, is going to absolutely swallow Madrid in culture once it's taken. Of course, that plus those wonders will make Paris a juicy target, but then it'll be Berlin and Rome. Where will the killing stop?
 
I'm gathering my forces now for a major push on the Incan (I didn't commit as much as I should have in the first war, counting on a lark), or maybe a quick elimination of the Spanish "threat."

The only problem with that is I know that Louis, between his Creative trait and his penchant for bulding wonders, is going to absolutely swallow Madrid in culture once it's taken. Of course, that plus those wonders will make Paris a juicy target, but then it'll be Berlin and Rome. Where will the killing stop?

When you win? :lol: Seriously, Spain is a good place for a launch on Eurasia, as well as Japan on the pacific side ( by the way, how updated is your map? korea is unsettled ) if you decide to go Dom ( a gargantuous task , if you ask me ).
I still maintain that England is a good target and if you want to get it, you must get it before she gots redcoats ) but the double shrine Madrid deserves a detour IMHO.
 
Good round. I think you should finish off capac, and then go for madrid.

You will have to pretty quickly take down paris if madrid is to survive the culture push. Maybe you could make use of a couple of great artists for this?

I have doubts about taking over England yet. The location is ideal, but do you have anything to take out redcoats? She will be ahead in tech for a good while. I like to destroy some of the weaker civs before I go for the leader.

The more siege weapons the better. You will face a lot of big stacks in europe.
 
All right. I'm set to play the next round tonight or tomorrow. So, the general consensus seems to be to switch to wartime civics (Vassalage, Theocracy, maybe Nationalism), pump out macemen and trebs, and ground Huayna into dust (or at least vassalize him).

Then, grab Astronomy and take out Madrid and continue on through Europe? Seems a tall order, but it also sounds like a lot of fun. I just hope Izzy's shrines survive the change in management intact. This could get real expensive real quick.

Should I wait for gunpowder? Izzy and Huayna are backwaters, it seems, but Louis is going to have a big, modern army to greet us with. The longer I wait, though, the bigger that army could very well be.
 
Back
Top Bottom