King of the World #20: Pericles

Not usually. Persia usually kills Babylon and sits there.

Generally Greece is pretty close to last on Persia's list of enemies - Babylon almost invariably dies, India often loses some cities, sometimes Egypt got too ambitious expanding NE and gets beat up by them. Twice I've seen Persia start to go runaway (taking all of the Middle East, most of Egypt, most of Turkey, and east into the middle of India); both times it collapsed not too long after that.
 
I played around with RFC this weekend for fun and all I have to say is.... phew! That is a lot to take in coming from regular BtS! And the UHV is NOT easy to achieve!
 
I played around with RFC this weekend for fun and all I have to say is.... phew! That is a lot to take in coming from regular BtS! And the UHV is NOT easy to achieve!

This is actually the only UHV that I won.

And that was on Viceroy :p.
 
Sorry, guys. [grumble]Retail Christmas sucks.[/grumble] It seems like I'm full of empty promises lately.

I have tomorrow off, though, and my fiancee works, so if I don't have a round up by Thursday morning, you can feel free to enter City Revolt and flip on me ;)
 
Hehe, take your time Neal, but I am really looking forward to this game.
 
Sorry, guys. [grumble]Retail Christmas sucks.[/grumble] It seems like I'm full of empty promises lately.

I have tomorrow off, though, and my fiancee works, so if I don't have a round up by Thursday morning, you can feel free to enter City Revolt and flip on me ;)

Where have I seen this before? *cough*Lincoln*cough*

Just kidding. I understand :)
 
2nd city ideas (uses extra map knowledge)
Spoiler :
While Constantinople (or thereabouts) is clearly the best site after Athens it's quite low on production. I'd consider settling city #2 south of the Balkan copper for a faster-online city. That means earlier phalanxes and somewhere to build quick workboats for Constantinople and Triremes to protect seafood. Third Settler then founds Constantinople. Otherwise third Settler gets copper, but that is tighter timewise. Also, anything west of the copper will flip to Rome when they spawn. Turkey will only flip Anatolia and the city of Sur, not Constantinople.


Huts
Spoiler :
Except the one on the Balkans, all European huts are coastal (Portugal, Ireland, Scotland, Denmark and Sweden). Use your galley with a warrior to minimize barb encounters while picking them up.


Also, if you want the Oracle
Spoiler :
Don't revolt to slavery, better to switch to HR+Slavery simultaneously or even HR+Caste to run more specialists in Constantinople. You possibly won't need the whip anyway. Mine/road the Marble for extra hammers until Priesthood+Masonry is in. You'll get 2 free Workers at turn three or so for this, so go WB first. 2nd city emphasizes commerce to get the techs sooner, India loves to build the Oracle.


Renaming is automatical and based on owner civ + location. Don't mess around manually unless settling weird places not covered by your naming map.

On another point, some differences with RFC tech-treewise:
Great Wall (here gives GE-points) requires Construction and count Europe, Africa and Asia as different continents.
Confucianism is founded by Math and Taoism by Calendar. Taoism founded elsewhere thus don't mean an UHV fail.
Pyramids have SH's old role, but obsoletes with Calendar.
Stonehenge unlocks all Labor civics (eg Bureaucracy)
Moai Statues and National Epic (Leaning Tower here) are World Wonders.
Colosseum new World Wonder (+4 exp to all units, +50% military production). BTS colosseum renamed Amphitheater.
Vassal states with Monarchy.
Clear jungle only at Biology. This probably won't affect you, but is necessary to make the Khmer power useful.
Anarchy even in Golden Ages, but stabilitywise it's still good to time them.
Several tech tree changes around Liberalism (Chemistry req. MilSci, Nationalism req. MilTrad and Constitution). Check it out for yourself.

I put everything that couldn't be read from the revealed map in spoiler tags just in case, but the KotW spirit has (I believe) been to use full map knowledge from the get-go. The choice lies with Neil on this though, I don't want to force the info on him.
 
Personally I think he is better of founding Byzantium second, then a city around Ankara, and keep a settler (quite easy to get from the amount of goody huts) near the copper and found a turn or two after rome spawns.
 
Sorry, guys. [grumble]Retail Christmas sucks.[/grumble] It seems like I'm full of empty promises lately.

I have tomorrow off, though, and my fiancee works, so if I don't have a round up by Thursday morning, you can feel free to enter City Revolt and flip on me ;)

No worries Neal, you are always worth waiting for :) .Besides, RL always overrules any game, .....:eek: did i just say that
 
No worries Neal, you are always worth waiting for :) .Besides, RL always overrules any game, .....:eek: did i just say that

Oh no you didn't just say that lol.

Yeah Neal take your time. No need to rush. It will be like Christmas when you post (I just hope it isn't that time when you do :) ).
 
It was the dawn of a new history. A fresh, empty world ripe for conquest. Pericles awoke in his bed... to the ringing of hammers at a field smithy. He stepped out to find stolid, bronze-armored spearmen guarding the tent. A fully-functional Galley stood at anchor just offshore. This was no rude tribal camp.

"What... what year is it?"

A functionary was by his side before Pericles heard his approach. "1600 B.C., by the Egyptian reckoning."

Pericles' head throbbed. "1600.... By the gods, why did you let me sleep so long? Europe is crowded enough as it is! Surely we've been squeezed out by Russia, Rome, and the Arabs by now!"

"... Who? Egypt lies to the south, across the sea, and Babylon is to the east. But Europa, to the north and west, is open, fertile land, waiting to be settled."

Something was amiss. No, not something. Many things. But whatever strange new challenges beset the King of the World, he would meet them head on. Athens was settled in place. No need to make more changes than had already been made. The other Settlers were sent north, to claim the Bosphorus:

Civ4ScreenShot0000-2.jpg


Citizens were sent to work the Marble in order to quicken progress on a Work Boat, and scholars were instructed to look into ordaining a Priesthood.

Those first years were chaotic. Byzantion (it's cool how the mod autonames based on location) started work on a Monument to extend Greek power over the Balkans and into Turkey. A pair of Workers sprouted fully-formed in Athens (wish I'd known they were gonna show up). And a pair of Barbarian Warriors, once threatening our borders, quickly changed allegiance and chose to throw in with our fledgling empire:

Civ4ScreenShot0001-1.jpg


One of them even converted the tribal hut he had been guarding. The villagers trained the unit well and told the Warriors to make them proud in their service to Pericles. Our Phalanxes, meanwhile, were loaded up onto our Galley and sent off to meet the neighbors.

And by "meet," I of course mean, "make war on."

Civ4ScreenShot0002-1.jpg


The plan was simply to conduct some harrying raids. Y'know, steal a few Workers, burn a few Farms... Get some use out of our military before Big Bad Rome comes on the scene. But Egypt was... Well, you'll see.

Ramses' second city was manned by a pair of Warriors, which were quickly overwhelmed by our fierce Hoplites:

Civ4ScreenShot0003-1.jpg


As you can also see, Stonehenge and Confucianism went down this turn (Thanks for the heads-up about religions!). I hope I'm not shooting myself in the foot by going Work Boat before Colossus.

As the Phalanxes autorazed the Egyptian outpost, our Warriors swooped in to seize their coastal Workers:

Civ4ScreenShot0004-1.jpg


In Europe, our exploring Warriors received a tribute of 48 gold from a Serbian village. Hardly the best result, but it beats a hostile incursion, or mere experience.

Our forces pressed deeper into Egypt and found themselves outside Ramses' capital. This was not part of the plan, but it was the Holy City of Judaism, a fine Commerce city and... well... defended by two Warriors. Our Axemen-with-spears did what comes naturally:

Civ4ScreenShot0006.jpg


Civ4ScreenShot0007.jpg


Thus fell the Egyptian civilization.

So here we are. A few turns in, and already things have gone off the rails. Though I will say, they went off the rails in a good way. Our stability doesn't seem to have suffered from the taking of Thebes, but I don't know if that'll change when it comes out of revolt. So where do we go now? I figure it's still early enough that any initial mistakes can be corrected, so while it was a short round, I figured it was a good stopping point to check in. Should we try for the middle east, too? I doubt it'll work, but it might be worth a try. Or will that area just be steamrolled by Persia no matter what we do?

A look at our illustrious empire:

Civ4ScreenShot0009.jpg


And, of course, the save:
 
I'll say this due to my lack of knowledge of RFC (I tried starting a game of Babylon last night and did, um, not well): that's exactly how I'd probably play Greece on this map. Your capital sucks? Fine--go get a new one!

Will spreading Judaism around help us at this point? Babylon could be a useful ally if Persia is coming, so having a monopoly on religion in the West seems like an opportunity for some uber-diplomacy.
 
I think there is a cap on shrine income in RFC, so a dominant religion isn't quite as good as in the normal game. Diplomacy-wise it is still pretty good, although nobody ever seems to tech Divine Right before they arabs spawn, so they always go Islam. How much good Babylon will be against Persia I can't really say since I don't play RFC very often, but given their lands and Perisa's UU I wouldn't expect very much really.

DT
 
1600, why did you let me sleep so long :lol:

Well that was... anticlimactic. 2 phalanxes end up conquering Egypt. I'd expect you'll be fine stability wise; I think taking Egypt was a great move. You can't tell based on your current stability, because it has significant inertia. Good news: making a bad decision or two won't collapse your empire immediately. Bad news: making a good decision or two can't fix your empire immediately.

I think one of the advisor pages now will tell you whether your stability is increasing or decreasing each turn; unless it's decreasing a lot or is already in neutral/unstable territory, I wouldn't worry at all.
 
One more mechanic change is that cities can be two spaces apart. For example you could settle on that plains hill 2W1S of Athenai, if you're in the mood for some reason.
 
It's a lot better to found Christianity than messing around with Judaism, because of the way the spread of religions has been changed. Christianity will almost immediately be adopted by the European civilizations.

Nice conquest of Egypt! I would stop expanding now (or found a city or 2 in Egypt/Greece) and start building, which is the best way to get your stability high.
 
Nice round. Easy but effective. I agree with those above that Judaism is not as good, but any shrine will help. I would say settle one more city in Egypt, one in greece and then build a way.

Now that your empire is split by water, you may need a slightly larger navy to deal with barbs until rome and carthage come along.
 
Nice going, i would have to say it almost fit historically as well, Alexander did conquer Egypt pretty fast, in fact, they just rolled over as he arrived :lol: Kinda like how you did this :goodjob:
I know btw, that he went all along the coast and took Turkey as well as Palestine first, just for those who like the facts exactly :p
 
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